update vendor/

This commit is contained in:
Ettore Di Giacinto
2019-11-01 16:29:08 +01:00
parent e835562543
commit e1fab91802
61 changed files with 6405 additions and 12 deletions

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vendor/github.com/briandowns/spinner/.gitignore generated vendored Normal file
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# Created by .gitignore support plugin (hsz.mobi)
### Go template
# Compiled Object files, Static and Dynamic libs (Shared Objects)
*.o
*.a
*.so
# Folders
_obj
_test
# Architecture specific extensions/prefixes
*.[568vq]
[568vq].out
*.cgo1.go
*.cgo2.c
_cgo_defun.c
_cgo_gotypes.go
_cgo_export.*
_testmain.go
*.exe
*.test
*.prof
.idea
*.iml

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vendor/github.com/briandowns/spinner/.travis.yml generated vendored Normal file
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language: go
go:
- 1.11
- 1.12.5
env:
- GOARCH: amd64
- GOARCH: 386
script:
- go test -v
notifications:
email:
recipients:
- brian.downs@gmail.com
on_success: change
on_failure: always

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Apache License
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http://www.apache.org/licenses/
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GO = GO111MODULE=on GOFLAGS=-mod=vendor go
.PHONY: deps
deps:
$(GO) mod download
$(GO) mod vendor
.PHONY: test
test:
$(GO) test -v -cover ./...
.PHONY: check
check:
if [ -d vendor ]; then cp -r vendor/* ${GOPATH}/src/; fi
.PHONY: clean
clean:
$(GO) clean

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# Spinner
[![GoDoc](https://godoc.org/github.com/briandowns/spinner?status.svg)](https://godoc.org/github.com/briandowns/spinner) [![Build Status](https://travis-ci.org/briandowns/spinner.svg?branch=master)](https://travis-ci.org/briandowns/spinner)
spinner is a simple package to add a spinner / progress indicator to any terminal application. Examples can be found below as well as full examples in the examples directory.
For more detail about the library and its features, reference your local godoc once installed.
Contributions welcome!
## Installation
```bash
go get github.com/briandowns/spinner
```
## Available Character Sets
(Numbered by their slice index)
index | character set | sample gif
------|---------------|---------------
0 | ```←↖↑↗→↘↓↙``` | ![Sample Gif](gifs/0.gif)
1 | ```▁▃▄▅▆▇█▇▆▅▄▃▁``` | ![Sample Gif](gifs/1.gif)
2 | ```▖▘▝▗``` | ![Sample Gif](gifs/2.gif)
3 | ```┤┘┴└├┌┬┐``` | ![Sample Gif](gifs/3.gif)
4 | ```◢◣◤◥``` | ![Sample Gif](gifs/4.gif)
5 | ```◰◳◲◱``` | ![Sample Gif](gifs/5.gif)
6 | ```◴◷◶◵``` | ![Sample Gif](gifs/6.gif)
7 | ```◐◓◑◒``` | ![Sample Gif](gifs/7.gif)
8 | ```.oO@*``` | ![Sample Gif](gifs/8.gif)
9 | ```|/-\``` | ![Sample Gif](gifs/9.gif)
10 | ```◡◡⊙⊙◠◠``` | ![Sample Gif](gifs/10.gif)
11 | ```⣾⣽⣻⢿⡿⣟⣯⣷``` | ![Sample Gif](gifs/11.gif)
12 | ```>))'> >))'> >))'> >))'> >))'> <'((< <'((< <'((<``` | ![Sample Gif](gifs/12.gif)
13 | ```⠁⠂⠄⡀⢀⠠⠐⠈``` | ![Sample Gif](gifs/13.gif)
14 | ```⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏``` | ![Sample Gif](gifs/14.gif)
