mirror of
https://github.com/amitbet/vnc2video.git
synced 2025-08-16 03:33:19 +00:00
added zrle
This commit is contained in:
parent
4f1e476e88
commit
902ef26b84
12
README.md
12
README.md
@ -1,5 +1,9 @@
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# A **real wold** implementation of vnc client for go
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After searching the web for an vnc client in golang which is not a toy & support more than handshake + RAW encoding, I came up blank, so, I set out to write it myself.
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After searching the web for an vnc client in golang which is not a toy & support more than handshake + RAW encoding, I came up blank, so, I set out to write one myself.
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The video encoding part means that something can be viewed, and since I don't really feel like writing GTK UIs in 2018 (plus VNC viewers are a dime a dozen), a video file will do.
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In actuality the images produced are go image structs and can easily be saved as JPEG, or displayed in any UI you want to create.
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## Encoding support:
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* Tight VNC
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* Hextile
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@ -7,7 +11,7 @@ After searching the web for an vnc client in golang which is not a toy & support
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* CopyRect
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* Raw
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* RRE
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* ZRLE [**TBD - coming soon**]
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* ZRLE
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* Rich-cursor pseudo
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* Desktop Size Pseudo
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* Cursor pos Pseudo
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@ -24,10 +28,10 @@ Since go has no good client UI library I chose to encode video instead, but the
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* This allows recording vnc without the cost of video encoding while retaining the ability to have video later if the vnc session is marked as important.
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## About
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It may seem strange that i didn't use my previous vncproxy code in order to create this client, but since that code is highly optimized to be a proxy (never hold a full message in buffer & introduce no lags), it is not best suited to be a client, so instead of spending the time reverting all the proxy-specific code, I just started from the most advanced go vnc-client code I found.
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It may seem strange that I didn't use my previous vncproxy code in order to create this client, but since that code is highly optimized to be a proxy (never hold a full message in buffer & introduce no lags), it is not best suited to be a client, so instead of spending the time reverting all the proxy-specific code, I just started from the most advanced go vnc-client code I found.
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Most of what I added is the rfb-encoder & video encoding implementations, there are naturally some additional changes in order to get a global canvas (draw.Image) to render on by all encodings.
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The code for the encodings was gathered by looking at several RFB source codes in cpp & some in java, reading the excellent documentation in [rfbproto](https://github.com/rfbproto/rfbproto/blob/master/rfbproto.rst), and **a lot** of gritty bit-plucking, pixel jogging & code cajoling until everything fell into place on screen.
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The code for the encodings was gathered by peeking at several RFB source codes in cpp & some in java, reading the excellent documentation in [rfbproto](https://github.com/rfbproto/rfbproto/blob/master/rfbproto.rst), and **a lot** of gritty bit-plucking, pixel jogging & code cajoling until everything fell into place on screen.
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I did not include tightPng in the supported encoding list since I didn't find a server to test it with, so I can't vouch for the previous implementation, If you have such a server handy, please check and tell me if it works.
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@ -7,8 +7,16 @@ import (
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"image/color"
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"image/draw"
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"io"
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"vnc2video/logger"
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)
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func Min(a, b int) int {
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if a < b {
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return a
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}
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return b
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}
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func FillRect(img draw.Image, rect *image.Rectangle, c color.Color) {
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for x := rect.Min.X; x < rect.Max.X; x++ {
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for y := rect.Min.Y; y < rect.Max.Y; y++ {
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@ -17,6 +25,28 @@ func FillRect(img draw.Image, rect *image.Rectangle, c color.Color) {
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}
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}
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func readRunLength(r io.Reader) (int, error) {
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runLen := 1
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mod, err := ReadUint8(r)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading mod in plain RLE subencoding: %v", err)
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return 0, err
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}
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runLen += int(mod)
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for mod == 255 {
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//mod = fromZlib.read();
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mod, err = ReadUint8(r)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading mod in-loop plain RLE subencoding: %v", err)
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return 0, err
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}
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runLen += int(mod)
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}
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return runLen, nil
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}
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// Read unmarshal color from conn
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func ReadColor(c io.Reader, pf *PixelFormat) (*color.RGBA, error) {
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if pf.TrueColor == 0 {
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325
encoding_zrle.go
325
encoding_zrle.go
@ -2,36 +2,339 @@ package vnc2video
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import (
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"bytes"
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"encoding/binary"
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"compress/zlib"
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"errors"
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"image/color"
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"image/draw"
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"io"
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"vnc2video/logger"
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)
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type ZRLEEncoding struct {
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bytes []byte
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bytes []byte
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Image draw.Image
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unzipper io.Reader
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zippedBuff *bytes.Buffer
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}
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func (z *ZRLEEncoding) Type() int32 {
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return 16
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func (*ZRLEEncoding) Supported(Conn) bool {
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return true
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}
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func (enc *ZRLEEncoding) SetTargetImage(img draw.Image) {
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enc.Image = img
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}
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func (enc *ZRLEEncoding) Reset() error {
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enc.unzipper = nil
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return nil
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}
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func (*ZRLEEncoding) Type() EncodingType { return EncZRLE }
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func (z *ZRLEEncoding) WriteTo(w io.Writer) (n int, err error) {
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return w.Write(z.bytes)
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}
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func (z *ZRLEEncoding) Read(r Conn, rect *Rectangle) error {
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//func (z *ZRLEEncoding) Read(pixelFmt *PixelFormat, rect *Rectangle, r io.Reader) (Encoding, error) {
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bytes := &bytes.Buffer{}
