mirror of
https://github.com/mudler/luet.git
synced 2025-09-02 07:45:02 +00:00
Update vendor/ (progress bar deps)
This commit is contained in:
853
vendor/github.com/schollz/progressbar/v3/progressbar.go
generated
vendored
Normal file
853
vendor/github.com/schollz/progressbar/v3/progressbar.go
generated
vendored
Normal file
@@ -0,0 +1,853 @@
|
||||
package progressbar
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"math"
|
||||
"os"
|
||||
"regexp"
|
||||
"strings"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/mattn/go-runewidth"
|
||||
"github.com/mitchellh/colorstring"
|
||||
"golang.org/x/crypto/ssh/terminal"
|
||||
)
|
||||
|
||||
// ProgressBar is a thread-safe, simple
|
||||
// progress bar
|
||||
type ProgressBar struct {
|
||||
state state
|
||||
config config
|
||||
lock sync.Mutex
|
||||
}
|
||||
|
||||
// State is the basic properties of the bar
|
||||
type State struct {
|
||||
CurrentPercent float64
|
||||
CurrentBytes float64
|
||||
SecondsSince float64
|
||||
SecondsLeft float64
|
||||
KBsPerSecond float64
|
||||
}
|
||||
|
||||
type state struct {
|
||||
currentNum int64
|
||||
currentPercent int
|
||||
lastPercent int
|
||||
currentSaucerSize int
|
||||
|
||||
lastShown time.Time
|
||||
startTime time.Time
|
||||
|
||||
counterTime time.Time
|
||||
counterNumSinceLast int64
|
||||
counterLastTenRates []float64
|
||||
|
||||
maxLineWidth int
|
||||
currentBytes float64
|
||||
finished bool
|
||||
}
|
||||
|
||||
type config struct {
|
||||
max int64 // max number of the counter
|
||||
maxHumanized string
|
||||
maxHumanizedSuffix string
|
||||
width int
|
||||
writer io.Writer
|
||||
theme Theme
|
||||
renderWithBlankState bool
|
||||
description string
|
||||
iterationString string
|
||||
ignoreLength bool // ignoreLength if max bytes not known
|
||||
|
||||
// whether the output is expected to contain color codes
|
||||
colorCodes bool
|
||||
|
||||
// show rate of change in kB/sec or MB/sec
|
||||
showBytes bool
|
||||
// show the iterations per second
|
||||
showIterationsPerSecond bool
|
||||
showIterationsCount bool
|
||||
|
||||
// whether the progress bar should attempt to predict the finishing
|
||||
// time of the progress based on the start time and the average
|
||||
// number of seconds between increments.
|
||||
predictTime bool
|
||||
|
||||
// minimum time to wait in between updates
|
||||
throttleDuration time.Duration
|
||||
|
||||
// clear bar once finished
|
||||
clearOnFinish bool
|
||||
|
||||
// spinnerType should be a number between 0-75
|
||||
spinnerType int
|
||||
|
||||
// fullWidth specifies whether to measure and set the bar to a specific width
|
||||
fullWidth bool
|
||||
|
||||
// invisible doesn't render the bar at all, useful for debugging
|
||||
invisible bool
|
||||
|
||||
onCompletion func()
|
||||
|
||||
// whether the render function should make use of ANSI codes to reduce console I/O
|
||||
useANSICodes bool
|
||||
}
|
||||
|
||||
// Theme defines the elements of the bar
|
||||
type Theme struct {
|
||||
Saucer string
|
||||
SaucerHead string
|
||||
SaucerPadding string
|
||||
BarStart string
|
||||
BarEnd string
|
||||
}
|
||||
|
||||
// Option is the type all options need to adhere to
|
||||
type Option func(p *ProgressBar)
|
||||
|
||||
// OptionSetWidth sets the width of the bar
|
||||
func OptionSetWidth(s int) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.width = s
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSpinnerType sets the type of spinner used for indeterminate bars
|
||||
func OptionSpinnerType(spinnerType int) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.spinnerType = spinnerType
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetTheme sets the elements the bar is constructed of
|
||||
func OptionSetTheme(t Theme) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.theme = t