15 | ```abcdefghijklmnopqrstuvwxyz``` | ![Sample Gif](gifs/15.gif)
16 | ```▉▊▋▌▍▎▏▎▍▌▋▊▉``` | ![Sample Gif](gifs/16.gif)
17 | ```■□▪▫``` | ![Sample Gif](gifs/17.gif)
18 | ```←↑→↓``` | ![Sample Gif](gifs/18.gif)
19 | ```╫╪``` | ![Sample Gif](gifs/19.gif)
20 | ```⇐⇖⇑⇗⇒⇘⇓⇙``` | ![Sample Gif](gifs/20.gif)
21 | ```⠁⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈⠈``` | ![Sample Gif](gifs/21.gif)
22 | ```⠈⠉⠋⠓⠒⠐⠐⠒⠖⠦⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈``` | ![Sample Gif](gifs/22.gif)
23 | ```⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠴⠲⠒⠂⠂⠒⠚⠙⠉⠁``` | ![Sample Gif](gifs/23.gif)
24 | ```⠋⠙⠚⠒⠂⠂⠒⠲⠴⠦⠖⠒⠐⠐⠒⠓⠋``` | ![Sample Gif](gifs/24.gif)
25 | ```ヲァィゥェォャュョッアイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワン``` | ![Sample Gif](gifs/25.gif)
26 | ```. .. ...``` | ![Sample Gif](gifs/26.gif)
27 | ```▁▂▃▄▅▆▇█▉▊▋▌▍▎▏▏▎▍▌▋▊▉█▇▆▅▄▃▂▁``` | ![Sample Gif](gifs/27.gif)
28 | ```.oO°Oo.``` | ![Sample Gif](gifs/28.gif)
29 | ```+x``` | ![Sample Gif](gifs/29.gif)
30 | ```v<^>``` | ![Sample Gif](gifs/30.gif)
31 | ```>>---> >>---> >>---> >>---> >>---> <---<< <---<< <---<< <---<< <---<<``` | ![Sample Gif](gifs/31.gif)
32 | ```| || ||| |||| ||||| |||||| ||||| |||| ||| || |``` | ![Sample Gif](gifs/32.gif)
33 | ```[] [=] [==] [===] [====] [=====] [======] [=======] [========] [=========] [==========]``` | ![Sample Gif](gifs/33.gif)
34 | ```(*---------) (-*--------) (--*-------) (---*------) (----*-----) (-----*----) (------*---) (-------*--) (--------*-) (---------*)``` | ![Sample Gif](gifs/34.gif)
35 | ```█▒▒▒▒▒▒▒▒▒ ███▒▒▒▒▒▒▒ █████▒▒▒▒▒ ███████▒▒▒ ██████████``` | ![Sample Gif](gifs/35.gif)
36 | ```[ ] [=> ] [===> ] [=====> ] [======> ] [========> ] [==========> ] [============> ] [==============> ] [================> ] [==================> ] [===================>]``` | ![Sample Gif](gifs/36.gif)
37 | ```🕐 🕑 🕒 🕓 🕔 🕕 🕖 🕗 🕘 🕙 🕚 🕛``` | ![Sample Gif](gifs/37.gif)
38 | ```🕐 🕜 🕑 🕝 🕒 🕞 🕓 🕟 🕔 🕠 🕕 🕡 🕖 🕢 🕗 🕣 🕘 🕤 🕙 🕥 🕚 🕦 🕛 🕧``` | ![Sample Gif](gifs/38.gif)
39 | ```🌍 🌎 🌏``` | ![Sample Gif](gifs/39.gif)
40 | ```◜ ◝ ◞ ◟``` | ![Sample Gif](gifs/40.gif)
41 | ```⬒ ⬔ ⬓ ⬕``` | ![Sample Gif](gifs/41.gif)
42 | ```⬖ ⬘ ⬗ ⬙``` | ![Sample Gif](gifs/42.gif)
43 | ```[>>> >] []>>>> [] [] >>>> [] [] >>>> [] [] >>>> [] [] >>>>[] [>> >>]``` | ![Sample Gif](gifs/43.gif)
## Features
* Start
* Stop
* Restart
* Reverse direction
* Update the spinner character set
* Update the spinner speed
* Prefix or append text
* Change spinner color, background, and text attributes such as bold / italics
* Get spinner status
* Chain, pipe, redirect output
* Output final string on spinner/indicator completion
## Examples
```Go
package main
import (
"github.com/briandowns/spinner"
"time"
)
func main() {
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond) // Build our new spinner
s.Start() // Start the spinner
time.Sleep(4 * time.Second) // Run for some time to simulate work
s.Stop()
}
```
## Update the character set and restart the spinner
```Go
s.UpdateCharSet(spinner.CharSets[1]) // Update spinner to use a different character set