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func (enc *ZRLEEncoding) Write(c Conn, rect *Rectangle) error {
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return nil
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}
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func IsCPixelSpecific(pf *PixelFormat) bool {
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significant := int(pf.RedMax<<pf.RedShift | pf.GreenMax<<pf.GreenShift | pf.BlueMax<<pf.BlueShift)
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if pf.Depth <= 24 && 32 == pf.BPP && ((significant&0x00ff000000) == 0 || (significant&0x000000ff) == 0) {
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return true
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}
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return false
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}
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func CalcBytesPerCPixel(pf *PixelFormat) int {
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if IsCPixelSpecific(pf) {
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return 3
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}
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return int(pf.BPP / 8)
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}
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func (enc *ZRLEEncoding) Read(r Conn, rect *Rectangle) error {
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logger.Debugf("reading ZRLE:%v\n", rect)
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len, err := ReadUint32(r)
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if err != nil {
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return err
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}
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binary.Write(bytes, binary.BigEndian, len)
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_, err = ReadBytes(int(len), r)
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b, err := ReadBytes(int(len), r)
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if err != nil {
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return err
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}
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//StoreBytes(bytes, bts)
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z.bytes = bytes.Bytes()
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bytesBuff := bytes.NewBuffer(b)
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if enc.unzipper == nil {
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enc.unzipper, err = zlib.NewReader(bytesBuff)
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enc.zippedBuff = bytesBuff
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if err != nil {
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return err
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}
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} else {
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enc.zippedBuff.Write(b)
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}
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pf := r.PixelFormat()
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enc.renderZRLE(rect, &pf)
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return nil
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}
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func (enc *ZRLEEncoding) readZRLERaw(reader io.Reader, pf *PixelFormat, tx, ty, tw, th int) error {
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for y := 0; y < int(th); y++ {
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for x := 0; x < int(tw); x++ {
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col, err := readCPixel(reader, pf)
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if err != nil {
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return err
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}
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enc.Image.Set(tx+x, ty+y, col)
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}
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}
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return nil
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}
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func (enc *ZRLEEncoding) renderZRLE(rect *Rectangle, pf *PixelFormat) error {
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logger.Debug("-----renderZRLE: rendering rect:", rect)
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for tileOffsetY := 0; tileOffsetY < int(rect.Height); tileOffsetY += 64 {
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tileHeight := Min(64, int(rect.Height)-tileOffsetY)
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for tileOffsetX := 0; tileOffsetX < int(rect.Width); tileOffsetX += 64 {
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tileWidth := Min(64, int(rect.Width)-tileOffsetX)
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// read subencoding
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subEnc, err := ReadUint8(enc.unzipper)
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logger.Debugf("-----renderZRLE: rendering got tile:(%d,%d) w:%d, h:%d subEnc:%d", tileOffsetX, tileOffsetY, tileWidth, tileHeight, subEnc)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading subencoding: %v", err)
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return err
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}
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switch {
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case subEnc == 0:
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// Raw subencoding: read cpixels and paint
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err = enc.readZRLERaw(enc.unzipper, pf, int(rect.X)+tileOffsetX, int(rect.Y)+tileOffsetY, tileWidth, tileHeight)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading Raw tile: %v", err)
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return err
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}
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case subEnc == 1:
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// background color tile - just fill
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color, err := readCPixel(enc.unzipper, pf)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading CPixel for bgColor tile: %v", err)
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return err
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}
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myRect := MakeRect(int(rect.X)+tileOffsetX, int(rect.Y)+tileOffsetY, tileWidth, tileHeight)
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FillRect(enc.Image, &myRect, color)
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case subEnc >= 2 && subEnc <= 16:
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err = enc.handlePaletteTile(tileOffsetX, tileOffsetY, tileWidth, tileHeight, subEnc, pf, rect)
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if err != nil {
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return err
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}
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case subEnc == 128:
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err = enc.handlePlainRLETile(tileOffsetX, tileOffsetY, tileWidth, tileHeight, pf, rect)
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if err != nil {
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return err
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}
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case subEnc >= 130 && subEnc <= 255:
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err = enc.handlePaletteRLETile(tileOffsetX, tileOffsetY, tileWidth, tileHeight, subEnc, pf, rect)
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if err != nil {
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return err
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}
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default:
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logger.Errorf("Unknown ZRLE subencoding: %v", subEnc)
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}
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}
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}
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return nil
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}
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func (enc *ZRLEEncoding) handlePaletteRLETile(tileOffsetX, tileOffsetY, tileWidth, tileHeight int, subEnc uint8, pf *PixelFormat, rect *Rectangle) error {
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// Palette RLE
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paletteSize := subEnc - 128
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palette := make([]*color.RGBA, paletteSize)
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var err error
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// Read RLE palette
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for j := 0; j < int(paletteSize); j++ {
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palette[j], err = readCPixel(enc.unzipper, pf)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading color in palette RLE subencoding: %v", err)
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return err
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}
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}
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var index uint8
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runLen := 0
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for y := 0; y < tileHeight; y++ {
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for x := 0; x < tileWidth; x++ {
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if runLen == 0 {
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// Read length and index
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index, err = ReadUint8(enc.unzipper)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading length and index in palette RLE subencoding: %v", err)
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//return err
