Refactor compiler and annotate buildoptions into compiler metadata

This allows to later pick up values used during build of each package
This commit is contained in:
Ettore Di Giacinto
2021-04-12 19:00:36 +02:00
parent 44cae094e8
commit 57c769b4a5
43 changed files with 1130 additions and 1235 deletions

View File

@@ -172,7 +172,7 @@ func searchOnline(term string, l list.Writer, t table.Writer, label, labelMatch,
Hidden: m.Package.IsHidden(),
}
if m.Artifact != nil {
r.Files = m.Artifact.GetFiles()
r.Files = m.Artifact.Files
}
results.Packages = append(results.Packages, *r)
}
@@ -190,7 +190,7 @@ func searchOnline(term string, l list.Writer, t table.Writer, label, labelMatch,
Hidden: revdep.IsHidden(),
}
if m.Artifact != nil {
r.Files = m.Artifact.GetFiles()
r.Files = m.Artifact.Files
}
results.Packages = append(results.Packages, *r)
}
@@ -262,7 +262,7 @@ func searchFiles(term string, l list.Writer, t table.Writer) Results {
Category: m.Package.GetCategory(),
Repository: m.Repo.GetName(),
Hidden: m.Package.IsHidden(),
Files: m.Artifact.GetFiles(),
Files: m.Artifact.Files,
})
}
return results