bump github.com/moby/buildkit to v0.13.0 (#351)

* bump github.com/moby/buildkit to v0.13.0

Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com>

* fix: update dep usage based on newer version

Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com>

* remove empty line

Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com>

* ci: bump golang to 1.21.x

* Bump moby

* debug

---------

Signed-off-by: Nianyu Shen <nianyu@spectrocloud.com>
Co-authored-by: Nianyu Shen <nianyu@spectrocloud.com>
This commit is contained in:
Ettore Di Giacinto
2024-03-15 09:26:32 +01:00
committed by GitHub
parent c47bf4833a
commit 4c788ccbd1
1779 changed files with 127547 additions and 71408 deletions

View File

@@ -76,21 +76,6 @@ func (s *fseEncoder) HistogramFinished(maxSymbol uint8, maxCount int) {
s.clearCount = maxCount != 0
}
// prepare will prepare and allocate scratch tables used for both compression and decompression.
func (s *fseEncoder) prepare() (*fseEncoder, error) {
if s == nil {
s = &fseEncoder{}
}
s.useRLE = false
if s.clearCount && s.maxCount == 0 {
for i := range s.count {
s.count[i] = 0
}
s.clearCount = false
}
return s, nil
}
// allocCtable will allocate tables needed for compression.
// If existing tables a re big enough, they are simply re-used.
func (s *fseEncoder) allocCtable() {
@@ -709,14 +694,6 @@ func (c *cState) init(bw *bitWriter, ct *cTable, first symbolTransform) {
c.state = c.stateTable[lu]
}
// encode the output symbol provided and write it to the bitstream.
func (c *cState) encode(symbolTT symbolTransform) {
nbBitsOut := (uint32(c.state) + symbolTT.deltaNbBits) >> 16
dstState := int32(c.state>>(nbBitsOut&15)) + int32(symbolTT.deltaFindState)
c.bw.addBits16NC(c.state, uint8(nbBitsOut))
c.state = c.stateTable[dstState]
}
// flush will write the tablelog to the output and flush the remaining full bytes.
func (c *cState) flush(tableLog uint8) {
c.bw.flush32()