⚙️ Enhancements to final images building

This commit is multi-fold and impacts several areas:

- Don't re-generate final artifact locally if already present while
building with `requires_final_images`.
- Expose to CLI a way to build final images without pushing them.
- The packages listed with `requires_final_images` now are evaluated by
  the solver so the full deptree is took into account

Fixes: https://github.com/mudler/luet/issues/294
This commit is contained in:
Ettore Di Giacinto
2022-04-13 18:04:50 +02:00
parent 18881c3283
commit c6170fabd6
5 changed files with 251 additions and 48 deletions

View File

@@ -481,11 +481,10 @@ func (cs *LuetCompiler) genArtifact(p *compilerspec.LuetCompilationSpec, builder
return a, errors.Wrap(err, "Failed while writing metadata file")
}
cs.Options.Context.Success(pkgTag, " :white_check_mark: done (empty virtual package)")
if cs.Options.PushFinalImages {
if err := cs.pushFinalArtifact(a, p, keepPermissions); err != nil {
return nil, err
}
if err := cs.finalizeImages(a, p, keepPermissions); err != nil {
return nil, err
}
return a, nil
}
@@ -519,20 +518,49 @@ func (cs *LuetCompiler) genArtifact(p *compilerspec.LuetCompilationSpec, builder
}
cs.Options.Context.Success(pkgTag, " :white_check_mark: Done building")
if cs.Options.PushFinalImages {
if err := cs.pushFinalArtifact(a, p, keepPermissions); err != nil {
return nil, err
}
if err := cs.finalizeImages(a, p, keepPermissions); err != nil {
return nil, err
}
return a, nil
}
// TODO: A small readaptation of repository_docker.go pushImageFromArtifact()
// Move this to a common place
func (cs *LuetCompiler) pushFinalArtifact(a *artifact.PackageArtifact, p *compilerspec.LuetCompilationSpec, keepPermissions bool) error {
cs.Options.Context.Info("Pushing final image for", a.CompileSpec.Package.HumanReadableString())
// finalizeImages finalizes images and generates final artifacts (push them as well if necessary).
func (cs *LuetCompiler) finalizeImages(a *artifact.PackageArtifact, p *compilerspec.LuetCompilationSpec, keepPermissions bool) error {
// TODO: This is a small readaptation of repository_docker.go pushImageFromArtifact().
// Maybe can be moved to a common place.
// We either check if finalization is needed
// and push or generate final images here, anything else we just return successfully
if !cs.Options.PushFinalImages && !cs.Options.GenerateFinalImages {
return nil
}
imageID := fmt.Sprintf("%s:%s", cs.Options.PushFinalImagesRepository, a.CompileSpec.Package.ImageID())
metadataImageID := fmt.Sprintf("%s:%s", cs.Options.PushFinalImagesRepository, helpers.SanitizeImageString(a.CompileSpec.GetPackage().GetMetadataFilePath()))
// Do generate image only, might be required for local iteration without pushing to remote repository
if cs.Options.GenerateFinalImages && !cs.Options.PushFinalImages {
cs.Options.Context.Info("Generating final image for", a.CompileSpec.Package.HumanReadableString())
if err := a.GenerateFinalImage(cs.Options.Context, imageID, cs.GetBackend(), true); err != nil {
return errors.Wrap(err, "while creating final image")
}
a := artifact.NewPackageArtifact(filepath.Join(p.GetOutputPath(), a.CompileSpec.GetPackage().GetMetadataFilePath()))
metadataArchive, err := artifact.CreateArtifactForFile(cs.Options.Context, a.Path)
if err != nil {
return errors.Wrap(err, "failed generating checksums for tree")
}
if err := metadataArchive.GenerateFinalImage(cs.Options.Context, metadataImageID, cs.Backend, keepPermissions); err != nil {
return errors.Wrap(err, "Failed generating metadata tree "+metadataImageID)
}
return nil
}
cs.Options.Context.Info("Pushing final image for", a.CompileSpec.Package.HumanReadableString())
// First push the package image
if !cs.Backend.ImageAvailable(imageID) || cs.Options.PushFinalImagesForce {
@@ -547,7 +575,6 @@ func (cs *LuetCompiler) pushFinalArtifact(a *artifact.PackageArtifact, p *compil
}
// Then the image ID
metadataImageID := fmt.Sprintf("%s:%s", cs.Options.PushFinalImagesRepository, helpers.SanitizeImageString(a.CompileSpec.GetPackage().GetMetadataFilePath()))
if !cs.Backend.ImageAvailable(metadataImageID) || cs.Options.PushFinalImagesForce {
cs.Options.Context.Info("Generating metadata image for", a.CompileSpec.Package.HumanReadableString(), metadataImageID)
@@ -604,6 +631,10 @@ func (cs *LuetCompiler) findImageHash(imageHash string, p *compilerspec.LuetComp
cs.Options.Context.Debug("Resolving image hash for", p.Package.HumanReadableString(), "hash", imageHash, "Pull repositories", p.BuildOptions.PullImageRepository)
toChecklist := append([]string{fmt.Sprintf("%s:%s", cs.Options.PushImageRepository, imageHash)},
genImageList(p.BuildOptions.PullImageRepository, imageHash)...)
if cs.Options.PushFinalImagesRepository != "" {
