luet/pkg/compiler/buildtree.go

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// Copyright © 2021 Ettore Di Giacinto <mudler@mocaccino.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, see <http://www.gnu.org/licenses/>.
package compiler
import (
"encoding/json"
"sort"
)
func rankMapStringInt(values map[string]int) []string {
type kv struct {
Key string
Value int
}
var ss []kv
for k, v := range values {
ss = append(ss, kv{k, v})
}
sort.Slice(ss, func(i, j int) bool {
return ss[i].Value > ss[j].Value
})
ranked := make([]string, len(values))
for i, kv := range ss {
ranked[i] = kv.Key
}
return ranked
}
type BuildTree struct {
order map[string]int
}
func (bt *BuildTree) Increase(s string) {
if bt.order == nil {
bt.order = make(map[string]int)
}
if _, ok := bt.order[s]; !ok {
bt.order[s] = 0
}
bt.order[s]++
}
func (bt *BuildTree) Reset(s string) {
if bt.order == nil {
bt.order = make(map[string]int)
}
bt.order[s] = 0
}
func (bt *BuildTree) Level(s string) int {
return bt.order[s]
}
func ints(input []int) []int {
u := make([]int, 0, len(input))
m := make(map[int]bool)
for _, val := range input {
if _, ok := m[val]; !ok {
m[val] = true
u = append(u, val)
}
}
return u
}
func (bt *BuildTree) AllInLevel(l int) []string {
var all []string
for k, v := range bt.order {
if v == l {
all = append(all, k)
}
}
return all
}
func (bt *BuildTree) Order(compilationTree map[string]map[string]interface{}) {
sentinel := false
for !sentinel {
sentinel = true
LEVEL:
for _, l := range bt.AllLevels() {
for _, j := range bt.AllInLevel(l) {
for _, k := range bt.AllInLevel(l) {
if j == k {
continue
}
if _, ok := compilationTree[j][k]; ok {
if bt.Level(j) == bt.Level(k) {
bt.Increase(j)
sentinel = false
break LEVEL
}
}
}
}
}
}
}
func (bt *BuildTree) AllLevels() []int {
var all []int
for _, v := range bt.order {
all = append(all, v)
}
sort.Sort(sort.IntSlice(all))
return ints(all)
}
func (bt *BuildTree) JSON() (string, error) {
type buildjob struct {
Jobs []string `json:"packages"`
}
result := []buildjob{}
for _, l := range bt.AllLevels() {
result = append(result, buildjob{Jobs: bt.AllInLevel(l)})
}
dat, err := json.Marshal(&result)
return string(dat), err
}