s.Restart() // Restart the spinner
time.Sleep(4 * time.Second)
s.Stop()
```
## Update spin speed and restart the spinner
```Go
s.UpdateSpeed(200 * time.Millisecond) // Update the speed the spinner spins at
s.Restart()
time.Sleep(4 * time.Second)
s.Stop()
```
## Reverse the direction of the spinner
```Go
s.Reverse() // Reverse the direction the spinner is spinning
s.Restart()
time.Sleep(4 * time.Second)
s.Stop()
```
## Provide your own spinner
(or send me an issue or pull request to add to the project)
```Go
someSet := []string{"+", "-"}
s := spinner.New(someSet, 100*time.Millisecond)
```
## Prefix or append text to the spinner
```Go
s.Prefix = "prefixed text: " // Prefix text before the spinner
s.Suffix = " :appended text" // Append text after the spinner
```
## Set or change the color of the spinner. Default color is white. This will restart the spinner with the new color.
```Go
s.Color("red") // Set the spinner color to red
```
You can specify both the background and foreground color, as well as additional attributes such as `bold` or `underline`.
```Go
s.Color("red", "bold") // Set the spinner color to a bold red
```
Or to set the background to black, the foreground to a bold red:
```Go
s.Color("bgBlack", "bold", "fgRed")
```
Below is the full color and attribute list:
```
// default colors
red
black
green
yellow
blue
magenta
cyan
white
// attributes
reset
bold
faint
italic
underline
blinkslow
blinkrapid
reversevideo
concealed
crossedout
// foreground text
fgBlack
fgRed
fgGreen
fgYellow
fgBlue
fgMagenta
fgCyan
fgWhite
// foreground Hi-Intensity text
fgHiBlack
fgHiRed
fgHiGreen
fgHiYellow
fgHiBlue
fgHiMagenta
fgHiCyan
fgHiWhite
// background text
bgBlack
bgRed
bgGreen
bgYellow
bgBlue
bgMagenta
bgCyan
bgWhite
// background Hi-Intensity text
bgHiBlack
bgHiRed
bgHiGreen
bgHiYellow
bgHiBlue
bgHiMagenta
bgHiCyan
bgHiWhite
```
## Generate a sequence of numbers
```Go
setOfDigits := spinner.GenerateNumberSequence(25) // Generate a 25 digit string of numbers
s := spinner.New(setOfDigits, 100*time.Millisecond)
```
## Get spinner status
```Go
fmt.Println(s.Active())
```
## Unix pipe and redirect
Feature suggested and write up by [dekz](https://github.com/dekz)
Setting the Spinner Writer to Stderr helps show progress to the user, with the enhancement to chain, pipe or redirect the output.
```go
s := spinner.New(spinner.CharSets[11], 100*time.Millisecond)
s.Suffix = " Encrypting data..."
s.Writer = os.Stderr
s.Start()
// Encrypt the data into ciphertext
fmt.Println(os.Stdout, ciphertext)
```
```sh
> myprog encrypt "Secret text" > encrypted.txt
⣯ Encrypting data...
```
```sh
> cat encrypted.txt
1243hjkbas23i9ah27sj39jghv237n2oa93hg83
```
## Final String Output
Add additional output when the spinner/indicator has completed. The "final" output string can be multi-lined and will be written to wherever the `io.Writer` has been configured for.
```Go
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond)
s.FinalMSG = "Complete!\nNew line!\nAnother one!\n"
s.Start()
time.Sleep(4 * time.Second)
s.Stop()
```
Output
```sh
Complete!
New line!
Another one!
