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Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
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vendor/github.com/golang/snappy/encode_asm.go
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vendor/github.com/golang/snappy/encode_asm.go
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// Copyright 2016 The Snappy-Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build !appengine
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// +build gc
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// +build !noasm
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// +build amd64 arm64
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package snappy
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// emitLiteral has the same semantics as in encode_other.go.
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//
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//go:noescape
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func emitLiteral(dst, lit []byte) int
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// emitCopy has the same semantics as in encode_other.go.
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//
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//go:noescape
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func emitCopy(dst []byte, offset, length int) int
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// extendMatch has the same semantics as in encode_other.go.
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//
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//go:noescape
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func extendMatch(src []byte, i, j int) int
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// encodeBlock has the same semantics as in encode_other.go.
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//
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//go:noescape
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func encodeBlock(dst, src []byte) (d int)
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