vnc2video/encoding_util.go
2018-02-17 16:45:52 +02:00

245 lines
5.8 KiB
Go

package vnc2video
import (
"encoding/binary"
"errors"
"fmt"
"image"
"image/color"
"image/draw"
"io"
)
const (
BlockWidth = 16
BlockHeight = 16
)
type VncCanvas struct {
draw.Image
//DisplayBuff draw.Image
//WriteBuff draw.Image
imageBuffs [2]draw.Image
Cursor draw.Image
CursorMask [][]bool
CursorBackup draw.Image
CursorOffset *image.Point
CursorLocation *image.Point
DrawCursor bool
Changed map[string]bool
}
func NewVncCanvas(width, height int) *VncCanvas {
//dispImg := NewRGBImage(image.Rect(0, 0, width, height))
writeImg := NewRGBImage(image.Rect(0, 0, width, height))
canvas := VncCanvas{
Image: writeImg,
//DisplayBuff: dispImg,
//WriteBuff: writeImg,
}
return &canvas
}
func (c *VncCanvas) SetChanged(rect *Rectangle) {
if c.Changed == nil {
c.Changed = make(map[string]bool)
}
for x := int(rect.X) / BlockWidth; x*BlockWidth < int(rect.X+rect.Width); x++ {
for y := int(rect.Y) / BlockHeight; y*BlockHeight < int(rect.Y+rect.Height); y++ {
key := fmt.Sprintf("%d,%d", x, y)
//fmt.Println("setting block: ", key)
c.Changed[key] = true
}
}
}
func (c *VncCanvas) Reset(rect *Rectangle) {
c.Changed = nil
}
func (c *VncCanvas) RemoveCursor() image.Image {
if c.Cursor == nil || c.CursorLocation == nil {
return c.Image
}
if !c.DrawCursor {
return c.Image
}
rect := c.Cursor.Bounds()
loc := c.CursorLocation
img := c.Image
for y := rect.Min.Y; y < int(rect.Max.Y); y++ {
for x := rect.Min.X; x < int(rect.Max.X); x++ {
// offset := y*int(rect.Width) + x
// if bitmask[y*int(scanLine)+x/8]&(1<<uint(7-x%8)) > 0 {
col := c.CursorBackup.At(x, y)
//mask := c.CursorMask.At(x, y).(color.RGBA)
mask := c.CursorMask[x][y]
//logger.Info("Drawing Cursor: ", x, y, col, mask)
if mask {
//logger.Info("Drawing Cursor for real: ", x, y, col)
img.Set(x+loc.X-c.CursorOffset.X, y+loc.Y-c.CursorOffset.Y, col)
}
// //logger.Tracef("CursorPseudoEncoding.Read: setting pixel: (%d,%d) %v", x+int(rect.X), y+int(rect.Y), colors[offset])
// }
}
}
return img
}
// func (c *VncCanvas) SwapBuffers() {
// swapSpace := c.DisplayBuff
// c.DisplayBuff = c.WriteBuff
// c.WriteBuff = swapSpace
// c.Image = c.WriteBuff
// }
func (c *VncCanvas) PaintCursor() image.Image {
if c.Cursor == nil || c.CursorLocation == nil {
return c.Image
}
if !c.DrawCursor {
return c.Image
}
rect := c.Cursor.Bounds()
if c.CursorBackup == nil {
c.CursorBackup = image.NewRGBA(c.Cursor.Bounds())
}
loc := c.CursorLocation
img := c.Image
for y := rect.Min.Y; y < int(rect.Max.Y); y++ {
for x := rect.Min.X; x < int(rect.Max.X); x++ {
// offset := y*int(rect.Width) + x
// if bitmask[y*int(scanLine)+x/8]&(1<<uint(7-x%8)) > 0 {
col := c.Cursor.At(x, y)
//mask := c.CursorMask.At(x, y).(RGBColor)
mask := c.CursorMask[x][y]
backup := c.Image.At(x+loc.X-c.CursorOffset.X, y+loc.Y-c.CursorOffset.Y)
//c.CursorBackup.Set(x, y, backup)
//backup the previous data at this point
//logger.Info("Drawing Cursor: ", x, y, col, mask)
if mask {
c.CursorBackup.Set(x, y, backup)
//logger.Info("Drawing Cursor for real: ", x, y, col)
img.Set(x+loc.X-c.CursorOffset.X, y+loc.Y-c.CursorOffset.Y, col)
}
// //logger.Tracef("CursorPseudoEncoding.Read: setting pixel: (%d,%d) %v", x+int(rect.X), y+int(rect.Y), colors[offset])
// }
}
}
return img
}
func Min(a, b int) int {
if a < b {
return a
}
return b
}
func DrawImage(target draw.Image, imageToApply image.Image, pos image.Point) {
rect := imageToApply.Bounds()
for x := rect.Min.X; x < rect.Max.X; x++ {
for y := rect.Min.Y; y < rect.Max.Y; y++ {
target.Set(x+pos.X, y+pos.Y, imageToApply.At(x, y))
}
}
}
func FillRect(img draw.Image, rect *image.Rectangle, c color.Color) {
for x := rect.Min.X; x < rect.Max.X; x++ {
for y := rect.Min.Y; y < rect.Max.Y; y++ {
img.Set(x, y, c)
}
}
}
// Read unmarshal color from conn
func ReadColor(c io.Reader, pf *PixelFormat) (*color.RGBA, error) {
if pf.TrueColor == 0 {
return nil, errors.New("support for non true color formats was not implemented")
}
order := pf.order()
var pixel uint32
switch pf.BPP {
case 8:
var px uint8
if err := binary.Read(c, order, &px); err != nil {
return nil, err
}
pixel = uint32(px)
case 16:
var px uint16
if err := binary.Read(c, order, &px); err != nil {
return nil, err
}
pixel = uint32(px)
case 32:
var px uint32
if err := binary.Read(c, order, &px); err != nil {
return nil, err
}
pixel = uint32(px)
}
rgb := color.RGBA{
R: uint8((pixel >> pf.RedShift) & uint32(pf.RedMax)),
G: uint8((pixel >> pf.GreenShift) & uint32(pf.GreenMax)),
B: uint8((pixel >> pf.BlueShift) & uint32(pf.BlueMax)),
A: 1,
}
return &rgb, nil
}
func DecodeRaw(reader io.Reader, pf *PixelFormat, rect *Rectangle, targetImage draw.Image) error {
for y := 0; y < int(rect.Height); y++ {
for x := 0; x < int(rect.Width); x++ {
col, err := ReadColor(reader, pf)
if err != nil {
return err
}
targetImage.(draw.Image).Set(int(rect.X)+x, int(rect.Y)+y, col)
}
}
return nil
}
func ReadUint8(r io.Reader) (uint8, error) {
var myUint uint8
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func ReadUint16(r io.Reader) (uint16, error) {
var myUint uint16
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func ReadUint32(r io.Reader) (uint32, error) {
var myUint uint32
if err := binary.Read(r, binary.BigEndian, &myUint); err != nil {
return 0, err
}
return myUint, nil
}
func MakeRect(x, y, width, height int) image.Rectangle {
return image.Rectangle{Min: image.Point{X: x, Y: y}, Max: image.Point{X: x + width, Y: y + height}}
}
func MakeRectFromVncRect(rect *Rectangle) image.Rectangle {
return MakeRect(int(rect.X), int(rect.Y), int(rect.Width), int(rect.Height))
}