mirror of
https://github.com/mudler/luet.git
synced 2025-09-26 23:23:40 +00:00
Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
170
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
170
vendor/google.golang.org/grpc/balancer/base/balancer.go
generated
vendored
@@ -19,30 +19,30 @@
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package base
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import (
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"context"
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"errors"
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"fmt"
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"google.golang.org/grpc/attributes"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/grpclog"
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"google.golang.org/grpc/resolver"
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)
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var logger = grpclog.Component("balancer")
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type baseBuilder struct {
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name string
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pickerBuilder PickerBuilder
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v2PickerBuilder V2PickerBuilder
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config Config
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name string
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pickerBuilder PickerBuilder
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config Config
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}
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func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions) balancer.Balancer {
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bal := &baseBalancer{
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cc: cc,
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pickerBuilder: bb.pickerBuilder,
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v2PickerBuilder: bb.v2PickerBuilder,
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cc: cc,
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pickerBuilder: bb.pickerBuilder,
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subConns: make(map[resolver.Address]balancer.SubConn),
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subConns: make(map[resolver.Address]subConnInfo),
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scStates: make(map[balancer.SubConn]connectivity.State),
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csEvltr: &balancer.ConnectivityStateEvaluator{},
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config: bb.config,
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@@ -50,11 +50,7 @@ func (bb *baseBuilder) Build(cc balancer.ClientConn, opt balancer.BuildOptions)
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// Initialize picker to a picker that always returns
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// ErrNoSubConnAvailable, because when state of a SubConn changes, we
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// may call UpdateState with this picker.
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if bb.pickerBuilder != nil {
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bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
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} else {
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bal.v2Picker = NewErrPickerV2(balancer.ErrNoSubConnAvailable)
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}
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bal.picker = NewErrPicker(balancer.ErrNoSubConnAvailable)
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return bal
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}
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@@ -62,82 +58,101 @@ func (bb *baseBuilder) Name() string {
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return bb.name
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}
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var _ balancer.V2Balancer = (*baseBalancer)(nil) // Assert that we implement V2Balancer
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type subConnInfo struct {
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subConn balancer.SubConn
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attrs *attributes.Attributes
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}
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type baseBalancer struct {
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cc balancer.ClientConn
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pickerBuilder PickerBuilder
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v2PickerBuilder V2PickerBuilder
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cc balancer.ClientConn
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pickerBuilder PickerBuilder
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csEvltr *balancer.ConnectivityStateEvaluator
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state connectivity.State
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subConns map[resolver.Address]balancer.SubConn
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subConns map[resolver.Address]subConnInfo // `attributes` is stripped from the keys of this map (the addresses)
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scStates map[balancer.SubConn]connectivity.State
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picker balancer.Picker
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v2Picker balancer.V2Picker
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config Config
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resolverErr error // the last error reported by the resolver; cleared on successful resolution
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connErr error // the last connection error; cleared upon leaving TransientFailure
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}
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func (b *baseBalancer) HandleResolvedAddrs(addrs []resolver.Address, err error) {
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panic("not implemented")
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}
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func (b *baseBalancer) ResolverError(err error) {
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b.resolverErr = err
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if len(b.subConns) == 0 {
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b.state = connectivity.TransientFailure
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}
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if b.state != connectivity.TransientFailure {
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// The picker will not change since the balancer does not currently
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// report an error.
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return
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}
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b.regeneratePicker()
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if b.picker != nil {
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b.cc.UpdateBalancerState(b.state, b.picker)
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} else {
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b.cc.UpdateState(balancer.State{
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ConnectivityState: b.state,
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Picker: b.v2Picker,
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})
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}
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b.cc.UpdateState(balancer.State{
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ConnectivityState: b.state,
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Picker: b.picker,
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})
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}
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func (b *baseBalancer) UpdateClientConnState(s balancer.ClientConnState) error {
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// TODO: handle s.ResolverState.Err (log if not nil) once implemented.
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// TODO: handle s.ResolverState.ServiceConfig?
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if grpclog.V(2) {
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grpclog.Infoln("base.baseBalancer: got new ClientConn state: ", s)
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if logger.V(2) {
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logger.Info("base.baseBalancer: got new ClientConn state: ", s)
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}
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// Successful resolution; clear resolver error and ensure we return nil.
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b.resolverErr = nil
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// addrsSet is the set converted from addrs, it's used for quick lookup of an address.
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addrsSet := make(map[resolver.Address]struct{})
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for _, a := range s.ResolverState.Addresses {
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addrsSet[a] = struct{}{}
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if _, ok := b.subConns[a]; !ok {
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// Strip attributes from addresses before using them as map keys. So
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// that when two addresses only differ in attributes pointers (but with
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// the same attribute content), they are considered the same address.
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//
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// Note that this doesn't handle the case where the attribute content is
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// different. So if users want to set different attributes to create
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// duplicate connections to the same backend, it doesn't work. This is
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// fine for now, because duplicate is done by setting Metadata today.
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//
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// TODO: read attributes to handle duplicate connections.
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aNoAttrs := a
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aNoAttrs.Attributes = nil
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addrsSet[aNoAttrs] = struct{}{}
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if scInfo, ok := b.subConns[aNoAttrs]; !ok {
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// a is a new address (not existing in b.subConns).
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//
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// When creating SubConn, the original address with attributes is
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// passed through. So that connection configurations in attributes
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// (like creds) will be used.
