Files
vncproxy/common/server-message-type.go
2018-08-29 16:15:04 +08:00

48 lines
842 B
Go

package common
import (
"io"
)
//ServerMessage ...
type ServerMessage interface {
Type() uint8
String() string
CopyTo(r io.Reader, w io.Writer, c IClientConn) error
Read(IClientConn, *RfbReadHelper) (ServerMessage, error)
}
//ServerMessageType ...
type ServerMessageType int8
//ServerMessageType ...
const (
FramebufferUpdate ServerMessageType = iota
SetColourMapEntries
Bell
ServerCutText
ServerFence = 248
)
func (typ ServerMessageType) String() string {
switch typ {
case FramebufferUpdate:
return "FramebufferUpdate"
case SetColourMapEntries:
return "SetColourMapEntries"
case Bell:
return "Bell"
case ServerCutText:
return "ServerCutText"
}
return ""
}
//ServerInit ...
type ServerInit struct {
FBWidth, FBHeight uint16
PixelFormat PixelFormat
NameLength uint32
NameText []byte
}