mirror of
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update vendor/
This commit is contained in:
29
vendor/github.com/briandowns/spinner/.gitignore
generated
vendored
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29
vendor/github.com/briandowns/spinner/.gitignore
generated
vendored
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@@ -0,0 +1,29 @@
|
||||
# Created by .gitignore support plugin (hsz.mobi)
|
||||
### Go template
|
||||
# Compiled Object files, Static and Dynamic libs (Shared Objects)
|
||||
*.o
|
||||
*.a
|
||||
*.so
|
||||
|
||||
# Folders
|
||||
_obj
|
||||
_test
|
||||
|
||||
# Architecture specific extensions/prefixes
|
||||
*.[568vq]
|
||||
[568vq].out
|
||||
|
||||
*.cgo1.go
|
||||
*.cgo2.c
|
||||
_cgo_defun.c
|
||||
_cgo_gotypes.go
|
||||
_cgo_export.*
|
||||
|
||||
_testmain.go
|
||||
|
||||
*.exe
|
||||
*.test
|
||||
*.prof
|
||||
|
||||
.idea
|
||||
*.iml
|
15
vendor/github.com/briandowns/spinner/.travis.yml
generated
vendored
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15
vendor/github.com/briandowns/spinner/.travis.yml
generated
vendored
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@@ -0,0 +1,15 @@
|
||||
language: go
|
||||
go:
|
||||
- 1.11
|
||||
- 1.12.5
|
||||
env:
|
||||
- GOARCH: amd64
|
||||
- GOARCH: 386
|
||||
script:
|
||||
- go test -v
|
||||
notifications:
|
||||
email:
|
||||
recipients:
|
||||
- brian.downs@gmail.com
|
||||
on_success: change
|
||||
on_failure: always
|
174
vendor/github.com/briandowns/spinner/LICENSE
generated
vendored
Normal file
174
vendor/github.com/briandowns/spinner/LICENSE
generated
vendored
Normal file
@@ -0,0 +1,174 @@
|
||||
Apache License
|
||||
Version 2.0, January 2004
|
||||
http://www.apache.org/licenses/
|
||||
|
||||
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
|
||||
|
||||
1. Definitions.
|
||||
|
||||
"License" shall mean the terms and conditions for use, reproduction,
|
||||
and distribution as defined by Sections 1 through 9 of this document.
|
||||
|
||||
"Licensor" shall mean the copyright owner or entity authorized by
|
||||
the copyright owner that is granting the License.
|
||||
|
||||
"Legal Entity" shall mean the union of the acting entity and all
|
||||
other entities that control, are controlled by, or are under common
|
||||
control with that entity. For the purposes of this definition,
|
||||
"control" means (i) the power, direct or indirect, to cause the
|
||||
direction or management of such entity, whether by contract or
|
||||
otherwise, or (ii) ownership of fifty percent (50%) or more of the
|
||||
outstanding shares, or (iii) beneficial ownership of such entity.
|
||||
|
||||
"You" (or "Your") shall mean an individual or Legal Entity
|
||||
exercising permissions granted by this License.
|
||||
|
||||
"Source" form shall mean the preferred form for making modifications,
|
||||
including but not limited to software source code, documentation
|
||||
source, and configuration files.
|
||||
|
||||
"Object" form shall mean any form resulting from mechanical
|
||||
transformation or translation of a Source form, including but
|
||||
not limited to compiled object code, generated documentation,
|
||||
and conversions to other media types.
|
||||
|
||||
"Work" shall mean the work of authorship, whether in Source or
|
||||
Object form, made available under the License, as indicated by a
|
||||
copyright notice that is included in or attached to the work
|
||||
(an example is provided in the Appendix below).
|
||||
|
||||
"Derivative Works" shall mean any work, whether in Source or Object
|
||||
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|
||||
editorial revisions, annotations, elaborations, or other modifications
|
||||
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|
||||
of this License, Derivative Works shall not include works that remain
|
||||
separable from, or merely link (or bind by name) to the interfaces of,
|
||||
the Work and Derivative Works thereof.
