Trim the Domain Name from cached image references

This commit removes the Domain Name, if any, from the cached image
reference before computing the image fingerprint. This way the same
image, if stored in some oter mirror, is still seen as the same one.

Fixes #158
This commit is contained in:
David Cassany
2021-01-29 10:50:32 +01:00
parent 9f73a334b3
commit 18e9ce4557
59 changed files with 425 additions and 7802 deletions

View File

@@ -2,7 +2,6 @@ package govalidator
import (
"math"
"reflect"
)
// Abs returns absolute value of number
@@ -41,7 +40,7 @@ func IsNonPositive(value float64) bool {
return value <= 0
}
// InRange returns true if value lies between left and right border
// InRangeInt returns true if value lies between left and right border
func InRangeInt(value, left, right interface{}) bool {
value64, _ := ToInt(value)
left64, _ := ToInt(left)
@@ -52,7 +51,7 @@ func InRangeInt(value, left, right interface{}) bool {
return value64 >= left64 && value64 <= right64
}
// InRange returns true if value lies between left and right border
// InRangeFloat32 returns true if value lies between left and right border
func InRangeFloat32(value, left, right float32) bool {
if left > right {
left, right = right, left
@@ -60,7 +59,7 @@ func InRangeFloat32(value, left, right float32) bool {
return value >= left && value <= right
}
// InRange returns true if value lies between left and right border
// InRangeFloat64 returns true if value lies between left and right border
func InRangeFloat64(value, left, right float64) bool {
if left > right {
left, right = right, left
@@ -68,20 +67,24 @@ func InRangeFloat64(value, left, right float64) bool {
return value >= left && value <= right
}
// InRange returns true if value lies between left and right border, generic type to handle int, float32 or float64, all types must the same type
// InRange returns true if value lies between left and right border, generic type to handle int, float32, float64 and string.
// All types must the same type.
// False if value doesn't lie in range or if it incompatible or not comparable
func InRange(value interface{}, left interface{}, right interface{}) bool {
reflectValue := reflect.TypeOf(value).Kind()
reflectLeft := reflect.TypeOf(left).Kind()
reflectRight := reflect.TypeOf(right).Kind()
if reflectValue == reflect.Int && reflectLeft == reflect.Int && reflectRight == reflect.Int {
return InRangeInt(value.(int), left.(int), right.(int))
} else if reflectValue == reflect.Float32 && reflectLeft == reflect.Float32 && reflectRight == reflect.Float32 {
return InRangeFloat32(value.(float32), left.(float32), right.(float32))
} else if reflectValue == reflect.Float64 && reflectLeft == reflect.Float64 && reflectRight == reflect.Float64 {
return InRangeFloat64(value.(float64), left.(float64), right.(float64))
} else {
switch value.(type) {
case int:
intValue, _ := ToInt(value)
intLeft, _ := ToInt(left)
intRight, _ := ToInt(right)
return InRangeInt(intValue, intLeft, intRight)
case float32, float64:
intValue, _ := ToFloat(value)
intLeft, _ := ToFloat(left)
intRight, _ := ToFloat(right)
return InRangeFloat64(intValue, intLeft, intRight)
case string:
return value.(string) >= left.(string) && value.(string) <= right.(string)
default:
return false
}
}