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}
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runLen = 1
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// Run is represented by index | 0x80
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// Otherwise, single pixel
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if (index & 0x80) != 0 {
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index -= 128
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runLen, err = readRunLength(enc.unzipper)
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if err != nil {
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logger.Errorf("handlePlainRLETile: error while reading runlength in plain RLE subencoding: %v", err)
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return err
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}
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}
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//logger.Debugf("renderZRLE: writing pixel: col=%v times=%d", palette[index], runLen)
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}
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// Write pixel to image
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enc.Image.Set(tileOffsetX+int(rect.X)+x, tileOffsetY+int(rect.Y)+y, palette[index])
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runLen--
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}
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}
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return nil
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}
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func (enc *ZRLEEncoding) handlePaletteTile(tileOffsetX, tileOffsetY, tileWidth, tileHeight int, subEnc uint8, pf *PixelFormat, rect *Rectangle) error {
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//subenc here is also palette size
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paletteSize := subEnc
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palette := make([]*color.RGBA, paletteSize)
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var err error
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// Read palette
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for j := 0; j < int(paletteSize); j++ {
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palette[j], err = readCPixel(enc.unzipper, pf)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading CPixel for palette tile: %v", err)
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return err
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}
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}
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// Calculate index size
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var indexBits, mask uint32
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if paletteSize == 2 {
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indexBits = 1
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mask = 0x80
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} else if paletteSize <= 4 {
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indexBits = 2
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mask = 0xC0
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} else {
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indexBits = 4
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mask = 0xF0
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}
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for y := 0; y < tileHeight; y++ {
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// Packing only occurs per-row
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bitsAvailable := uint32(0)
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buffer := uint32(0)
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for x := 0; x < tileWidth; x++ {
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// Buffer more bits if necessary
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if bitsAvailable == 0 {
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bits, err := ReadUint8(enc.unzipper)
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if err != nil {
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logger.Errorf("renderZRLE: error while reading first uint8 into buffer: %v", err)
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return err
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}
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buffer = uint32(bits)
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bitsAvailable = 8
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}
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// Read next pixel
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index := (buffer & mask) >> (8 - indexBits)
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buffer <<= indexBits
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bitsAvailable -= indexBits
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// Write pixel to image
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enc.Image.Set(tileOffsetX+int(rect.X), tileOffsetY+int(rect.Y), palette[index])
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}
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}
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return err
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}
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func (enc *ZRLEEncoding) handlePlainRLETile(tileOffsetX int, tileOffsetY int, tileWidth int, tileHeight int, pf *PixelFormat, rect *Rectangle) error {
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var col *color.RGBA
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var err error
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runLen := 0
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for y := 0; y < tileHeight; y++ {
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for x := 0; x < tileWidth; x++ {
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if runLen == 0 {
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// Read length and color
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col, err = readCPixel(enc.unzipper, pf)
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if err != nil {
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logger.Errorf("handlePlainRLETile: error while reading CPixel in plain RLE subencoding: %v", err)
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return err
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}
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runLen, err = readRunLength(enc.unzipper)
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if err != nil {
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logger.Errorf("handlePlainRLETile: error while reading runlength in plain RLE subencoding: %v", err)
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return err
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}
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}
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// Write pixel to image
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enc.Image.Set(tileOffsetX+int(rect.X)+x, tileOffsetY+int(rect.Y)+y, col)
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runLen--
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}
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}
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return err
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}
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// Read unmarshal color from conn
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func readCPixel(c io.Reader, pf *PixelFormat) (*color.RGBA, error) {
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if pf.TrueColor == 0 {
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return nil, errors.New("support for non true color formats was not implemented")
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}
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isZRLEFormat := IsCPixelSpecific(pf)
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var col *color.RGBA
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if isZRLEFormat {
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//tbytes := make([]byte, 3)
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tbytes, err := ReadBytes(3, c)
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if err != nil {
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return nil, err
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}
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if pf.BigEndian != 1 {
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col = &color.RGBA{
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B: uint8(tbytes[0]),
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G: uint8(tbytes[1]),
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R: uint8(tbytes[2]),
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A: uint8(1),
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}
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} else {
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col = &color.RGBA{
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R: uint8(tbytes[0]),
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G: uint8(tbytes[1]),
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B: uint8(tbytes[2]),
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A: uint8(1),
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}
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}
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return col, nil
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}
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col, err := ReadColor(c, pf)
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if err != nil {
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logger.Errorf("readCPixel: Error while reading zrle: %v", err)
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}
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return col, nil
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}
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