|
||||
|
||||
"Contribution" shall mean any work of authorship, including
|
||||
the original version of the Work and any modifications or additions
|
||||
to that Work or Derivative Works thereof, that is intentionally
|
||||
submitted to Licensor for inclusion in the Work by the copyright owner
|
||||
or by an individual or Legal Entity authorized to submit on behalf of
|
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the copyright owner. For the purposes of this definition, "submitted"
|
||||
means any form of electronic, verbal, or written communication sent
|
||||
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|
||||
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|
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and issue tracking systems that are managed by, or on behalf of, the
|
||||
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|
||||
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|
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|
||||
|
||||
"Contributor" shall mean Licensor and any individual or Legal Entity
|
||||
on behalf of whom a Contribution has been received by Licensor and
|
||||
subsequently incorporated within the Work.
|
||||
|
||||
2. Grant of Copyright License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
copyright license to reproduce, prepare Derivative Works of,
|
||||
publicly display, publicly perform, sublicense, and distribute the
|
||||
Work and such Derivative Works in Source or Object form.
|
||||
|
||||
3. Grant of Patent License. Subject to the terms and conditions of
|
||||
this License, each Contributor hereby grants to You a perpetual,
|
||||
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
|
||||
(except as stated in this section) patent license to make, have made,
|
||||
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|
||||
where such license applies only to those patent claims licensable
|
||||
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|
||||
Contribution(s) alone or by combination of their Contribution(s)
|
||||
with the Work to which such Contribution(s) was submitted. If You
|
||||
institute patent litigation against any entity (including a
|
||||
cross-claim or counterclaim in a lawsuit) alleging that the Work
|
||||
or a Contribution incorporated within the Work constitutes direct
|
||||
or contributory patent infringement, then any patent licenses
|
||||
granted to You under this License for that Work shall terminate
|
||||
as of the date such litigation is filed.
|
||||
|
||||
4. Redistribution. You may reproduce and distribute copies of the
|
||||
Work or Derivative Works thereof in any medium, with or without
|
||||
modifications, and in Source or Object form, provided that You
|
||||
meet the following conditions:
|
||||
|
||||
(a) You must give any other recipients of the Work or
|
||||
Derivative Works a copy of this License; and
|
||||
|
||||
(b) You must cause any modified files to carry prominent notices
|
||||
stating that You changed the files; and
|
||||
|
||||
(c) You must retain, in the Source form of any Derivative Works
|
||||
that You distribute, all copyright, patent, trademark, and
|
||||
attribution notices from the Source form of the Work,
|
||||
excluding those notices that do not pertain to any part of
|
||||
the Derivative Works; and
|
||||
|
||||
(d) If the Work includes a "NOTICE" text file as part of its
|
||||
distribution, then any Derivative Works that You distribute must
|
||||
include a readable copy of the attribution notices contained
|
||||
within such NOTICE file, excluding those notices that do not
|
||||
pertain to any part of the Derivative Works, in at least one
|
||||
of the following places: within a NOTICE text file distributed
|
||||
as part of the Derivative Works; within the Source form or
|
||||
documentation, if provided along with the Derivative Works; or,
|
||||
within a display generated by the Derivative Works, if and
|
||||
wherever such third-party notices normally appear. The contents
|
||||
of the NOTICE file are for informational purposes only and
|
||||
do not modify the License. You may add Your own attribution
|
||||
notices within Derivative Works that You distribute, alongside
|
||||
or as an addendum to the NOTICE text from the Work, provided
|
||||
that such additional attribution notices cannot be construed
|
||||
as modifying the License.
|
||||
|
||||
You may add Your own copyright statement to Your modifications and
|
||||
may provide additional or different license terms and conditions
|
||||
for use, reproduction, or distribution of Your modifications, or
|
||||
for any such Derivative Works as a whole, provided Your use,
|
||||
reproduction, and distribution of the Work otherwise complies with
|
||||
the conditions stated in this License.
