build: Set privileged to true by default

This commit is contained in:
Ettore Di Giacinto
2021-03-18 10:47:39 +01:00
parent 2c32af2951
commit c736c002af

View File

@@ -304,7 +304,7 @@ func init() {
buildCmd.Flags().StringSliceP("tree", "t", []string{path}, "Path of the tree to use.") buildCmd.Flags().StringSliceP("tree", "t", []string{path}, "Path of the tree to use.")
buildCmd.Flags().String("backend", "docker", "backend used (docker,img)") buildCmd.Flags().String("backend", "docker", "backend used (docker,img)")
buildCmd.Flags().Bool("privileged", false, "Privileged (Keep permissions)") buildCmd.Flags().Bool("privileged", true, "Privileged (Keep permissions)")
buildCmd.Flags().String("database", "memory", "database used for solving (memory,boltdb)") buildCmd.Flags().String("database", "memory", "database used for solving (memory,boltdb)")
buildCmd.Flags().Bool("revdeps", false, "Build with revdeps") buildCmd.Flags().Bool("revdeps", false, "Build with revdeps")
buildCmd.Flags().Bool("all", false, "Build all specfiles in the tree") buildCmd.Flags().Bool("all", false, "Build all specfiles in the tree")