luet/pkg/compiler/spec.go

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// Copyright © 2019 Ettore Di Giacinto <mudler@gentoo.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, see <http://www.gnu.org/licenses/>.
package compiler
import (
"io/ioutil"
"path/filepath"
pkg "github.com/mudler/luet/pkg/package"
yaml "gopkg.in/yaml.v2"
)
type LuetCompilationSpec struct {
Steps []string `json:"steps"` // Are run inside a container and the result layer diff is saved
PreBuildSteps []string `json:"pre_steps"` // Are run inside the image which will be our builder
Image string `json:"image"`
Seed string `json:"seed"`
Package pkg.Package `json:"-"`
OutputPath string `json:"-"` // Where the build processfiles go
}
func NewLuetCompilationSpec(b []byte, p pkg.Package) (CompilationSpec, error) {
var spec LuetCompilationSpec
err := yaml.Unmarshal(b, &spec)
if err != nil {
return &spec, err
}
spec.Package = p
return &spec, nil
}
func (cs *LuetCompilationSpec) GetPackage() pkg.Package {
return cs.Package
}
func (cs *LuetCompilationSpec) BuildSteps() []string {
return cs.Steps
}
func (cs *LuetCompilationSpec) GetPreBuildSteps() []string {
return cs.PreBuildSteps
}
func (cs *LuetCompilationSpec) GetSeedImage() string {
return cs.Seed
}
func (cs *LuetCompilationSpec) GetImage() string {
return cs.Image
}
func (cs *LuetCompilationSpec) SetImage(s string) {
cs.Image = s
}
func (cs *LuetCompilationSpec) SetSeedImage(s string) {
cs.Seed = s
}
// TODO: docker build image first. Then a backend can be used to actually spin up a container with it and run the steps within
func (cs *LuetCompilationSpec) RenderBuildImage() (string, error) {
spec := `
FROM ` + cs.GetSeedImage() + `
COPY . /luetbuild
WORKDIR /luetbuild
`
for _, s := range cs.GetPreBuildSteps() {
spec = spec + `
RUN ` + s
}
return spec, nil
}
// TODO: docker build image first. Then a backend can be used to actually spin up a container with it and run the steps within
func (cs *LuetCompilationSpec) RenderStepImage(image string) (string, error) {
spec := `
FROM ` + image
for _, s := range cs.BuildSteps() {
spec = spec + `
RUN ` + s
}
return spec, nil
}
func (cs *LuetCompilationSpec) WriteBuildImageDefinition(path string) error {
data, err := cs.RenderBuildImage()
if err != nil {
return err
}
return ioutil.WriteFile(path, []byte(data), 0644)
}
func (cs *LuetCompilationSpec) WriteStepImageDefinition(fromimage, path string) error {
data, err := cs.RenderStepImage(fromimage)
if err != nil {
return err
}
return ioutil.WriteFile(path, []byte(data), 0644)
}