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetVisibility sets the visibility
|
||||
func OptionSetVisibility(visibility bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.invisible = !visibility
|
||||
}
|
||||
}
|
||||
|
||||
// OptionFullWidth sets the bar to be full width
|
||||
func OptionFullWidth() Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.fullWidth = true
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetWriter sets the output writer (defaults to os.StdOut)
|
||||
func OptionSetWriter(w io.Writer) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.writer = w
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetRenderBlankState sets whether or not to render a 0% bar on construction
|
||||
func OptionSetRenderBlankState(r bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.renderWithBlankState = r
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetDescription sets the description of the bar to render in front of it
|
||||
func OptionSetDescription(description string) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.description = description
|
||||
}
|
||||
}
|
||||
|
||||
// OptionEnableColorCodes enables or disables support for color codes
|
||||
// using mitchellh/colorstring
|
||||
func OptionEnableColorCodes(colorCodes bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.colorCodes = colorCodes
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetPredictTime will also attempt to predict the time remaining.
|
||||
func OptionSetPredictTime(predictTime bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.predictTime = predictTime
|
||||
}
|
||||
}
|
||||
|
||||
// OptionShowCount will also print current count out of total
|
||||
func OptionShowCount() Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.showIterationsCount = true
|
||||
}
|
||||
}
|
||||
|
||||
// OptionShowIts will also print the iterations/second
|
||||
func OptionShowIts() Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.showIterationsPerSecond = true
|
||||
}
|
||||
}
|
||||
|
||||
// OptionSetItsString sets what's displayed for interations a second. The default is "it" which would display: "it/s"
|
||||
func OptionSetItsString(iterationString string) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.iterationString = iterationString
|
||||
}
|
||||
}
|
||||
|
||||
// OptionThrottle will wait the specified duration before updating again. The default
|
||||
// duration is 0 seconds.
|
||||
func OptionThrottle(duration time.Duration) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.throttleDuration = duration
|
||||
}
|
||||
}
|
||||
|
||||
// OptionClearOnFinish will clear the bar once its finished
|
||||
func OptionClearOnFinish() Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.clearOnFinish = true
|
||||
}
|
||||
}
|
||||
|
||||
// OptionOnCompletion will invoke cmpl function once its finished
|
||||
func OptionOnCompletion(cmpl func()) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.onCompletion = cmpl
|
||||
}
|
||||
}
|
||||
|
||||
// OptionShowBytes will update the progress bar
|
||||
// configuration settings to display/hide kBytes/Sec
|
||||
func OptionShowBytes(val bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.showBytes = val
|
||||
}
|
||||
}
|
||||
|
||||
// OptionUseANSICodes will use more optimized terminal i/o.
|
||||
//
|
||||
// Only useful in environments with support for ANSI escape sequences.
|
||||
func OptionUseANSICodes(val bool) Option {
|
||||
return func(p *ProgressBar) {
|
||||
p.config.useANSICodes = val
|
||||
}
|
||||
}
|
||||
|
||||
var defaultTheme = Theme{Saucer: "█", SaucerPadding: " ", BarStart: "|", BarEnd: "|"}
|
||||
|
||||
// NewOptions constructs a new instance of ProgressBar, with any options you specify
|
||||
func NewOptions(max int, options ...Option) *ProgressBar {
|
||||
return NewOptions64(int64(max), options...)
