mirror of
https://github.com/mudler/luet.git
synced 2025-09-26 15:15:31 +00:00
Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
This commit is contained in:
102
vendor/google.golang.org/grpc/balancer_conn_wrappers.go
generated
vendored
102
vendor/google.golang.org/grpc/balancer_conn_wrappers.go
generated
vendored
@@ -43,7 +43,8 @@ type ccBalancerWrapper struct {
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cc *ClientConn
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balancerMu sync.Mutex // synchronizes calls to the balancer
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balancer balancer.Balancer
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scBuffer *buffer.Unbounded
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updateCh *buffer.Unbounded
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closed *grpcsync.Event
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done *grpcsync.Event
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mu sync.Mutex
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@@ -53,7 +54,8 @@ type ccBalancerWrapper struct {
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func newCCBalancerWrapper(cc *ClientConn, b balancer.Builder, bopts balancer.BuildOptions) *ccBalancerWrapper {
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ccb := &ccBalancerWrapper{
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cc: cc,
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scBuffer: buffer.NewUnbounded(),
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updateCh: buffer.NewUnbounded(),
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closed: grpcsync.NewEvent(),
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done: grpcsync.NewEvent(),
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subConns: make(map[*acBalancerWrapper]struct{}),
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}
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@@ -67,39 +69,53 @@ func newCCBalancerWrapper(cc *ClientConn, b balancer.Builder, bopts balancer.Bui
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func (ccb *ccBalancerWrapper) watcher() {
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for {
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select {
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case t := <-ccb.scBuffer.Get():
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ccb.scBuffer.Load()
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if ccb.done.HasFired() {
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case t := <-ccb.updateCh.Get():
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ccb.updateCh.Load()
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if ccb.closed.HasFired() {
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break
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}
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ccb.balancerMu.Lock()
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su := t.(*scStateUpdate)
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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ub.UpdateSubConnState(su.sc, balancer.SubConnState{ConnectivityState: su.state, ConnectionError: su.err})
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} else {
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ccb.balancer.HandleSubConnStateChange(su.sc, su.state)
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switch u := t.(type) {
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case *scStateUpdate:
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ccb.balancerMu.Lock()
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ccb.balancer.UpdateSubConnState(u.sc, balancer.SubConnState{ConnectivityState: u.state, ConnectionError: u.err})
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ccb.balancerMu.Unlock()
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case *acBalancerWrapper:
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ccb.mu.Lock()
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if ccb.subConns != nil {
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delete(ccb.subConns, u)
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ccb.cc.removeAddrConn(u.getAddrConn(), errConnDrain)
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}
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ccb.mu.Unlock()
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default:
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logger.Errorf("ccBalancerWrapper.watcher: unknown update %+v, type %T", t, t)
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}
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ccb.balancerMu.Unlock()
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case <-ccb.done.Done():
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case <-ccb.closed.Done():
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}
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if ccb.done.HasFired() {
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if ccb.closed.HasFired() {
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ccb.balancerMu.Lock()
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ccb.balancer.Close()
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ccb.balancerMu.Unlock()
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ccb.mu.Lock()
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scs := ccb.subConns
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ccb.subConns = nil
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ccb.mu.Unlock()
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ccb.UpdateState(balancer.State{ConnectivityState: connectivity.Connecting, Picker: nil})
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ccb.done.Fire()
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// Fire done before removing the addr conns. We can safely unblock
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// ccb.close and allow the removeAddrConns to happen
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// asynchronously.
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for acbw := range scs {
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ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
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}
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ccb.UpdateState(balancer.State{ConnectivityState: connectivity.Connecting, Picker: nil})
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return
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}
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}
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}
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func (ccb *ccBalancerWrapper) close() {
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ccb.done.Fire()
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ccb.closed.Fire()
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<-ccb.done.Done()
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}
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func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s connectivity.State, err error) {
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@@ -113,7 +129,7 @@ func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s co
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if sc == nil {
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return
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}
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ccb.scBuffer.Put(&scStateUpdate{
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ccb.updateCh.Put(&scStateUpdate{
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sc: sc,
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state: s,
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err: err,
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@@ -123,19 +139,13 @@ func (ccb *ccBalancerWrapper) handleSubConnStateChange(sc balancer.SubConn, s co
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func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
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ccb.balancerMu.Lock()
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defer ccb.balancerMu.Unlock()
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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return ub.UpdateClientConnState(*ccs)
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}
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ccb.balancer.HandleResolvedAddrs(ccs.ResolverState.Addresses, nil)
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return nil
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return ccb.balancer.UpdateClientConnState(*ccs)
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}
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func (ccb *ccBalancerWrapper) resolverError(err error) {
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if ub, ok := ccb.balancer.(balancer.V2Balancer); ok {
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ccb.balancerMu.Lock()
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ub.ResolverError(err)
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ccb.balancerMu.Unlock()
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}
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ccb.balancerMu.Lock()
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ccb.balancer.ResolverError(err)
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ccb.balancerMu.Unlock()
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}
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func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
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@@ -160,32 +170,18 @@ func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer
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}
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func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
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// The RemoveSubConn() is handled in the run() goroutine, to avoid deadlock
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// during switchBalancer() if the old balancer calls RemoveSubConn() in its
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// Close().
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ccb.updateCh.Put(sc)
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}
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func (ccb *ccBalancerWrapper) UpdateAddresses(sc balancer.SubConn, addrs []resolver.Address) {
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acbw, ok := sc.(*acBalancerWrapper)
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if !ok {
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return
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}
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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if ccb.subConns == nil {
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return
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}
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delete(ccb.subConns, acbw)
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ccb.cc.removeAddrConn(acbw.getAddrConn(), errConnDrain)
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}
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func (ccb *ccBalancerWrapper) UpdateBalancerState(s connectivity.State, p balancer.Picker) {
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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if ccb.subConns == nil {
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return
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}
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// Update picker before updating state. Even though the ordering here does
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// not matter, it can lead to multiple calls of Pick in the common start-up
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePicker(p)
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ccb.cc.csMgr.updateState(s)
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acbw.UpdateAddresses(addrs)
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}
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func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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@@ -199,7 +195,7 @@ func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePickerV2(s.Picker)
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ccb.cc.blockingpicker.updatePicker(s.Picker)
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ccb.cc.csMgr.updateState(s.ConnectivityState)
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}
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@@ -222,7 +218,7 @@ func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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if len(addrs) <= 0 {
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acbw.ac.tearDown(errConnDrain)
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acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
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return
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}
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if !acbw.ac.tryUpdateAddrs(addrs) {
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@@ -237,7 +233,7 @@ func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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acbw.ac.acbw = nil
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acbw.ac.mu.Unlock()
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acState := acbw.ac.getState()
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acbw.ac.tearDown(errConnDrain)
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acbw.ac.cc.removeAddrConn(acbw.ac, errConnDrain)
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if acState == connectivity.Shutdown {
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return
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@@ -245,7 +241,7 @@ func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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ac, err := cc.newAddrConn(addrs, opts)
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if err != nil {
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channelz.Warningf(acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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channelz.Warningf(logger, acbw.ac.channelzID, "acBalancerWrapper: UpdateAddresses: failed to newAddrConn: %v", err)
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return
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}
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acbw.ac = ac
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