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sc, err := b.cc.NewSubConn([]resolver.Address{a}, balancer.NewSubConnOptions{HealthCheckEnabled: b.config.HealthCheck})
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if err != nil {
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grpclog.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
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logger.Warningf("base.baseBalancer: failed to create new SubConn: %v", err)
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continue
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}
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b.subConns[a] = sc
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b.subConns[aNoAttrs] = subConnInfo{subConn: sc, attrs: a.Attributes}
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b.scStates[sc] = connectivity.Idle
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sc.Connect()
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} else {
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// Always update the subconn's address in case the attributes
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// changed.
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//
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// The SubConn does a reflect.DeepEqual of the new and old
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// addresses. So this is a noop if the current address is the same
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// as the old one (including attributes).
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scInfo.attrs = a.Attributes
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b.subConns[aNoAttrs] = scInfo
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b.cc.UpdateAddresses(scInfo.subConn, []resolver.Address{a})
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}
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}
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for a, sc := range b.subConns {
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for a, scInfo := range b.subConns {
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// a was removed by resolver.
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if _, ok := addrsSet[a]; !ok {
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b.cc.RemoveSubConn(sc)
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b.cc.RemoveSubConn(scInfo.subConn)
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delete(b.subConns, a)
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// Keep the state of this sc in b.scStates until sc's state becomes Shutdown.
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// The entry will be deleted in HandleSubConnStateChange.
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// The entry will be deleted in UpdateSubConnState.
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}
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}
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// If resolver state contains no addresses, return an error so ClientConn
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@@ -171,49 +186,30 @@ func (b *baseBalancer) mergeErrors() error {
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// - built by the pickerBuilder with all READY SubConns otherwise.
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func (b *baseBalancer) regeneratePicker() {
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if b.state == connectivity.TransientFailure {
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if b.pickerBuilder != nil {
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b.picker = NewErrPicker(balancer.ErrTransientFailure)
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} else {
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b.v2Picker = NewErrPickerV2(balancer.TransientFailureError(b.mergeErrors()))
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}
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b.picker = NewErrPicker(b.mergeErrors())
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return
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}
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if b.pickerBuilder != nil {
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readySCs := make(map[resolver.Address]balancer.SubConn)
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readySCs := make(map[balancer.SubConn]SubConnInfo)
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// Filter out all ready SCs from full subConn map.
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for addr, sc := range b.subConns {
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[addr] = sc
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}
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// Filter out all ready SCs from full subConn map.
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for addr, scInfo := range b.subConns {
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if st, ok := b.scStates[scInfo.subConn]; ok && st == connectivity.Ready {
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addr.Attributes = scInfo.attrs
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readySCs[scInfo.subConn] = SubConnInfo{Address: addr}
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}
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b.picker = b.pickerBuilder.Build(readySCs)
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} else {
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readySCs := make(map[balancer.SubConn]SubConnInfo)
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// Filter out all ready SCs from full subConn map.
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for addr, sc := range b.subConns {
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if st, ok := b.scStates[sc]; ok && st == connectivity.Ready {
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readySCs[sc] = SubConnInfo{Address: addr}
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}
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}
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b.v2Picker = b.v2PickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
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}
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}
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func (b *baseBalancer) HandleSubConnStateChange(sc balancer.SubConn, s connectivity.State) {
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panic("not implemented")
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b.picker = b.pickerBuilder.Build(PickerBuildInfo{ReadySCs: readySCs})
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}
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func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.SubConnState) {
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s := state.ConnectivityState
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if grpclog.V(2) {
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grpclog.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
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if logger.V(2) {
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logger.Infof("base.baseBalancer: handle SubConn state change: %p, %v", sc, s)
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}
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oldS, ok := b.scStates[sc]
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if !ok {
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if grpclog.V(2) {
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grpclog.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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if logger.V(2) {
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logger.Infof("base.baseBalancer: got state changes for an unknown SubConn: %p, %v", sc, s)
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}
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return
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}
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@@ -247,11 +243,7 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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b.regeneratePicker()
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}
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if b.picker != nil {
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b.cc.UpdateBalancerState(b.state, b.picker)
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} else {
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b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.v2Picker})
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}
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b.cc.UpdateState(balancer.State{ConnectivityState: b.state, Picker: b.picker})
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}
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// Close is a nop because base balancer doesn't have internal state to clean up,
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@@ -259,28 +251,20 @@ func (b *baseBalancer) UpdateSubConnState(sc balancer.SubConn, state balancer.Su
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func (b *baseBalancer) Close() {
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}
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// NewErrPicker returns a picker that always returns err on Pick().
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// NewErrPicker returns a Picker that always returns err on Pick().
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func NewErrPicker(err error) balancer.Picker {
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return &errPicker{err: err}
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}
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// NewErrPickerV2 is temporarily defined for backward compatibility reasons.
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//
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// Deprecated: use NewErrPicker instead.
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var NewErrPickerV2 = NewErrPicker
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type errPicker struct {
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err error // Pick() always returns this err.
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}
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func (p *errPicker) Pick(context.Context, balancer.PickInfo) (balancer.SubConn, func(balancer.DoneInfo), error) {
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return nil, nil, p.err
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}
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// NewErrPickerV2 returns a V2Picker that always returns err on Pick().
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func NewErrPickerV2(err error) balancer.V2Picker {
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return &errPickerV2{err: err}
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}
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type errPickerV2 struct {
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err error // Pick() always returns this err.
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}
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func (p *errPickerV2) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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func (p *errPicker) Pick(info balancer.PickInfo) (balancer.PickResult, error) {
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return balancer.PickResult{}, p.err
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}
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Reference in New Issue
Block a user