toChecklist = append(toChecklist, fmt.Sprintf("%s:%s", cs.Options.PushFinalImagesRepository, imageHash))
}
if exists, which := oneOfImagesExists(toChecklist, cs.Backend); exists {
resolvedImage = which
}
@@ -910,16 +941,40 @@ func (cs *LuetCompiler) getSpecHash(pkgs types.Packages, salt string) (string, e
}
func (cs *LuetCompiler) resolveFinalImages(concurrency int, keepPermissions bool, p *compilerspec.LuetCompilationSpec) error {
if !p.RequiresFinalImages {
return nil
}
joinTag := ">:loop: final images<"
var fromPackages types.Packages
if p.RequiresFinalImages {
cs.Options.Context.Info(joinTag, "Generating a parent image from final packages")
fromPackages = p.Package.GetRequires()
} else {
// No source image to resolve
return nil
cs.Options.Context.Info(joinTag, "Generating a parent image from final packages")
//fromPackages = p.Package.GetRequires() // (first level only)
pTarget := p
runtime, err := p.Package.GetRuntimePackage()
if err == nil {
spec, err := cs.FromPackage(runtime)
if err == nil {
cs.Options.Context.Info(joinTag, "Using runtime package for deptree computation")
pTarget = spec
}
}
// resolve deptree of runtime of p and use it in fromPackages
t, err := cs.ComputeDepTree(pTarget)
if err != nil {
return errors.Wrap(err, "failed querying hashtree")
}
for _, a := range t {
if !a.Value || a.Package.Matches(p.Package) {
continue
}
fromPackages = append(fromPackages, a.Package)
cs.Options.Context.Infof("Adding dependency '%s'.", a.Package.HumanReadableString())
}
// First compute a hash and check if image is available. if it is, then directly consume that
@@ -930,10 +985,9 @@ func (cs *LuetCompiler) resolveFinalImages(concurrency int, keepPermissions bool
cs.Options.Context.Info(joinTag, "Searching existing image with hash", overallFp)
image := cs.findImageHash(overallFp, p)
if image != "" {
cs.Options.Context.Info("Image already found", image)
p.SetImage(image)
if img := cs.findImageHash(overallFp, p); img != "" {
cs.Options.Context.Info("Image already found", img)
p.SetImage(img)
return nil
}
cs.Options.Context.Info(joinTag, "Image not found. Generating image join with hash ", overallFp)
@@ -958,28 +1012,58 @@ func (cs *LuetCompiler) resolveFinalImages(concurrency int, keepPermissions bool
for _, c := range fromPackages {
current++
if c != nil && c.Name != "" && c.Version != "" {
joinTag2 := fmt.Sprintf("%s %d/%d ⤑ :hammer: build %s", joinTag, current, len(p.Package.GetRequires()), c.HumanReadableString())
joinTag2 := fmt.Sprintf("%s %d/%d ⤑ :hammer: build %s", joinTag, current, len(fromPackages), c.HumanReadableString())
cs.Options.Context.Info(joinTag2, "compilation starts")
spec, err := cs.FromPackage(c)
if err != nil {
return errors.Wrap(err, "while generating images to join from")
// Search if we have already a final-image that was already pushed
// for this to work on the same repo, it is required to push final images during build
if img := cs.findImageHash(c.ImageID(), p); cs.Options.PullFirst && img != "" {
cs.Options.Context.Info("Final image already found", img)
if !cs.Backend.ImageExists(img) {
if err := cs.Backend.DownloadImage(backend.Options{ImageName: img}); err != nil {
return errors.Wrap(err, "failed pulling image "+img+" during extraction")
}
}
imgRef, err := cs.Backend.ImageReference(img, true)
if err != nil {
return err
}
ctx := cs.Options.Context.WithLoggingContext(fmt.Sprintf("final image extract %s", img))
_, _, err = image.ExtractTo(
ctx,
imgRef,
joinDir,
nil,
)
if err != nil {
return err
}
} else {
cs.Options.Context.Info("Final image not found for", c.HumanReadableString())
// If no image was found, we have to build it from scratch
cs.Options.Context.Info(joinTag2, "compilation starts")
spec, err := cs.FromPackage(c)
if err != nil {
return errors.Wrap(err, "while generating images to join from")
}
wantsArtifact := true
genDepsArtifact := !cs.Options.PackageTargetOnly
spec.SetOutputPath(p.GetOutputPath())
artifact, err := cs.compile(concurrency, keepPermissions, &wantsArtifact, &genDepsArtifact, spec)
if err != nil {
return errors.Wrap(err, "failed building join image")
}
err = artifact.Unpack(cs.Options.Context, joinDir, keepPermissions)
if err != nil {
return errors.Wrap(err, "failed building join image")
}
cs.Options.Context.Info(joinTag2, ":white_check_mark: Done")
}
wantsArtifact := true
genDepsArtifact := !cs.Options.PackageTargetOnly
spec.SetOutputPath(p.GetOutputPath())
artifact, err := cs.compile(concurrency, keepPermissions, &wantsArtifact, &genDepsArtifact, spec)
if err != nil {
return errors.Wrap(err, "failed building join image")
}
err = artifact.Unpack(cs.Options.Context, joinDir, keepPermissions)
if err != nil {
return errors.Wrap(err, "failed building join image")
}
cs.Options.Context.Info(joinTag2, ":white_check_mark: Done")
}
}