Use goreleaser to build and release (#244)

Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
Itxaka
2021-08-11 08:30:55 +02:00
committed by GitHub
parent 0a4fe57f33
commit 4adc0dc9b9
1133 changed files with 81678 additions and 85598 deletions

View File

@@ -101,6 +101,9 @@ type SubConn interface {
// a new connection will be created.
//
// This will trigger a state transition for the SubConn.
//
// Deprecated: This method is now part of the ClientConn interface and will
// eventually be removed from here.
UpdateAddresses([]resolver.Address)
// Connect starts the connecting for this SubConn.
Connect()
@@ -111,6 +114,9 @@ type NewSubConnOptions struct {
// CredsBundle is the credentials bundle that will be used in the created
// SubConn. If it's nil, the original creds from grpc DialOptions will be
// used.
//
// Deprecated: Use the Attributes field in resolver.Address to pass
// arbitrary data to the credential handshaker.
CredsBundle credentials.Bundle
// HealthCheckEnabled indicates whether health check service should be
// enabled on this SubConn
@@ -123,7 +129,7 @@ type State struct {
// determine the state of the ClientConn.
ConnectivityState connectivity.State
// Picker is used to choose connections (SubConns) for RPCs.
Picker V2Picker
Picker Picker
}
// ClientConn represents a gRPC ClientConn.
@@ -140,21 +146,19 @@ type ClientConn interface {
// RemoveSubConn removes the SubConn from ClientConn.
// The SubConn will be shutdown.
RemoveSubConn(SubConn)
// UpdateBalancerState is called by balancer to notify gRPC that some internal
// state in balancer has changed.
// UpdateAddresses updates the addresses used in the passed in SubConn.
// gRPC checks if the currently connected address is still in the new list.
// If so, the connection will be kept. Else, the connection will be
// gracefully closed, and a new connection will be created.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConn.
//
// Deprecated: use UpdateState instead
UpdateBalancerState(s connectivity.State, p Picker)
// This will trigger a state transition for the SubConn.
UpdateAddresses(SubConn, []resolver.Address)
// UpdateState notifies gRPC that the balancer's internal state has
// changed.
//
// gRPC will update the connectivity state of the ClientConn, and will call pick
// on the new picker to pick new SubConns.
// gRPC will update the connectivity state of the ClientConn, and will call
// Pick on the new Picker to pick new SubConns.
UpdateState(State)
// ResolveNow is called by balancer to notify gRPC to do a name resolving.
@@ -180,6 +184,10 @@ type BuildOptions struct {
Dialer func(context.Context, string) (net.Conn, error)
// ChannelzParentID is the entity parent's channelz unique identification number.
ChannelzParentID int64
// CustomUserAgent is the custom user agent set on the parent ClientConn.
// The balancer should set the same custom user agent if it creates a
// ClientConn.
CustomUserAgent string
// Target contains the parsed address info of the dial target. It is the same resolver.Target as
// passed to the resolver.
// See the documentation for the resolver.Target type for details about what it contains.
@@ -232,56 +240,17 @@ type DoneInfo struct {
var (
// ErrNoSubConnAvailable indicates no SubConn is available for pick().
// gRPC will block the RPC until a new picker is available via UpdateBalancerState().
// gRPC will block the RPC until a new picker is available via UpdateState().
ErrNoSubConnAvailable = errors.New("no SubConn is available")
// ErrTransientFailure indicates all SubConns are in TransientFailure.
// WaitForReady RPCs will block, non-WaitForReady RPCs will fail.
ErrTransientFailure = TransientFailureError(errors.New("all SubConns are in TransientFailure"))
//
// Deprecated: return an appropriate error based on the last resolution or
// connection attempt instead. The behavior is the same for any non-gRPC
// status error.
ErrTransientFailure = errors.New("all SubConns are in TransientFailure")
)
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
//
// Deprecated: use V2Picker instead
type Picker interface {
// Pick returns the SubConn to be used to send the RPC.
// The returned SubConn must be one returned by NewSubConn().
//
// This functions is expected to return:
// - a SubConn that is known to be READY;
// - ErrNoSubConnAvailable if no SubConn is available, but progress is being
// made (for example, some SubConn is in CONNECTING mode);
// - other errors if no active connecting is happening (for example, all SubConn
// are in TRANSIENT_FAILURE mode).
//
// If a SubConn is returned:
// - If it is READY, gRPC will send the RPC on it;
// - If it is not ready, or becomes not ready after it's returned, gRPC will
// block until UpdateBalancerState() is called and will call pick on the
// new picker. The done function returned from Pick(), if not nil, will be
// called with nil error, no bytes sent and no bytes received.
//
// If the returned error is not nil:
// - If the error is ErrNoSubConnAvailable, gRPC will block until UpdateBalancerState()
// - If the error is ErrTransientFailure or implements IsTransientFailure()
// bool, returning true:
// - If the RPC is wait-for-ready, gRPC will block until UpdateBalancerState()
// is called to pick again;
// - Otherwise, RPC will fail with unavailable error.
// - Else (error is other non-nil error):
// - The RPC will fail with the error's status code, or Unknown if it is
// not a status error.
//
// The returned done() function will be called once the rpc has finished,