|
||||
}
|
||||
|
||||
// NewOptions64 constructs a new instance of ProgressBar, with any options you specify
|
||||
func NewOptions64(max int64, options ...Option) *ProgressBar {
|
||||
b := ProgressBar{
|
||||
state: getBasicState(),
|
||||
config: config{
|
||||
writer: os.Stdout,
|
||||
theme: defaultTheme,
|
||||
iterationString: "it",
|
||||
width: 40,
|
||||
max: max,
|
||||
throttleDuration: 0 * time.Nanosecond,
|
||||
predictTime: true,
|
||||
spinnerType: 9,
|
||||
invisible: false,
|
||||
},
|
||||
}
|
||||
|
||||
for _, o := range options {
|
||||
o(&b)
|
||||
}
|
||||
|
||||
if b.config.spinnerType < 0 || b.config.spinnerType > 75 {
|
||||
panic("invalid spinner type, must be between 0 and 75")
|
||||
}
|
||||
|
||||
// ignoreLength if max bytes not known
|
||||
if b.config.max == -1 {
|
||||
b.config.ignoreLength = true
|
||||
b.config.max = int64(b.config.width)
|
||||
b.config.predictTime = false
|
||||
}
|
||||
|
||||
b.config.maxHumanized, b.config.maxHumanizedSuffix = humanizeBytes(float64(b.config.max))
|
||||
|
||||
if b.config.renderWithBlankState {
|
||||
b.RenderBlank()
|
||||
}
|
||||
|
||||
return &b
|
||||
}
|
||||
|
||||
func getBasicState() state {
|
||||
now := time.Now()
|
||||
return state{
|
||||
startTime: now,
|
||||
lastShown: now,
|
||||
counterTime: now,
|
||||
}
|
||||
}
|
||||
|
||||
// New returns a new ProgressBar
|
||||
// with the specified maximum
|
||||
func New(max int) *ProgressBar {
|
||||
return NewOptions(max)
|
||||
}
|
||||
|
||||
// DefaultBytes provides a progressbar to measure byte
|
||||
// throughput with recommended defaults.
|
||||
// Set maxBytes to -1 to use as a spinner.
|
||||
func DefaultBytes(maxBytes int64, description ...string) *ProgressBar {
|
||||
desc := ""
|
||||
if len(description) > 0 {
|
||||
desc = description[0]
|
||||
}
|
||||
bar := NewOptions64(
|
||||
maxBytes,
|
||||
OptionSetDescription(desc),
|
||||
OptionSetWriter(os.Stderr),
|
||||
OptionShowBytes(true),
|
||||
OptionSetWidth(10),
|
||||
OptionThrottle(65*time.Millisecond),
|
||||
OptionShowCount(),
|
||||
OptionOnCompletion(func() {
|
||||
fmt.Fprint(os.Stderr, "\n")
|
||||
}),
|
||||
OptionSpinnerType(14),
|
||||
OptionFullWidth(),
|
||||
)
|
||||
bar.RenderBlank()
|
||||
return bar
|
||||
}
|
||||
|
||||
// Default provides a progressbar with recommended defaults.
|
||||
// Set max to -1 to use as a spinner.
|
||||
func Default(max int64, description ...string) *ProgressBar {
|
||||
desc := ""
|
||||
if len(description) > 0 {
|
||||
desc = description[0]
|
||||
}
|
||||
bar := NewOptions64(
|
||||
max,
|
||||
OptionSetDescription(desc),
|
||||
OptionSetWriter(os.Stderr),
|
||||
OptionSetWidth(10),
|
||||
OptionThrottle(65*time.Millisecond),
|
||||
OptionShowCount(),
|
||||
OptionShowIts(),
|
||||
OptionOnCompletion(func() {
|
||||
fmt.Fprint(os.Stderr, "\n")
|
||||
}),
|
||||
OptionSpinnerType(14),
|
||||
OptionFullWidth(),
|
||||
)
|
||||
bar.RenderBlank()
|
||||
return bar
|
||||
}
|
||||
|
||||
// RenderBlank renders the current bar state, you can use this to render a 0% state
|
||||
func (p *ProgressBar) RenderBlank() error {
|
||||
if p.config.invisible {
|
||||
return nil
|
||||
}
|
||||
return p.render()
|
||||
}
|
||||
|
||||
// Reset will reset the clock that is used
|
||||
// to calculate current time and the time left.