|
||||
|
||||
5. Submission of Contributions. Unless You explicitly state otherwise,
|
||||
any Contribution intentionally submitted for inclusion in the Work
|
||||
by You to the Licensor shall be under the terms and conditions of
|
||||
this License, without any additional terms or conditions.
|
||||
Notwithstanding the above, nothing herein shall supersede or modify
|
||||
the terms of any separate license agreement you may have executed
|
||||
with Licensor regarding such Contributions.
|
||||
|
||||
6. Trademarks. This License does not grant permission to use the trade
|
||||
names, trademarks, service marks, or product names of the Licensor,
|
||||
except as required for reasonable and customary use in describing the
|
||||
origin of the Work and reproducing the content of the NOTICE file.
|
||||
|
||||
7. Disclaimer of Warranty. Unless required by applicable law or
|
||||
agreed to in writing, Licensor provides the Work (and each
|
||||
Contributor provides its Contributions) on an "AS IS" BASIS,
|
||||
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
|
||||
implied, including, without limitation, any warranties or conditions
|
||||
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
|
||||
PARTICULAR PURPOSE. You are solely responsible for determining the
|
||||
appropriateness of using or redistributing the Work and assume any
|
||||
risks associated with Your exercise of permissions under this License.
|
||||
|
||||
8. Limitation of Liability. In no event and under no legal theory,
|
||||
whether in tort (including negligence), contract, or otherwise,
|
||||
unless required by applicable law (such as deliberate and grossly
|
||||
negligent acts) or agreed to in writing, shall any Contributor be
|
||||
liable to You for damages, including any direct, indirect, special,
|
||||
incidental, or consequential damages of any character arising as a
|
||||
result of this License or out of the use or inability to use the
|
||||
Work (including but not limited to damages for loss of goodwill,
|
||||
work stoppage, computer failure or malfunction, or any and all
|
||||
other commercial damages or losses), even if such Contributor
|
||||
has been advised of the possibility of such damages.
|
||||
|
||||
9. Accepting Warranty or Additional Liability. While redistributing
|
||||
the Work or Derivative Works thereof, You may choose to offer,
|
||||
and charge a fee for, acceptance of support, warranty, indemnity,
|
||||
or other liability obligations and/or rights consistent with this
|
||||
License. However, in accepting such obligations, You may act only
|
||||
on Your own behalf and on Your sole responsibility, not on behalf
|
||||
of any other Contributor, and only if You agree to indemnify,
|
||||
defend, and hold each Contributor harmless for any liability
|
||||
incurred by, or claims asserted against, such Contributor by reason
|
||||
of your accepting any such warranty or additional liability.
|
18
vendor/github.com/briandowns/spinner/Makefile
generated
vendored
Normal file
18
vendor/github.com/briandowns/spinner/Makefile
generated
vendored
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@@ -0,0 +1,18 @@
|
||||
GO = GO111MODULE=on GOFLAGS=-mod=vendor go
|
||||
|
||||
.PHONY: deps
|
||||
deps:
|
||||
$(GO) mod download
|
||||
$(GO) mod vendor
|
||||
|
||||
.PHONY: test
|
||||
test:
|
||||
$(GO) test -v -cover ./...
|
||||
|
||||
.PHONY: check
|
||||
check:
|
||||
if [ -d vendor ]; then cp -r vendor/* ${GOPATH}/src/; fi
|
||||
|
||||
.PHONY: clean
|
||||
clean:
|
||||
$(GO) clean
|
281
vendor/github.com/briandowns/spinner/README.md
generated
vendored
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281
vendor/github.com/briandowns/spinner/README.md
generated
vendored
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@@ -0,0 +1,281 @@
|
||||
# Spinner
|
||||
|
||||
[](https://godoc.org/github.com/briandowns/spinner) [](https://travis-ci.org/briandowns/spinner)
|
||||
|
||||
spinner is a simple package to add a spinner / progress indicator to any terminal application. Examples can be found below as well as full examples in the examples directory.
|
||||
|
||||
For more detail about the library and its features, reference your local godoc once installed.