```

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vendor/github.com/briandowns/spinner/character_sets.go generated vendored Normal file
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package spinner
const (
clockOneOClock = '\U0001F550'
clockOneThirty = '\U0001F55C'
)
// CharSets contains the available character sets
var CharSets = map[int][]string{
0: {"←", "↖", "↑", "↗", "→", "↘", "↓", "↙"},
1: {"▁", "▃", "▄", "▅", "▆", "▇", "█", "▇", "▆", "▅", "▄", "▃", "▁"},
2: {"▖", "▘", "▝", "▗"},
3: {"┤", "┘", "┴", "└", "├", "┌", "┬", "┐"},
4: {"◢", "◣", "◤", "◥"},
5: {"◰", "◳", "◲", "◱"},
6: {"◴", "◷", "◶", "◵"},
7: {"◐", "◓", "◑", "◒"},
8: {".", "o", "O", "@", "*"},
9: {"|", "/", "-", "\\"},
10: {"◡◡", "⊙⊙", "◠◠"},
11: {"⣾", "⣽", "⣻", "⢿", "⡿", "⣟", "⣯", "⣷"},
12: {">))'>", " >))'>", " >))'>", " >))'>", " >))'>", " <'((<", " <'((<", " <'((<"},
13: {"⠁", "⠂", "⠄", "⡀", "⢀", "⠠", "⠐", "⠈"},
14: {"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"},
15: {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"},
16: {"▉", "▊", "▋", "▌", "▍", "▎", "▏", "▎", "▍", "▌", "▋", "▊", "▉"},
17: {"■", "□", "▪", "▫"},
18: {"←", "↑", "→", "↓"},
19: {"╫", "╪"},
20: {"⇐", "⇖", "⇑", "⇗", "⇒", "⇘", "⇓", "⇙"},
21: {"⠁", "⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈", "⠈"},
22: {"⠈", "⠉", "⠋", "⠓", "⠒", "⠐", "⠐", "⠒", "⠖", "⠦", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈"},
23: {"⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠴", "⠲", "⠒", "⠂", "⠂", "⠒", "⠚", "⠙", "⠉", "⠁"},
24: {"⠋", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋"},
25: {"ヲ", "ァ", "ィ", "ゥ", "ェ", "ォ", "ャ", "ュ", "ョ", "ッ", "ア", "イ", "ウ", "エ", "オ", "カ", "キ", "ク", "ケ", "コ", "サ", "シ", "ス", "セ", "ソ", "タ", "チ", "ツ", "テ", "ト", "ナ", "ニ", "ヌ", "ネ", "ノ", "ハ", "ヒ", "フ", "ヘ", "ホ", "マ", "ミ", "ム", "メ", "モ", "ヤ", "ユ", "ヨ", "ラ", "リ", "ル", "レ", "ロ", "ワ", "ン"},
26: {".", "..", "..."},
27: {"▁", "▂", "▃", "▄", "▅", "▆", "▇", "█", "▉", "▊", "▋", "▌", "▍", "▎", "▏", "▏", "▎", "▍", "▌", "▋", "▊", "▉", "█", "▇", "▆", "▅", "▄", "▃", "▂", "▁"},
28: {".", "o", "O", "°", "O", "o", "."},
29: {"+", "x"},
30: {"v", "<", "^", ">"},
31: {">>--->", " >>--->", " >>--->", " >>--->", " >>--->", " <---<<", " <---<<", " <---<<", " <---<<", "<---<<"},
32: {"|", "||", "|||", "||||", "|||||", "|||||||", "||||||||", "|||||||", "||||||", "|||||", "||||", "|||", "||", "|"},
33: {"[ ]", "[= ]", "[== ]", "[=== ]", "[==== ]", "[===== ]", "[====== ]", "[======= ]", "[======== ]", "[========= ]", "[==========]"},
34: {"(*---------)", "(-*--------)", "(--*-------)", "(---*------)", "(----*-----)", "(-----*----)", "(------*---)", "(-------*--)", "(--------*-)", "(---------*)"},
35: {"█▒▒▒▒▒▒▒▒▒", "███▒▒▒▒▒▒▒", "█████▒▒▒▒▒", "███████▒▒▒", "██████████"},
36: {"[ ]", "[=> ]", "[===> ]", "[=====> ]", "[======> ]", "[========> ]", "[==========> ]", "[============> ]", "[==============> ]", "[================> ]", "[==================> ]", "[===================>]"},
39: {"🌍", "🌎", "🌏"},
40: {"◜", "◝", "◞", "◟"},
41: {"⬒", "⬔", "⬓", "⬕"},
42: {"⬖", "⬘", "⬗", "⬙"},