|
||||
func (p *ProgressBar) Reset() {
|
||||
p.lock.Lock()
|
||||
defer p.lock.Unlock()
|
||||
|
||||
p.state = getBasicState()
|
||||
}
|
||||
|
||||
// Finish will fill the bar to full
|
||||
func (p *ProgressBar) Finish() error {
|
||||
p.lock.Lock()
|
||||
p.state.currentNum = p.config.max
|
||||
p.lock.Unlock()
|
||||
return p.Add(0)
|
||||
}
|
||||
|
||||
// Add will add the specified amount to the progressbar
|
||||
func (p *ProgressBar) Add(num int) error {
|
||||
return p.Add64(int64(num))
|
||||
}
|
||||
|
||||
// Set wil set the bar to a current number
|
||||
func (p *ProgressBar) Set(num int) error {
|
||||
return p.Set64(int64(num))
|
||||
}
|
||||
|
||||
// Set64 wil set the bar to a current number
|
||||
func (p *ProgressBar) Set64(num int64) error {
|
||||
p.lock.Lock()
|
||||
toAdd := int64(num) - p.state.currentNum
|
||||
p.lock.Unlock()
|
||||
return p.Add64(toAdd)
|
||||
}
|
||||
|
||||
// Add64 will add the specified amount to the progressbar
|
||||
func (p *ProgressBar) Add64(num int64) error {
|
||||
if p.config.invisible {
|
||||
return nil
|
||||
}
|
||||
p.lock.Lock()
|
||||
defer p.lock.Unlock()
|
||||
|
||||
if p.config.max == 0 {
|
||||
return errors.New("max must be greater than 0")
|
||||
}
|
||||
|
||||
if p.state.currentNum < p.config.max {
|
||||
if p.config.ignoreLength {
|
||||
p.state.currentNum = (p.state.currentNum + num) % p.config.max
|
||||
} else {
|
||||
p.state.currentNum += num
|
||||
}
|
||||
}
|
||||
|
||||
p.state.currentBytes += float64(num)
|
||||
|
||||
// reset the countdown timer every second to take rolling average
|
||||
p.state.counterNumSinceLast += num
|
||||
if time.Since(p.state.counterTime).Seconds() > 0.5 {
|
||||
p.state.counterLastTenRates = append(p.state.counterLastTenRates, float64(p.state.counterNumSinceLast)/time.Since(p.state.counterTime).Seconds())
|
||||
if len(p.state.counterLastTenRates) > 10 {
|
||||
p.state.counterLastTenRates = p.state.counterLastTenRates[1:]
|
||||
}
|
||||
p.state.counterTime = time.Now()
|
||||
p.state.counterNumSinceLast = 0
|
||||
}
|
||||
|
||||
percent := float64(p.state.currentNum) / float64(p.config.max)
|
||||
p.state.currentSaucerSize = int(percent * float64(p.config.width))
|
||||
p.state.currentPercent = int(percent * 100)
|
||||
updateBar := p.state.currentPercent != p.state.lastPercent && p.state.currentPercent > 0
|
||||
|
||||
p.state.lastPercent = p.state.currentPercent
|
||||
if p.state.currentNum > p.config.max {
|
||||
return errors.New("current number exceeds max")
|
||||
}
|
||||
|
||||
// always update if show bytes/second or its/second
|
||||
if updateBar || p.config.showIterationsPerSecond || p.config.showIterationsCount {
|
||||
return p.render()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Clear erases the progress bar from the current line
|
||||
func (p *ProgressBar) Clear() error {
|
||||
return clearProgressBar(p.config, p.state)
|
||||
}
|
||||
|
||||
// Describe will change the description shown before the progress, which
|
||||
// can be changed on the fly (as for a slow running process).
