mirror of
https://github.com/haiwen/libsearpc.git
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libsearpc portable visual studio
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parent
23f581b39f
commit
3291d04cec
@ -43,8 +43,8 @@ static int request_from_json (const char *content, size_t len, char **service, c
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static void json_object_set_string_member (json_t *object, const char *key, const char *value);
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static const char * json_object_get_string_member (json_t *object, const char *key);
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static ssize_t pipe_write_n(SearpcNamedPipe fd, const void *vptr, size_t n);
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static ssize_t pipe_read_n(SearpcNamedPipe fd, void *vptr, size_t n);
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static gssize pipe_write_n(SearpcNamedPipe fd, const void *vptr, size_t n);
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static gssize pipe_read_n(SearpcNamedPipe fd, void *vptr, size_t n);
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typedef struct {
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SearpcNamedPipeClient* client;
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@ -481,11 +481,11 @@ json_object_get_string_member (json_t *object, const char *key)
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#if !defined(WIN32)
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// Write "n" bytes to a descriptor.
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ssize_t
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gssize
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pipe_write_n(int fd, const void *vptr, size_t n)
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{
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size_t nleft;
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ssize_t nwritten;
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gssize nwritten;
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const char *ptr;
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ptr = vptr;
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@ -506,11 +506,11 @@ pipe_write_n(int fd, const void *vptr, size_t n)
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}
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// Read "n" bytes from a descriptor.
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ssize_t
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gssize
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pipe_read_n(int fd, void *vptr, size_t n)
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{
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size_t nleft;
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ssize_t nread;
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gssize nread;
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char *ptr;
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ptr = vptr;
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@ -532,7 +532,7 @@ pipe_read_n(int fd, void *vptr, size_t n)
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#else // !defined(WIN32)
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ssize_t pipe_read_n (SearpcNamedPipe fd, void *vptr, size_t n)
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gssize pipe_read_n (SearpcNamedPipe fd, void *vptr, size_t n)
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{
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DWORD bytes_read;
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BOOL success = ReadFile(
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@ -553,7 +553,7 @@ ssize_t pipe_read_n (SearpcNamedPipe fd, void *vptr, size_t n)
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return n;
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}
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ssize_t pipe_write_n(SearpcNamedPipe fd, const void *vptr, size_t n)
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gssize pipe_write_n(SearpcNamedPipe fd, const void *vptr, size_t n)
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{
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DWORD bytes_written;
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BOOL success = WriteFile(
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@ -1,5 +1,4 @@
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#include <errno.h>
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#include <unistd.h>
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#include <glib.h>
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#include <glib-object.h>
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#include <jansson.h>
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31
libsearpc.sln
Normal file
31
libsearpc.sln
Normal file
@ -0,0 +1,31 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29215.179
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libsearpc", "libsearpc.vcxproj", "{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Debug|x64.ActiveCfg = Debug|x64
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Debug|x64.Build.0 = Debug|x64
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Debug|x86.ActiveCfg = Debug|Win32
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Debug|x86.Build.0 = Debug|Win32
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Release|x64.ActiveCfg = Release|x64
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Release|x64.Build.0 = Release|x64
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Release|x86.ActiveCfg = Release|Win32
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{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}.Release|x86.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {393C05AB-0CCA-4180-93EF-57D9CB079042}
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EndGlobalSection
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EndGlobal
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118
libsearpc.vcxproj
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118
libsearpc.vcxproj
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@ -0,0 +1,118 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{7E7BDAA2-D61E-466D-B138-CC2454CAB1D3}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<Optimization>Disabled</Optimization>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<WarningLevel>Level3</WarningLevel>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<Link>
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<TargetMachine>MachineX86</TargetMachine>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<SubSystem>Windows</SubSystem>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="lib\searpc-client.c" />
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<ClCompile Include="lib\searpc-named-pipe-transport.c" />
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<ClCompile Include="lib\searpc-server.c" />
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<ClCompile Include="lib\searpc-utils.c" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="config.h" />
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<ClInclude Include="lib\searpc-client.h" />
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<ClInclude Include="lib\searpc-named-pipe-transport.h" />
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<ClInclude Include="lib\searpc-server.h" />
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<ClInclude Include="lib\searpc-utils.h" />
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<ClInclude Include="lib\searpc.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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