// with the final status of that RPC. If the SubConn returned is not a
// valid SubConn type, done may not be called. done may be nil if balancer
// doesn't care about the RPC status.
Pick(ctx context.Context, info PickInfo) (conn SubConn, done func(DoneInfo), err error)
}
// PickResult contains information related to a connection chosen for an RPC.
type PickResult struct {
// SubConn is the connection to use for this pick, if its state is Ready.
@@ -297,24 +266,19 @@ type PickResult struct {
Done func(DoneInfo)
}
type transientFailureError struct {
error
}
// TransientFailureError returns e. It exists for backward compatibility and
// will be deleted soon.
//
// Deprecated: no longer necessary, picker errors are treated this way by
// default.
func TransientFailureError(e error) error { return e }
func (e *transientFailureError) IsTransientFailure() bool { return true }
// TransientFailureError wraps err in an error implementing
// IsTransientFailure() bool, returning true.
func TransientFailureError(err error) error {
return &transientFailureError{error: err}
}
// V2Picker is used by gRPC to pick a SubConn to send an RPC.
// Picker is used by gRPC to pick a SubConn to send an RPC.
// Balancer is expected to generate a new picker from its snapshot every time its
// internal state has changed.
//
// The pickers used by gRPC can be updated by ClientConn.UpdateBalancerState().
type V2Picker interface {
// The pickers used by gRPC can be updated by ClientConn.UpdateState().
type Picker interface {
// Pick returns the connection to use for this RPC and related information.
//
// Pick should not block. If the balancer needs to do I/O or any blocking
@@ -327,14 +291,13 @@ type V2Picker interface {
// - If the error is ErrNoSubConnAvailable, gRPC will block until a new
// Picker is provided by the balancer (using ClientConn.UpdateState).
//
// - If the error implements IsTransientFailure() bool, returning true,
// wait for ready RPCs will wait, but non-wait for ready RPCs will be
// terminated with this error's Error() string and status code
// Unavailable.
// - If the error is a status error (implemented by the grpc/status
// package), gRPC will terminate the RPC with the code and message
// provided.
//
// - Any other errors terminate all RPCs with the code and message
// provided. If the error is not a status error, it will be converted by
// gRPC to a status error with code Unknown.
// - For all other errors, wait for ready RPCs will wait, but non-wait for
// ready RPCs will be terminated with this error's Error() string and
// status code Unavailable.
Pick(info PickInfo) (PickResult, error)
}
@@ -343,29 +306,21 @@ type V2Picker interface {
//
// It also generates and updates the Picker used by gRPC to pick SubConns for RPCs.
//
// HandleSubConnectionStateChange, HandleResolvedAddrs and Close are guaranteed
// to be called synchronously from the same goroutine.
// There's no guarantee on picker.Pick, it may be called anytime.
// UpdateClientConnState, ResolverError, UpdateSubConnState, and Close are
// guaranteed to be called synchronously from the same goroutine. There's no
// guarantee on picker.Pick, it may be called anytime.
type Balancer interface {
// HandleSubConnStateChange is called by gRPC when the connectivity state
// of sc has changed.
// Balancer is expected to aggregate all the state of SubConn and report
// that back to gRPC.
// Balancer should also generate and update Pickers when its internal state has
// been changed by the new state.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateSubConnState will be called instead.
HandleSubConnStateChange(sc SubConn, state connectivity.State)
// HandleResolvedAddrs is called by gRPC to send updated resolved addresses to
// balancers.
// Balancer can create new SubConn or remove SubConn with the addresses.
// An empty address slice and a non-nil error will be passed if the resolver returns
// non-nil error to gRPC.
//
// Deprecated: if V2Balancer is implemented by the Balancer,
// UpdateClientConnState will be called instead.
HandleResolvedAddrs([]resolver.Address, error)
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
@@ -393,27 +348,6 @@ type ClientConnState struct {
// problem with the provided name resolver data.
var ErrBadResolverState = errors.New("bad resolver state")
// V2Balancer is defined for documentation purposes. If a Balancer also
// implements V2Balancer, its UpdateClientConnState method will be called
// instead of HandleResolvedAddrs and its UpdateSubConnState will be called
// instead of HandleSubConnStateChange.
type V2Balancer interface {
// UpdateClientConnState is called by gRPC when the state of the ClientConn
// changes. If the error returned is ErrBadResolverState, the ClientConn
// will begin calling ResolveNow on the active name resolver with
// exponential backoff until a subsequent call to UpdateClientConnState
// returns a nil error. Any other errors are currently ignored.
UpdateClientConnState(ClientConnState) error
// ResolverError is called by gRPC when the name resolver reports an error.
ResolverError(error)
// UpdateSubConnState is called by gRPC when the state of a SubConn
// changes.
UpdateSubConnState(SubConn, SubConnState)
// Close closes the balancer. The balancer is not required to call
// ClientConn.RemoveSubConn for its existing SubConns.
Close()
}
// ConnectivityStateEvaluator takes the connectivity states of multiple SubConns
// and returns one aggregated connectivity state.
//