|
||||
func (p *ProgressBar) Describe(description string) {
|
||||
p.config.description = description
|
||||
}
|
||||
|
||||
// New64 returns a new ProgressBar
|
||||
// with the specified maximum
|
||||
func New64(max int64) *ProgressBar {
|
||||
return NewOptions64(max)
|
||||
}
|
||||
|
||||
// GetMax returns the max of a bar
|
||||
func (p *ProgressBar) GetMax() int {
|
||||
return int(p.config.max)
|
||||
}
|
||||
|
||||
// GetMax64 returns the current max
|
||||
func (p *ProgressBar) GetMax64() int64 {
|
||||
return p.config.max
|
||||
}
|
||||
|
||||
// ChangeMax takes in a int
|
||||
// and changes the max value
|
||||
// of the progress bar
|
||||
func (p *ProgressBar) ChangeMax(newMax int) {
|
||||
p.ChangeMax64(int64(newMax))
|
||||
}
|
||||
|
||||
// ChangeMax64 is basically
|
||||
// the same as ChangeMax,
|
||||
// but takes in a int64
|
||||
// to avoid casting
|
||||
func (p *ProgressBar) ChangeMax64(newMax int64) {
|
||||
p.config.max = newMax
|
||||
p.Add(0) // re-render
|
||||
}
|
||||
|
||||
// IsFinished returns true if progreess bar is completed
|
||||
func (p *ProgressBar) IsFinished() bool {
|
||||
return p.state.finished
|
||||
}
|
||||
|
||||
// render renders the progress bar, updating the maximum
|
||||
// rendered line width. this function is not thread-safe,
|
||||
// so it must be called with an acquired lock.
|
||||
func (p *ProgressBar) render() error {
|
||||
// make sure that the rendering is not happening too quickly
|
||||
// but always show if the currentNum reaches the max
|
||||
if time.Since(p.state.lastShown).Nanoseconds() < p.config.throttleDuration.Nanoseconds() &&
|
||||
p.state.currentNum < p.config.max {
|
||||
return nil
|
||||
}
|
||||
|
||||
if !p.config.useANSICodes {
|
||||
// first, clear the existing progress bar
|
||||
err := clearProgressBar(p.config, p.state)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
// check if the progress bar is finished
|
||||
if !p.state.finished && p.state.currentNum >= p.config.max {
|
||||
p.state.finished = true
|
||||
if !p.config.clearOnFinish {
|
||||
renderProgressBar(p.config, p.state)
|
||||
}
|
||||
|
||||
if p.config.onCompletion != nil {
|
||||
p.config.onCompletion()
|
||||
}
|
||||
}
|
||||
if p.state.finished {
|
||||
// when using ANSI codes we don't pre-clean the current line
|
||||
if p.config.useANSICodes {
|
||||
err := clearProgressBar(p.config, p.state)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// then, re-render the current progress bar
|
||||
w, err := renderProgressBar(p.config, p.state)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if w > p.state.maxLineWidth {
|
||||
p.state.maxLineWidth = w
|
||||
}
|
||||
|
||||
p.state.lastShown = time.Now()
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// State returns the current state
|
||||
func (p *ProgressBar) State() State {
|
||||
p.lock.Lock()
|
||||
defer p.lock.Unlock()
|
||||
s := State{}
|
||||
s.CurrentPercent = float64(p.state.currentNum) / float64(p.config.max)
|
||||
s.CurrentBytes = p.state.currentBytes
|
||||
s.SecondsSince = time.Since(p.state.startTime).Seconds()
|
||||
