Files
skopeo/vendor/github.com/vbauerster/mpb/v5/container_option.go
Valentin Rothberg dd7dd75334 vendor github.com/containers/image/v5@v5.5.1
Signed-off-by: Valentin Rothberg <rothberg@redhat.com>
2020-06-17 17:25:15 +02:00

103 lines
2.6 KiB
Go

package mpb
import (
"io"
"io/ioutil"
"sync"
"time"
)
// ContainerOption is a function option which changes the default
// behavior of progress container, if passed to mpb.New(...ContainerOption).
type ContainerOption func(*pState)
// WithWaitGroup provides means to have a single joint point. If
// *sync.WaitGroup is provided, you can safely call just p.Wait()
// without calling Wait() on provided *sync.WaitGroup. Makes sense
// when there are more than one bar to render.
func WithWaitGroup(wg *sync.WaitGroup) ContainerOption {
return func(s *pState) {
s.uwg = wg
}
}
// WithWidth sets container width. If not set underlying bars will
// occupy whole term width.
func WithWidth(width int) ContainerOption {
return func(s *pState) {
s.reqWidth = width
}
}
// WithRefreshRate overrides default 120ms refresh rate.
func WithRefreshRate(d time.Duration) ContainerOption {
return func(s *pState) {
s.rr = d
}
}
// WithManualRefresh disables internal auto refresh time.Ticker.
// Refresh will occur upon receive value from provided ch.
func WithManualRefresh(ch <-chan time.Time) ContainerOption {
return func(s *pState) {
s.refreshSrc = ch
}
}
// WithRenderDelay delays rendering. By default rendering starts as
// soon as bar is added, with this option it's possible to delay
// rendering process by keeping provided chan unclosed. In other words
// rendering will start as soon as provided chan is closed.
func WithRenderDelay(ch <-chan struct{}) ContainerOption {
return func(s *pState) {
s.renderDelay = ch
}
}
// WithShutdownNotifier provided chanel will be closed, after all bars
// have been rendered.
func WithShutdownNotifier(ch chan struct{}) ContainerOption {
return func(s *pState) {
s.shutdownNotifier = ch
}
}
// WithOutput overrides default os.Stdout output. Setting it to nil
// will effectively disable auto refresh rate and discard any output,
// useful if you want to disable progress bars with little overhead.
func WithOutput(w io.Writer) ContainerOption {
return func(s *pState) {
if w == nil {
s.refreshSrc = make(chan time.Time)
s.output = ioutil.Discard
return
}
s.output = w
}
}
// WithDebugOutput sets debug output.
func WithDebugOutput(w io.Writer) ContainerOption {
if w == nil {
return nil
}
return func(s *pState) {
s.debugOut = w
}
}
// PopCompletedMode will pop and stop rendering completed bars.
func PopCompletedMode() ContainerOption {
return func(s *pState) {
s.popCompleted = true
}
}
// ContainerOptOn returns option when condition evaluates to true.
func ContainerOptOn(option ContainerOption, condition func() bool) ContainerOption {
if condition() {
return option
}
return nil
}