vncproxy/vnc/pixel_format.go
amit bezalel 007e748c61 added RfbReaderHelper which wraps the connection reader and allows to add listeners like the recorder or proxy
added fbs recorder, and tested it against vine vnc server 5.0.1 and rfbplayer 1.4 —> works! (there is still some problem with tight VNC server)
2017-06-17 11:02:06 +03:00

137 lines
3.1 KiB
Go

package vnc
import (
"bytes"
"encoding/binary"
"io"
"vncproxy/common"
)
func readPixelFormat(r io.Reader, result *common.PixelFormat) error {
var rawPixelFormat [16]byte
if _, err := io.ReadFull(r, rawPixelFormat[:]); err != nil {
return err
}
var pfBoolByte uint8
brPF := bytes.NewReader(rawPixelFormat[:])
if err := binary.Read(brPF, binary.BigEndian, &result.BPP); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.Depth); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &pfBoolByte); err != nil {
return err
}
if pfBoolByte != 0 {
// Big endian is true
result.BigEndian = true
}
if err := binary.Read(brPF, binary.BigEndian, &pfBoolByte); err != nil {
return err
}
if pfBoolByte != 0 {
// True Color is true. So we also have to read all the color max & shifts.
result.TrueColor = true
if err := binary.Read(brPF, binary.BigEndian, &result.RedMax); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.GreenMax); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.BlueMax); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.RedShift); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.GreenShift); err != nil {
return err
}
if err := binary.Read(brPF, binary.BigEndian, &result.BlueShift); err != nil {
return err
}
}
return nil
}
func writePixelFormat(format *common.PixelFormat) ([]byte, error) {
var buf bytes.Buffer
// Byte 1
if err := binary.Write(&buf, binary.BigEndian, format.BPP); err != nil {
return nil, err
}
// Byte 2
if err := binary.Write(&buf, binary.BigEndian, format.Depth); err != nil {
return nil, err
}
var boolByte byte
if format.BigEndian {
boolByte = 1
} else {
boolByte = 0
}
// Byte 3 (BigEndian)
if err := binary.Write(&buf, binary.BigEndian, boolByte); err != nil {
return nil, err
}
if format.TrueColor {
boolByte = 1
} else {
boolByte = 0
}
// Byte 4 (TrueColor)
if err := binary.Write(&buf, binary.BigEndian, boolByte); err != nil {
return nil, err
}
// If we have true color enabled then we have to fill in the rest of the
// structure with the color values.
if format.TrueColor {
if err := binary.Write(&buf, binary.BigEndian, format.RedMax); err != nil {
return nil, err
}
if err := binary.Write(&buf, binary.BigEndian, format.GreenMax); err != nil {
return nil, err
}
if err := binary.Write(&buf, binary.BigEndian, format.BlueMax); err != nil {
return nil, err
}
if err := binary.Write(&buf, binary.BigEndian, format.RedShift); err != nil {
return nil, err
}
if err := binary.Write(&buf, binary.BigEndian, format.GreenShift); err != nil {
return nil, err
}
if err := binary.Write(&buf, binary.BigEndian, format.BlueShift); err != nil {
return nil, err
}
}
return buf.Bytes()[0:16], nil
}