Use goreleaser to build and release (#244)

Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
Itxaka
2021-08-11 08:30:55 +02:00
committed by GitHub
parent 0a4fe57f33
commit 4adc0dc9b9
1133 changed files with 81678 additions and 85598 deletions

View File

@@ -21,7 +21,6 @@ import (
"fmt"
"math"
"math/big"
"regexp"
"unicode"
)
@@ -99,27 +98,7 @@ Returns:
error - an error stemming from an invalid parameter within underlying function, CryptoRandom(...)
*/
func CryptoRandomAlphaNumeric(count int) (string, error) {
if count == 0 {
return "", nil
}
RandomString, err := CryptoRandom(count, 0, 0, true, true)
if err != nil {
return "", fmt.Errorf("Error: %s", err)
}
match, err := regexp.MatchString("([0-9]+)", RandomString)
if err != nil {
panic(err)
}
if !match {
//Get the position between 0 and the length of the string-1 to insert a random number
position := getCryptoRandomInt(count)
//Insert a random number between [0-9] in the position
RandomString = RandomString[:position] + string('0' + getCryptoRandomInt(10)) + RandomString[position + 1:]
return RandomString, err
}
return RandomString, err
return CryptoRandom(count, 0, 0, true, true)
}
/*
@@ -204,7 +183,7 @@ func CryptoRandom(count int, start int, end int, letters bool, numbers bool, cha
if chars == nil {
ch = rune(getCryptoRandomInt(gap) + int64(start))
} else {
ch = chars[getCryptoRandomInt(gap) + int64(start)]
ch = chars[getCryptoRandomInt(gap)+int64(start)]
}
if letters && unicode.IsLetter(ch) || numbers && unicode.IsDigit(ch) || !letters && !numbers {