1
0
mirror of https://github.com/haiwen/seahub.git synced 2025-08-17 22:47:59 +00:00
seahub/media/aloha-0.22.7/lib/util/lang.js
llj 720ac28c22 [aloha] upgraded to 0.22.7 and added textcolor plugin
* textcolor: fixed plugin bugs, added translation for zh
* image: fixed default.jpg src bug
* added 'ru' support for seaf edit
* rm aloha-0.22.3 and ununsed files in aloha-0.22.7
2013-01-15 14:48:04 +08:00

90 lines
2.8 KiB
JavaScript
Executable File

/* lang.js is part of Aloha Editor project http://aloha-editor.org
*
* Aloha Editor is a WYSIWYG HTML5 inline editing library and editor.
* Copyright (c) 2010-2012 Gentics Software GmbH, Vienna, Austria.
* Contributors http://aloha-editor.org/contribution.php
*
* Aloha Editor is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or any later version.
*
* Aloha Editor is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* As an additional permission to the GNU GPL version 2, you may distribute
* non-source (e.g., minimized or compacted) forms of the Aloha-Editor
* source code without the copy of the GNU GPL normally required,
* provided you include this license notice and a URL through which
* recipients can access the Corresponding Source.
*/
// Ensure GENTICS Namespace
window.GENTICS = window.GENTICS || {};
window.GENTICS.Utils = window.GENTICS.Utils || {};
define('util/lang', [], function () {
'use strict';
});
// Start Closure
(function (window, undefined) {
"use strict";
var jQuery = window.alohaQuery || window.jQuery,
$ = jQuery,
GENTICS = window.GENTICS,
Class = window.Class,
console = window.console;
/**
* Takes over all properties from the 'properties' object to the target object.
* If a property in 'target' with the same name as a property in 'properties' is already defined it is overridden.
*
* Example:
*
* var o1 = {a : 1, b : 'hello'};
* var o2 = {a : 3, c : 'world'};
*
* GENTICS.Utils.applyProperties(o1, o2);
*
* Will result in an o1 object like this:
*
* {a : 3, b: 'hello', c: 'world'}
*
* @static
* @return void
*/
GENTICS.Utils.applyProperties = function (target, properties) {
var name;
for (name in properties) {
if (properties.hasOwnProperty(name)) {
target[name] = properties[name];
}
}
};
/**
* Generate a unique hexadecimal string with 4 charachters
* @return {string}
*/
GENTICS.Utils.uniqeString4 = function () {
return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1);
};
/**
* Generate a unique value represented as a 32 character hexadecimal string,
* such as 21EC2020-3AEA-1069-A2DD-08002B30309D
* @return {string}
*/
GENTICS.Utils.guid = function () {
var S4 = GENTICS.Utils.uniqeString4;
return (S4() + S4() + '-' + S4() + '-' + S4() + '-' + S4() + '-' + S4() + S4() + S4());
};
}(window));