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https://github.com/mudler/luet.git
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Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
26
vendor/github.com/klauspost/compress/zstd/frameenc.go
generated
vendored
26
vendor/github.com/klauspost/compress/zstd/frameenc.go
generated
vendored
@@ -5,6 +5,7 @@
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package zstd
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import (
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"encoding/binary"
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"fmt"
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"io"
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"math"
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@@ -16,7 +17,7 @@ type frameHeader struct {
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WindowSize uint32
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SingleSegment bool
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Checksum bool
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DictID uint32 // Not stored.
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DictID uint32
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}
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const maxHeaderSize = 14
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@@ -30,6 +31,24 @@ func (f frameHeader) appendTo(dst []byte) ([]byte, error) {
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if f.SingleSegment {
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fhd |= 1 << 5
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}
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var dictIDContent []byte
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if f.DictID > 0 {
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var tmp [4]byte
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if f.DictID < 256 {
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fhd |= 1
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tmp[0] = uint8(f.DictID)
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dictIDContent = tmp[:1]
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} else if f.DictID < 1<<16 {
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fhd |= 2
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binary.LittleEndian.PutUint16(tmp[:2], uint16(f.DictID))
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dictIDContent = tmp[:2]
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} else {
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fhd |= 3
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binary.LittleEndian.PutUint32(tmp[:4], f.DictID)
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dictIDContent = tmp[:4]
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}
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}
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var fcs uint8
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if f.ContentSize >= 256 {
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fcs++
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@@ -40,6 +59,7 @@ func (f frameHeader) appendTo(dst []byte) ([]byte, error) {
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if f.ContentSize >= 0xffffffff {
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fcs++
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}
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fhd |= fcs << 6
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dst = append(dst, fhd)
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@@ -48,7 +68,9 @@ func (f frameHeader) appendTo(dst []byte) ([]byte, error) {
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windowLog := (bits.Len32(f.WindowSize-1) - winLogMin) << 3
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dst = append(dst, uint8(windowLog))
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}
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if f.DictID > 0 {
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dst = append(dst, dictIDContent...)
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}
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switch fcs {
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case 0:
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if f.SingleSegment {
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