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bump github.com/moby/buildkit to v0.13.0 (#351)
* bump github.com/moby/buildkit to v0.13.0 Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * fix: update dep usage based on newer version Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * remove empty line Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> * ci: bump golang to 1.21.x * Bump moby * debug --------- Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com> Co-authored-by: Nianyu Shen <nianyu@spectrocloud.com>
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vendor/github.com/Microsoft/hcsshim/internal/winapi/system.go
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vendor/github.com/Microsoft/hcsshim/internal/winapi/system.go
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@@ -1,3 +1,5 @@
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//go:build windows
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package winapi
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import "golang.org/x/sys/windows"
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@@ -12,7 +14,8 @@ const STATUS_INFO_LENGTH_MISMATCH = 0xC0000004
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// ULONG SystemInformationLength,
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// PULONG ReturnLength
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// );
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//sys NtQuerySystemInformation(systemInfoClass int, systemInformation uintptr, systemInfoLength uint32, returnLength *uint32) (status uint32) = ntdll.NtQuerySystemInformation
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//
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//sys NtQuerySystemInformation(systemInfoClass int, systemInformation unsafe.Pointer, systemInfoLength uint32, returnLength *uint32) (status uint32) = ntdll.NtQuerySystemInformation
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type SYSTEM_PROCESS_INFORMATION struct {
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NextEntryOffset uint32 // ULONG
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