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Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
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9
vendor/github.com/russross/blackfriday/v2/html.go
generated
vendored
9
vendor/github.com/russross/blackfriday/v2/html.go
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vendored
@@ -132,7 +132,10 @@ func NewHTMLRenderer(params HTMLRendererParameters) *HTMLRenderer {
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}
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if params.FootnoteReturnLinkContents == "" {
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params.FootnoteReturnLinkContents = `<sup>[return]</sup>`
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// U+FE0E is VARIATION SELECTOR-15.
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// It suppresses automatic emoji presentation of the preceding
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// U+21A9 LEFTWARDS ARROW WITH HOOK on iOS and iPadOS.
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params.FootnoteReturnLinkContents = "<span aria-label='Return'>↩\ufe0e</span>"
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}
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return &HTMLRenderer{
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@@ -616,7 +619,7 @@ func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkSt
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}
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case Code:
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r.out(w, codeTag)
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escapeHTML(w, node.Literal)
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escapeAllHTML(w, node.Literal)
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r.out(w, codeCloseTag)
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case Document:
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break
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@@ -762,7 +765,7 @@ func (r *HTMLRenderer) RenderNode(w io.Writer, node *Node, entering bool) WalkSt
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r.cr(w)
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r.out(w, preTag)
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r.tag(w, codeTag[:len(codeTag)-1], attrs)
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escapeHTML(w, node.Literal)
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escapeAllHTML(w, node.Literal)
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r.out(w, codeCloseTag)
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r.out(w, preCloseTag)
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if node.Parent.Type != Item {
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