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bump github.com/moby/buildkit to v0.13.0 (#351)
* bump github.com/moby/buildkit to v0.13.0 Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * fix: update dep usage based on newer version Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * remove empty line Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * ci: bump golang to 1.21.x * Bump moby * debug --------- Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> Co-authored-by: Nianyu Shen <nianyu@spectrocloud.com>
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vendor/github.com/Microsoft/go-winio/reparse.go
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vendored
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vendor/github.com/Microsoft/go-winio/reparse.go
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@@ -1,3 +1,6 @@
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//go:build windows
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// +build windows
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package winio
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import (
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@@ -113,16 +116,16 @@ func EncodeReparsePoint(rp *ReparsePoint) []byte {
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}
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var b bytes.Buffer
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binary.Write(&b, binary.LittleEndian, &data)
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_ = binary.Write(&b, binary.LittleEndian, &data)
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if !rp.IsMountPoint {
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flags := uint32(0)
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if relative {
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flags |= 1
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}
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binary.Write(&b, binary.LittleEndian, flags)
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_ = binary.Write(&b, binary.LittleEndian, flags)
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}
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binary.Write(&b, binary.LittleEndian, ntTarget16)
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binary.Write(&b, binary.LittleEndian, target16)
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_ = binary.Write(&b, binary.LittleEndian, ntTarget16)
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_ = binary.Write(&b, binary.LittleEndian, target16)
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return b.Bytes()
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}
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