added rre encoding (tested)

This commit is contained in:
amit bezalel 2018-01-20 13:20:07 +02:00
parent b858291681
commit 5c0f72a0cb
4 changed files with 90 additions and 27 deletions

View File

@ -4,6 +4,7 @@ import (
"encoding/binary"
"image"
"image/draw"
"vnc2video/logger"
)
type CopyRectEncoding struct {
@ -20,6 +21,7 @@ func (*CopyRectEncoding) Reset() error {
func (*CopyRectEncoding) Type() EncodingType { return EncCopyRect }
func (enc *CopyRectEncoding) Read(c Conn, rect *Rectangle) error {
logger.Debugf("Reading: CopyRect%v", rect)
if err := binary.Read(c, binary.BigEndian, &enc.SX); err != nil {
return err
}

View File

@ -2,6 +2,7 @@ package vnc2video
import (
"encoding/binary"
"image/draw"
"io"
//"image/draw"
)
@ -11,6 +12,26 @@ type RREEncoding struct {
numSubRects uint32
backgroundColor []byte
subRectData []byte
Image draw.Image
}
func (*RREEncoding) Supported(Conn) bool {
return true
}
func (enc *RREEncoding) SetTargetImage(img draw.Image) {
enc.Image = img
}
func (enc *RREEncoding) Reset() error {
return nil
}
func (*RREEncoding) Type() EncodingType { return EncRRE }
func (enc *RREEncoding) Write(c Conn, rect *Rectangle) error {
return nil
}
func (z *RREEncoding) WriteTo(w io.Writer) (n int, err error) {
@ -33,12 +54,10 @@ func (z *RREEncoding) WriteTo(w io.Writer) (n int, err error) {
return b, nil
}
func (z *RREEncoding) Type() int32 {
return 2
}
func (z *RREEncoding) Read(r Conn, rect *Rectangle) error {
func (enc *RREEncoding) Read(r Conn, rect *Rectangle) error {
//func (z *RREEncoding) Read(pixelFmt *PixelFormat, rect *Rectangle, r io.Reader) (Encoding, error) {
bytesPerPixel := int(r.PixelFormat().BPP / 8)
pf := r.PixelFormat()
//bytesPerPixel := int(pf.BPP / 8)
var numOfSubrectangles uint32
if err := binary.Read(r, binary.BigEndian, &numOfSubrectangles); err != nil {
@ -46,18 +65,44 @@ func (z *RREEncoding) Read(r Conn, rect *Rectangle) error {
}
var err error
z.numSubRects = numOfSubrectangles
enc.numSubRects = numOfSubrectangles
//read whole-rect background color
z.backgroundColor, err = ReadBytes(bytesPerPixel, r)
bgColor, err := ReadColor(r, &pf)
if err != nil {
return err
}
imgRect := MakeRectFromVncRect(rect)
FillRect(enc.Image, &imgRect, bgColor)
//read all individual rects (color=bytesPerPixel + x=16b + y=16b + w=16b + h=16b)
z.subRectData, err = ReadBytes(int(numOfSubrectangles)*(bytesPerPixel+8), r) // x+y+w+h=8 bytes
if err != nil {
return err
for i := 0; i < int(numOfSubrectangles); i++ {
color, err := ReadColor(r, &pf)
if err != nil {
return err
}
x, err := ReadUint16(r)
if err != nil {
return err
}
y, err := ReadUint16(r)
if err != nil {
return err
}
width, err := ReadUint16(r)
if err != nil {
return err
}
height, err := ReadUint16(r)
if err != nil {
return err
}
subRect := MakeRect(int(rect.X+x), int(rect.Y+y), int(width), int(height))
FillRect(enc.Image, &subRect, color)
}
return nil

View File

@ -529,23 +529,6 @@ func (enc *TightEncoding) readTightPalette(connReader Conn, bytesPixel int) (col
return paletteColors, nil
}
func ReadUint8(r io.Reader) (uint8, error) {
var myUint uint8
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func ReadUint32(r io.Reader) (uint32, error) {
var myUint uint32
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func (enc *TightEncoding) ReadTightData(dataSize int, c Conn, decoderId int) ([]byte, error) {
logger.Debugf(">>> Reading zipped tight data from decoder: %d", decoderId)

View File

@ -70,3 +70,36 @@ func DecodeRaw(reader io.Reader, pf *PixelFormat, rect *Rectangle, targetImage d
return nil
}
func ReadUint8(r io.Reader) (uint8, error) {
var myUint uint8
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func ReadUint16(r io.Reader) (uint16, error) {
var myUint uint16
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func ReadUint32(r io.Reader) (uint32, error) {
var myUint uint32
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func MakeRect(x, y, width, height int) image.Rectangle {
return image.Rectangle{Min: image.Point{X: x, Y: y}, Max: image.Point{X: x + width, Y: y + height}}
}
func MakeRectFromVncRect(rect *Rectangle) image.Rectangle {
return MakeRect(int(rect.X), int(rect.Y), int(rect.Width), int(rect.Height))
}