43: {"[>>> >]", "[]>>>> []", "[] >>>> []", "[] >>>> []", "[] >>>> []", "[] >>>>[]", "[>> >>]"},
44: {"♠", "♣", "♥", "♦"},
45: {"➞", "➟", "➠", "➡", "➠", "➟"},
46: {" | ", ` \ `, "_ ", ` \ `, " | ", " / ", " _", " / "},
47: {" . . . .", ". . . .", ". . . .", ". . . .", ". . . . ", ". . . . ."},
48: {" | ", " / ", " _ ", ` \ `, " | ", ` \ `, " _ ", " / "},
49: {"⎺", "⎻", "⎼", "⎽", "⎼", "⎻"},
50: {"▹▹▹▹▹", "▸▹▹▹▹", "▹▸▹▹▹", "▹▹▸▹▹", "▹▹▹▸▹", "▹▹▹▹▸"},
51: {"[ ]", "[ =]", "[ ==]", "[ ===]", "[====]", "[=== ]", "[== ]", "[= ]"},
52: {"( ● )", "( ● )", "( ● )", "( ● )", "( ●)", "( ● )", "( ● )", "( ● )", "( ● )"},
53: {"✶", "✸", "✹", "✺", "✹", "✷"},
54: {"▐|\\____________▌", "▐_|\\___________▌", "▐__|\\__________▌", "▐___|\\_________▌", "▐____|\\________▌", "▐_____|\\_______▌", "▐______|\\______▌", "▐_______|\\_____▌", "▐________|\\____▌", "▐_________|\\___▌", "▐__________|\\__▌", "▐___________|\\_▌", "▐____________|\\▌", "▐____________/|▌", "▐___________/|_▌", "▐__________/|__▌", "▐_________/|___▌", "▐________/|____▌", "▐_______/|_____▌", "▐______/|______▌", "▐_____/|_______▌", "▐____/|________▌", "▐___/|_________▌", "▐__/|__________▌", "▐_/|___________▌", "▐/|____________▌"},
55: {"▐⠂ ▌", "▐⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂▌", "▐ ⠠▌", "▐ ⡀▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐⠠ ▌"},
56: {"¿", "?"},
57: {"⢹", "⢺", "⢼", "⣸", "⣇", "⡧", "⡗", "⡏"},
58: {"⢄", "⢂", "⢁", "⡁", "⡈", "⡐", "⡠"},
59: {". ", ".. ", "...", " ..", " .", " "},
60: {".", "o", "O", "°", "O", "o", "."},
61: {"▓", "▒", "░"},
62: {"▌", "▀", "▐", "▄"},
63: {"⊶", "⊷"},
64: {"▪", "▫"},
65: {"□", "■"},
66: {"▮", "▯"},
67: {"-", "=", "≡"},
68: {"d", "q", "p", "b"},
69: {"∙∙∙", "●∙∙", "∙●∙", "∙∙●", "∙∙∙"},
70: {"🌑 ", "🌒 ", "🌓 ", "🌔 ", "🌕 ", "🌖 ", "🌗 ", "🌘 "},
71: {"☗", "☖"},
72: {"⧇", "⧆"},
73: {"◉", "◎"},
74: {"㊂", "㊀", "㊁"},
75: {"⦾", "⦿"},
76: {"", ""},
77: {"▌", "▀", "▐▄"},
}
func init() {
for i := rune(0); i < 12; i++ {
CharSets[37] = append(CharSets[37], string([]rune{clockOneOClock + i}))
CharSets[38] = append(CharSets[38], string([]rune{clockOneOClock + i}), string([]rune{clockOneThirty + i}))
}
}

6
vendor/github.com/briandowns/spinner/go.mod generated vendored Normal file
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@@ -0,0 +1,6 @@
module github.com/briandowns/spinner
require (
github.com/fatih/color v1.7.0
github.com/mattn/go-colorable v0.1.2 // indirect
)

8
vendor/github.com/briandowns/spinner/go.sum generated vendored Normal file
View File

@@ -0,0 +1,8 @@
github.com/fatih/color v1.7.0 h1:DkWD4oS2D8LGGgTQ6IvwJJXSL5Vp2ffcQg58nFV38Ys=
github.com/fatih/color v1.7.0/go.mod h1:Zm6kSWBoL9eyXnKyktHP6abPY2pDugNf5KwzbycvMj4=
github.com/mattn/go-colorable v0.1.2 h1:/bC9yWikZXAL9uJdulbSfyVNIR3n3trXl+v8+1sx8mU=
github.com/mattn/go-colorable v0.1.2/go.mod h1:U0ppj6V5qS13XJ6of8GYAs25YV2eR4EVcfRqFIhoBtE=
github.com/mattn/go-isatty v0.0.8 h1:HLtExJ+uU2HOZ+wI0Tt5DtUDrx8yhUqDcp7fYERX4CE=
github.com/mattn/go-isatty v0.0.8/go.mod h1:Iq45c/XA43vh69/j3iqttzPXn0bhXyGjM0Hdxcsrc5s=
golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223 h1:DH4skfRX4EBpamg7iV4ZlCpblAHI6s6TDM39bFZumv8=
golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=

408
vendor/github.com/briandowns/spinner/spinner.go generated vendored Normal file
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@@ -0,0 +1,408 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package spinner is a simple package to add a spinner / progress indicator to any terminal application.
package spinner
import (
"encoding/hex"
"errors"
"fmt"
"io"
"os"
"runtime"
"strconv"
"sync"
"time"
"unicode/utf8"
"github.com/fatih/color"
)
// errInvalidColor is returned when attempting to set an invalid color
var errInvalidColor = errors.New("invalid color")
// validColors holds an array of the only colors allowed
var validColors = map[string]bool{
// default colors for backwards compatibility
"black": true,
"red": true,
"green": true,
"yellow": true,
"blue": true,
"magenta": true,
"cyan": true,
"white": true,
// attributes
"reset": true,
"bold": true,
"faint": true,
"italic": true,
"underline": true,
"blinkslow": true,
"blinkrapid": true,
"reversevideo": true,
"concealed": true,
"crossedout": true,
// foreground text
"fgBlack": true,
"fgRed": true,
"fgGreen": true,
"fgYellow": true,
"fgBlue": true,
"fgMagenta": true,
"fgCyan": true,
"fgWhite": true,
// foreground Hi-Intensity text
"fgHiBlack": true,
"fgHiRed": true,
"fgHiGreen": true,
"fgHiYellow": true,
"fgHiBlue": true,
"fgHiMagenta": true,
"fgHiCyan": true,
"fgHiWhite": true,
// background text
"bgBlack": true,
"bgRed": true,
"bgGreen": true,
"bgYellow": true,
"bgBlue": true,
"bgMagenta": true,
"bgCyan": true,
"bgWhite": true,
// background Hi-Intensity text
"bgHiBlack": true,
"bgHiRed": true,
"bgHiGreen": true,
"bgHiYellow": true,
"bgHiBlue": true,
"bgHiMagenta": true,
"bgHiCyan": true,
"bgHiWhite": true,
}
// returns a valid color's foreground text color attribute
var colorAttributeMap = map[string]color.Attribute{
// default colors for backwards compatibility
"black": color.FgBlack,
"red": color.FgRed,
"green": color.FgGreen,
"yellow": color.FgYellow,
"blue": color.FgBlue,
"magenta": color.FgMagenta,
"cyan": color.FgCyan,
"white": color.FgWhite,
// attributes
"reset": color.Reset,
"bold": color.Bold,
"faint": color.Faint,
"italic": color.Italic,
"underline": color.Underline,
"blinkslow": color.BlinkSlow,
"blinkrapid": color.BlinkRapid,
"reversevideo": color.ReverseVideo,
"concealed": color.Concealed,
"crossedout": color.CrossedOut,
// foreground text colors
"fgBlack": color.FgBlack,
"fgRed": color.FgRed,
"fgGreen": color.FgGreen,
"fgYellow": color.FgYellow,
"fgBlue": color.FgBlue,
"fgMagenta": color.FgMagenta,
"fgCyan": color.FgCyan,
"fgWhite": color.FgWhite,
// foreground Hi-Intensity text colors
"fgHiBlack": color.FgHiBlack,
"fgHiRed": color.FgHiRed,
"fgHiGreen": color.FgHiGreen,
"fgHiYellow": color.FgHiYellow,
"fgHiBlue": color.FgHiBlue,
"fgHiMagenta": color.FgHiMagenta,
"fgHiCyan": color.FgHiCyan,
"fgHiWhite": color.FgHiWhite,
// background text colors
"bgBlack": color.BgBlack,
"bgRed": color.BgRed,