if p.state.currentNum > 0 {
|
||||
s.SecondsLeft = s.SecondsSince / float64(p.state.currentNum) * (float64(p.config.max) - float64(p.state.currentNum))
|
||||
}
|
||||
s.KBsPerSecond = float64(p.state.currentBytes) / 1024.0 / s.SecondsSince
|
||||
return s
|
||||
}
|
||||
|
||||
// regex matching ansi escape codes
|
||||
var ansiRegex = regexp.MustCompile(`\x1b\[[0-9;]*[a-zA-Z]`)
|
||||
|
||||
func renderProgressBar(c config, s state) (int, error) {
|
||||
leftBrac := ""
|
||||
rightBrac := ""
|
||||
saucer := ""
|
||||
bytesString := ""
|
||||
str := ""
|
||||
|
||||
averageRate := average(s.counterLastTenRates)
|
||||
if len(s.counterLastTenRates) == 0 || s.finished {
|
||||
// if no average samples, or if finished,
|
||||
// then average rate should be the total rate
|
||||
averageRate = s.currentBytes / time.Since(s.startTime).Seconds()
|
||||
}
|
||||
|
||||
// show iteration count in "current/total" iterations format
|
||||
if c.showIterationsCount {
|
||||
if bytesString == "" {
|
||||
bytesString += "("
|
||||
} else {
|
||||
bytesString += ", "
|
||||
}
|
||||
if !c.ignoreLength {
|
||||
if c.showBytes {
|
||||
currentHumanize, currentSuffix := humanizeBytes(s.currentBytes)
|
||||
if currentSuffix == c.maxHumanizedSuffix {
|
||||
bytesString += fmt.Sprintf("%s/%s%s", currentHumanize, c.maxHumanized, c.maxHumanizedSuffix)
|
||||
} else {
|
||||
bytesString += fmt.Sprintf("%s%s/%s%s", currentHumanize, currentSuffix, c.maxHumanized, c.maxHumanizedSuffix)
|
||||
|
||||
}
|
||||
} else {
|
||||
bytesString += fmt.Sprintf("%.0f/%d", s.currentBytes, c.max)
|
||||
}
|
||||
} else {
|
||||
if c.showBytes {
|
||||
currentHumanize, currentSuffix := humanizeBytes(s.currentBytes)
|
||||
bytesString += fmt.Sprintf("%s%s", currentHumanize, currentSuffix)
|
||||
} else {
|
||||
bytesString += fmt.Sprintf("%.0f/%s", s.currentBytes, "-")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// show rolling average rate in kB/sec or MB/sec
|
||||
if c.showBytes {
|
||||
if bytesString == "" {
|
||||
bytesString += "("
|
||||
} else {
|
||||
bytesString += ", "
|
||||
}
|
||||
kbPerSecond := averageRate / 1024.0
|
||||
if kbPerSecond > 1024.0 {
|
||||
bytesString += fmt.Sprintf("%0.3f MB/s", kbPerSecond/1024.0)
|
||||
} else if kbPerSecond > 0 {
|
||||
bytesString += fmt.Sprintf("%0.3f kB/s", kbPerSecond)
|
||||
}
|
||||
}
|
||||
|
||||
// show iterations rate
|
||||
if c.showIterationsPerSecond {
|
||||
if bytesString == "" {
|
||||
bytesString += "("
|
||||
} else {
|
||||
bytesString += ", "
|
||||
}
|
||||
if averageRate > 1 {
|
||||
bytesString += fmt.Sprintf("%0.0f %s/s", averageRate, c.iterationString)
|
||||
} else {
|
||||
bytesString += fmt.Sprintf("%0.0f %s/min", 60*averageRate, c.iterationString)
|
||||
}
|
||||
}
|
||||
if bytesString != "" {
|
||||
bytesString += ")"
|
||||
}
|
||||
|
||||
// show time prediction in "current/total" seconds format
|
||||
if c.predictTime {
|
||||
leftBrac = (time.Duration(time.Since(s.startTime).Seconds()) * time.Second).String()
|
||||
rightBrac = (time.Duration((1/averageRate)*(float64(c.max)-float64(s.currentNum))) * time.Second).String()
