Use goreleaser to build and release (#244)

Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
Itxaka
2021-08-11 08:30:55 +02:00
committed by GitHub
parent 0a4fe57f33
commit 4adc0dc9b9
1133 changed files with 81678 additions and 85598 deletions

View File

@@ -4,20 +4,35 @@
package zstd
import (
"bytes"
"encoding/binary"
"errors"
"log"
"math"
"math/bits"
)
// enable debug printing
const debug = false
// Enable extra assertions.
const debugAsserts = debug || false
// print sequence details
const debugSequences = false
// print detailed matching information
const debugMatches = false
// force encoder to use predefined tables.
const forcePreDef = false
// zstdMinMatch is the minimum zstd match length.
const zstdMinMatch = 3
// Reset the buffer offset when reaching this.
const bufferReset = math.MaxInt32 - MaxWindowSize
var (
// ErrReservedBlockType is returned when a reserved block type is found.
// Typically this indicates wrong or corrupted input.
@@ -60,6 +75,10 @@ var (
// ErrDecoderClosed will be returned if the Decoder was used after
// Close has been called.
ErrDecoderClosed = errors.New("decoder used after Close")
// ErrDecoderNilInput is returned when a nil Reader was provided
// and an operation other than Reset/DecodeAll/Close was attempted.
ErrDecoderNilInput = errors.New("nil input provided as reader")
)
func println(a ...interface{}) {
@@ -74,6 +93,17 @@ func printf(format string, a ...interface{}) {
}
}
// matchLenFast does matching, but will not match the last up to 7 bytes.
func matchLenFast(a, b []byte) int {
endI := len(a) & (math.MaxInt32 - 7)
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
return i + bits.TrailingZeros64(diff)>>3
}
}
return endI
}
// matchLen returns the maximum length.
// a must be the shortest of the two.
// The function also returns whether all bytes matched.
@@ -84,52 +114,33 @@ func matchLen(a, b []byte) int {
return i + (bits.TrailingZeros64(diff) >> 3)
}
}
checked := (len(a) >> 3) << 3
a = a[checked:]
b = b[checked:]
// TODO: We could do a 4 check.
for i := range a {
if a[i] != b[i] {
return int(i) + checked
return i + checked
}
}
return len(a) + checked
}
// matchLen returns a match length in src between index s and t
func matchLenIn(src []byte, s, t int32) int32 {
s1 := len(src)
b := src[t:]
a := src[s:s1]
b = b[:len(a)]
// Extend the match to be as long as possible.
for i := range a {
if a[i] != b[i] {
return int32(i)
}
}
return int32(len(a))
}
func load3232(b []byte, i int32) uint32 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:4]
return uint32(b[0]) | uint32(b[1])<<8 | uint32(b[2])<<16 | uint32(b[3])<<24
return binary.LittleEndian.Uint32(b[i:])
}
func load6432(b []byte, i int32) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
return binary.LittleEndian.Uint64(b[i:])
}
func load64(b []byte, i int) uint64 {
// Help the compiler eliminate bounds checks on the read so it can be done in a single read.
b = b[i:]
b = b[:8]
return uint64(b[0]) | uint64(b[1])<<8 | uint64(b[2])<<16 | uint64(b[3])<<24 |
uint64(b[4])<<32 | uint64(b[5])<<40 | uint64(b[6])<<48 | uint64(b[7])<<56
return binary.LittleEndian.Uint64(b[i:])
}
type byter interface {
Bytes() []byte
Len() int
}
var _ byter = &bytes.Buffer{}