"bgGreen": color.BgGreen,
"bgYellow": color.BgYellow,
"bgBlue": color.BgBlue,
"bgMagenta": color.BgMagenta,
"bgCyan": color.BgCyan,
"bgWhite": color.BgWhite,
// background Hi-Intensity text colors
"bgHiBlack": color.BgHiBlack,
"bgHiRed": color.BgHiRed,
"bgHiGreen": color.BgHiGreen,
"bgHiYellow": color.BgHiYellow,
"bgHiBlue": color.BgHiBlue,
"bgHiMagenta": color.BgHiMagenta,
"bgHiCyan": color.BgHiCyan,
"bgHiWhite": color.BgHiWhite,
}
// validColor will make sure the given color is actually allowed
func validColor(c string) bool {
if validColors[c] {
return true
}
return false
}
// Spinner struct to hold the provided options
type Spinner struct {
Delay time.Duration // Delay is the speed of the indicator
chars []string // chars holds the chosen character set
Prefix string // Prefix is the text preppended to the indicator
Suffix string // Suffix is the text appended to the indicator
FinalMSG string // string displayed after Stop() is called
lastOutput string // last character(set) written
color func(a ...interface{}) string // default color is white
lock *sync.RWMutex //
Writer io.Writer // to make testing better, exported so users have access
active bool // active holds the state of the spinner
stopChan chan struct{} // stopChan is a channel used to stop the indicator
HideCursor bool // hideCursor determines if the cursor is visible
}
// New provides a pointer to an instance of Spinner with the supplied options
func New(cs []string, d time.Duration, options ...Option) *Spinner {
s := &Spinner{
Delay: d,
chars: cs,
color: color.New(color.FgWhite).SprintFunc(),
lock: &sync.RWMutex{},
Writer: color.Output,
active: false,
stopChan: make(chan struct{}, 1),
}
for _, option := range options {
option(s)
}
return s
}
// Option is a function that takes a spinner and applies
// a given configuration
type Option func(*Spinner)
// Options contains fields to configure the spinner
type Options struct {
Color string
Suffix string
FinalMSG string
HideCursor bool
}
// WithColor adds the given color to the spinner
func WithColor(color string) Option {
return func(s *Spinner) {
s.Color(color)
}
}
// WithSuffix adds the given string to the spinner
// as the suffix
func WithSuffix(suffix string) Option {
return func(s *Spinner) {
s.Suffix = suffix
}
}
// WithFinalMSG adds the given string ot the spinner
// as the final message to be written
func WithFinalMSG(finalMsg string) Option {
return func(s *Spinner) {
s.FinalMSG = finalMsg
}
}
// WithHiddenCursor hides the cursor
// if hideCursor = true given
func WithHiddenCursor(hideCursor bool) Option {
return func(s *Spinner) {
s.HideCursor = hideCursor
}
}
// Active will return whether or not the spinner is currently active
func (s *Spinner) Active() bool {
return s.active
}
// Start will start the indicator
func (s *Spinner) Start() {
s.lock.Lock()
if s.active {
s.lock.Unlock()
return
}
if s.HideCursor && runtime.GOOS != "windows" {
// hides the cursor
fmt.Print("\033[?25l")
}
s.active = true
s.lock.Unlock()
go func() {
for {
for i := 0; i < len(s.chars); i++ {
select {