|
||||
}
|
||||
|
||||
if c.fullWidth && !c.ignoreLength {
|
||||
width, _, err := terminal.GetSize(int(os.Stdout.Fd()))
|
||||
if err != nil {
|
||||
width = 80
|
||||
}
|
||||
|
||||
c.width = width - len(c.description) - 14 - len(bytesString) - len(leftBrac) - len(rightBrac)
|
||||
s.currentSaucerSize = int(float64(s.currentPercent) / 100.0 * float64(c.width))
|
||||
}
|
||||
if s.currentSaucerSize > 0 {
|
||||
if c.ignoreLength {
|
||||
saucer = strings.Repeat(c.theme.SaucerPadding, s.currentSaucerSize-1)
|
||||
} else {
|
||||
saucer = strings.Repeat(c.theme.Saucer, s.currentSaucerSize-1)
|
||||
}
|
||||
saucerHead := c.theme.SaucerHead
|
||||
if saucerHead == "" || s.currentSaucerSize == c.width {
|
||||
// use the saucer for the saucer head if it hasn't been set
|
||||
// to preserve backwards compatibility
|
||||
saucerHead = c.theme.Saucer
|
||||
}
|
||||
saucer += saucerHead
|
||||
}
|
||||
|
||||
/*
|
||||
Progress Bar format
|
||||
Description % |------ | (kb/s) (iteration count) (iteration rate) (predict time)
|
||||
*/
|
||||
repeatAmount := c.width - s.currentSaucerSize
|
||||
if repeatAmount < 0 {
|
||||
repeatAmount = 0
|
||||
}
|
||||
if c.ignoreLength {
|
||||
str = fmt.Sprintf("\r%s %s %s ",
|
||||
spinners[c.spinnerType][int(math.Round(math.Mod(float64(time.Since(s.counterTime).Milliseconds()/100), float64(len(spinners[c.spinnerType])))))],
|
||||
c.description,
|
||||
bytesString,
|
||||
)
|
||||
} else if leftBrac == "" {
|
||||
str = fmt.Sprintf("\r%s%4d%% %s%s%s%s %s ",
|
||||
c.description,
|
||||
s.currentPercent,
|
||||
c.theme.BarStart,
|
||||
saucer,
|
||||
strings.Repeat(c.theme.SaucerPadding, repeatAmount),
|
||||
c.theme.BarEnd,
|
||||
bytesString,
|
||||
)
|
||||
} else {
|
||||
if s.currentPercent == 100 {
|
||||
str = fmt.Sprintf("\r%s%4d%% %s%s%s%s %s",
|
||||
c.description,
|
||||
s.currentPercent,
|
||||
c.theme.BarStart,
|
||||
saucer,
|
||||
strings.Repeat(c.theme.SaucerPadding, repeatAmount),
|
||||
c.theme.BarEnd,
|
||||
bytesString,
|
||||
)
|
||||
} else {
|
||||
str = fmt.Sprintf("\r%s%4d%% %s%s%s%s %s [%s:%s]",
|
||||
c.description,
|
||||
s.currentPercent,
|
||||
c.theme.BarStart,
|
||||
saucer,
|
||||
strings.Repeat(c.theme.SaucerPadding, repeatAmount),
|
||||
c.theme.BarEnd,
|
||||
bytesString,
|
||||
leftBrac,
|
||||
rightBrac,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
if c.colorCodes {
|
||||
// convert any color codes in the progress bar into the respective ANSI codes
|
||||
str = colorstring.Color(str)
|
||||
}
|
||||
|
||||
// the width of the string, if printed to the console
|
||||
// does not include the carriage return character
|
||||
cleanString := strings.Replace(str, "\r", "", -1)
|
||||
|
||||
if c.colorCodes {
|
||||
// the ANSI codes for the colors do not take up space in the console output,
|
||||
// so they do not count towards the output string width
|
||||
cleanString = ansiRegex.ReplaceAllString(cleanString, "")
|
||||
}
|
||||
|
||||
// get the amount of runes in the string instead of the
|
||||
// character count of the string, as some runes span multiple characters.
