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Add compiler interfaces and build definition skeleton
Create compiler interface with switchable backends. For now it can resolve and parse a `build.yaml` which is in the same folder as in `definition.yaml` Add also tests to cover this and new fixtures
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58
pkg/compiler/compiler.go
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58
pkg/compiler/compiler.go
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// Copyright © 2019 Ettore Di Giacinto <mudler@gentoo.org>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, see <http://www.gnu.org/licenses/>.
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package compiler
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import (
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"errors"
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"io/ioutil"
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"github.com/mudler/luet/pkg/helpers"
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pkg "github.com/mudler/luet/pkg/package"
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"github.com/mudler/luet/pkg/tree"
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)
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const BuildFile = "build.yaml"
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type LuetCompiler struct {
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*tree.Recipe
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Backend CompilerBackend
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}
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func NewLuetCompiler(backend CompilerBackend, t pkg.Tree) Compiler {
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return &LuetCompiler{Backend: backend, Recipe: &tree.Recipe{PackageTree: t}}
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}
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func (cs *LuetCompiler) Compile(p CompilationSpec) (*Artifact, error) {
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return nil, errors.New("Not implemented yet")
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}
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func (cs *LuetCompiler) FromPackage(p pkg.Package) (CompilationSpec, error) {
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pack, err := cs.Tree().GetPackageSet().FindPackage(p)
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if err != nil {
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return nil, err
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}
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buildFile := pack.Rel(BuildFile)
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if !helpers.Exists(buildFile) {
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return nil, errors.New("No build file present for " + p.GetFingerPrint())
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}
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dat, err := ioutil.ReadFile(buildFile)
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if err != nil {
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return nil, err
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}
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return NewLuetCompilationSpec(dat)
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}
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