case <-s.stopChan:
return
default:
s.lock.Lock()
s.erase()
var outColor string
if runtime.GOOS == "windows" {
if s.Writer == os.Stderr {
outColor = fmt.Sprintf("\r%s%s%s ", s.Prefix, s.chars[i], s.Suffix)
} else {
outColor = fmt.Sprintf("\r%s%s%s ", s.Prefix, s.color(s.chars[i]), s.Suffix)
}
} else {
outColor = fmt.Sprintf("%s%s%s ", s.Prefix, s.color(s.chars[i]), s.Suffix)
}
outPlain := fmt.Sprintf("%s%s%s ", s.Prefix, s.chars[i], s.Suffix)
fmt.Fprint(s.Writer, outColor)
s.lastOutput = outPlain
delay := s.Delay
s.lock.Unlock()
time.Sleep(delay)
}
}
}
}()
}
// Stop stops the indicator
func (s *Spinner) Stop() {
s.lock.Lock()
defer s.lock.Unlock()
if s.active {
s.active = false
if s.HideCursor && runtime.GOOS != "windows" {
// makes the cursor visible
fmt.Print("\033[?25h")
}
s.erase()
if s.FinalMSG != "" {
fmt.Fprintf(s.Writer, s.FinalMSG)
}
s.stopChan <- struct{}{}
}
}
// Restart will stop and start the indicator
func (s *Spinner) Restart() {
s.Stop()
s.Start()
}
// Reverse will reverse the order of the slice assigned to the indicator
func (s *Spinner) Reverse() {
s.lock.Lock()
defer s.lock.Unlock()
for i, j := 0, len(s.chars)-1; i < j; i, j = i+1, j-1 {
s.chars[i], s.chars[j] = s.chars[j], s.chars[i]
}
}
// Color will set the struct field for the given color to be used
func (s *Spinner) Color(colors ...string) error {
colorAttributes := make([]color.Attribute, len(colors))
// Verify colours are valid and place the appropriate attribute in the array
for index, c := range colors {
if !validColor(c) {
return errInvalidColor
}
colorAttributes[index] = colorAttributeMap[c]
}
s.lock.Lock()
s.color = color.New(colorAttributes...).SprintFunc()
s.lock.Unlock()
s.Restart()
return nil
}
// UpdateSpeed will set the indicator delay to the given value
func (s *Spinner) UpdateSpeed(d time.Duration) {
s.lock.Lock()
defer s.lock.Unlock()
s.Delay = d
}
// UpdateCharSet will change the current character set to the given one
func (s *Spinner) UpdateCharSet(cs []string) {
s.lock.Lock()
defer s.lock.Unlock()
s.chars = cs
}
// erase deletes written characters
//
// Caller must already hold s.lock.
func (s *Spinner) erase() {
n := utf8.RuneCountInString(s.lastOutput)
if runtime.GOOS == "windows" {
var clearString string
for i := 0; i < n; i++ {
clearString += " "
}
clearString += "\r"
fmt.Fprintf(s.Writer, clearString)
s.lastOutput = ""
return
}
del, _ := hex.DecodeString("7f")
for _, c := range []string{"\b", string(del), "\b", "\033[K"} { // "\033[K" for macOS Terminal
for i := 0; i < n; i++ {
fmt.Fprintf(s.Writer, c)
}
}
s.lastOutput = ""
}
// Lock allows for manual control to lock the spinner
func (s *Spinner) Lock() {
s.lock.Lock()
}
// Unlock allows for manual control to unlock the spinner
func (s *Spinner) Unlock() {
s.lock.Unlock()
}
// GenerateNumberSequence will generate a slice of integers at the
// provided length and convert them each to a string
func GenerateNumberSequence(length int) []string {
numSeq := make([]string, length)
for i := 0; i < length; i++ {
numSeq[i] = strconv.Itoa(i)
}
return numSeq
}