|
||||
// see https://stackoverflow.com/a/12668840/2733724
|
||||
stringWidth := runewidth.StringWidth(cleanString)
|
||||
if c.useANSICodes {
|
||||
// append the "clear rest of line" ANSI escape sequence
|
||||
str = str + "\033[0K"
|
||||
}
|
||||
return stringWidth, writeString(c, str)
|
||||
}
|
||||
|
||||
func clearProgressBar(c config, s state) error {
|
||||
if c.useANSICodes {
|
||||
// write the "clear current line" ANSI escape sequence
|
||||
return writeString(c, "\033[2K\r")
|
||||
}
|
||||
// fill the current line with enough spaces
|
||||
// to overwrite the progress bar and jump
|
||||
// back to the beginning of the line
|
||||
str := fmt.Sprintf("\r%s\r", strings.Repeat(" ", s.maxLineWidth))
|
||||
return writeString(c, str)
|
||||
}
|
||||
|
||||
func writeString(c config, str string) error {
|
||||
if _, err := io.WriteString(c.writer, str); err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
if f, ok := c.writer.(*os.File); ok {
|
||||
// ignore any errors in Sync(), as stdout
|
||||
// can't be synced on some operating systems
|
||||
// like Debian 9 (Stretch)
|
||||
f.Sync()
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
// Reader is the progressbar io.Reader struct
|
||||
type Reader struct {
|
||||
io.Reader
|
||||
bar *ProgressBar
|
||||
}
|
||||
|
||||
// NewReader return a new Reader with a given progress bar.
|
||||
func NewReader(r io.Reader, bar *ProgressBar) Reader {
|
||||
return Reader{
|
||||
Reader: r,
|
||||
bar: bar,
|
||||
}
|
||||
}
|
||||
|
||||
// Read will read the data and add the number of bytes to the progressbar
|
||||
func (r *Reader) Read(p []byte) (n int, err error) {
|
||||
n, err = r.Reader.Read(p)
|
||||
r.bar.Add(n)
|
||||
return
|
||||
}
|
||||
|
||||
// Close the reader when it implements io.Closer
|
||||
func (r *Reader) Close() (err error) {
|
||||
if closer, ok := r.Reader.(io.Closer); ok {
|
||||
return closer.Close()
|
||||
}
|
||||
r.bar.Finish()
|
||||
return
|
||||
}
|
||||
|
||||
// Write implement io.Writer
|
||||
func (p *ProgressBar) Write(b []byte) (n int, err error) {
|
||||
n = len(b)
|
||||
p.Add(n)
|
||||
return
|
||||
}
|
||||
|
||||
// Read implement io.Reader
|
||||
func (p *ProgressBar) Read(b []byte) (n int, err error) {
|
||||
n = len(b)
|
||||
p.Add(n)
|
||||
return
|
||||
}
|
||||
|
||||
func average(xs []float64) float64 {
|
||||
total := 0.0
|
||||
for _, v := range xs {
|
||||
total += v
|
||||
}
|
||||
return total / float64(len(xs))
|
||||
}
|
||||
|
||||
func humanizeBytes(s float64) (string, string) {
|
||||
sizes := []string{" B", " kB", " MB", " GB", " TB", " PB", " EB"}
|
||||
base := 1024.0
|
||||
if s < 10 {
|
||||
return fmt.Sprintf("%2.0f", s), "B"
|
||||
}
|
||||
e := math.Floor(logn(float64(s), base))
|
||||
suffix := sizes[int(e)]
|
||||
val := math.Floor(float64(s)/math.Pow(base, e)*10+0.5) / 10
|
||||
f := "%.0f"
|
||||
if val < 10 {
|
||||
f = "%.1f"
|
||||
}
|
||||
|
||||
return fmt.Sprintf(f, val), suffix
|
||||
}
|
||||
|
||||
func logn(n, b float64) float64 {
|
||||
return math.Log(n) / math.Log(b)
|
||||
}
|
Reference in New Issue
Block a user