|
||||
|
||||
Contributions welcome!
|
||||
|
||||
## Installation
|
||||
|
||||
```bash
|
||||
go get github.com/briandowns/spinner
|
||||
```
|
||||
|
||||
## Available Character Sets
|
||||
(Numbered by their slice index)
|
||||
|
||||
index | character set | sample gif
|
||||
------|---------------|---------------
|
||||
0 | ```←↖↑↗→↘↓↙``` | 
|
||||
1 | ```▁▃▄▅▆▇█▇▆▅▄▃▁``` | 
|
||||
2 | ```▖▘▝▗``` | 
|
||||
3 | ```┤┘┴└├┌┬┐``` | 
|
||||
4 | ```◢◣◤◥``` | 
|
||||
5 | ```◰◳◲◱``` | 
|
||||
6 | ```◴◷◶◵``` | 
|
||||
7 | ```◐◓◑◒``` | 
|
||||
8 | ```.oO@*``` | 
|
||||
9 | ```|/-\``` | 
|
||||
10 | ```◡◡⊙⊙◠◠``` | 
|
||||
11 | ```⣾⣽⣻⢿⡿⣟⣯⣷``` | 
|
||||
12 | ```>))'> >))'> >))'> >))'> >))'> <'((< <'((< <'((<``` | 
|
||||
13 | ```⠁⠂⠄⡀⢀⠠⠐⠈``` | 
|
||||
14 | ```⠋⠙⠹⠸⠼⠴⠦⠧⠇⠏``` | 
|
||||
15 | ```abcdefghijklmnopqrstuvwxyz``` | 
|
||||
16 | ```▉▊▋▌▍▎▏▎▍▌▋▊▉``` | 
|
||||
17 | ```■□▪▫``` | 
|
||||
18 | ```←↑→↓``` | 
|
||||
19 | ```╫╪``` | 
|
||||
20 | ```⇐⇖⇑⇗⇒⇘⇓⇙``` | 
|
||||
21 | ```⠁⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈⠈``` | 
|
||||
22 | ```⠈⠉⠋⠓⠒⠐⠐⠒⠖⠦⠤⠠⠠⠤⠦⠖⠒⠐⠐⠒⠓⠋⠉⠈``` | 
|
||||
23 | ```⠁⠉⠙⠚⠒⠂⠂⠒⠲⠴⠤⠄⠄⠤⠴⠲⠒⠂⠂⠒⠚⠙⠉⠁``` | 
|
||||
24 | ```⠋⠙⠚⠒⠂⠂⠒⠲⠴⠦⠖⠒⠐⠐⠒⠓⠋``` | 
|
||||
25 | ```ヲァィゥェォャュョッアイウエオカキクケコサシスセソタチツテトナニヌネノハヒフヘホマミムメモヤユヨラリルレロワン``` | 
|
||||
26 | ```. .. ...``` | 
|
||||
27 | ```▁▂▃▄▅▆▇█▉▊▋▌▍▎▏▏▎▍▌▋▊▉█▇▆▅▄▃▂▁``` | 
|
||||
28 | ```.oO°Oo.``` | 
|
||||
29 | ```+x``` | 
|
||||
30 | ```v<^>``` | 
|
||||
31 | ```>>---> >>---> >>---> >>---> >>---> <---<< <---<< <---<< <---<< <---<<``` | 
|
||||
32 | ```| || ||| |||| ||||| |||||| ||||| |||| ||| || |``` | 
|
||||
33 | ```[] [=] [==] [===] [====] [=====] [======] [=======] [========] [=========] [==========]``` | 
|
||||
34 | ```(*---------) (-*--------) (--*-------) (---*------) (----*-----) (-----*----) (------*---) (-------*--) (--------*-) (---------*)``` | 
|
||||
35 | ```█▒▒▒▒▒▒▒▒▒ ███▒▒▒▒▒▒▒ █████▒▒▒▒▒ ███████▒▒▒ ██████████``` | 
|
||||
36 | ```[ ] [=> ] [===> ] [=====> ] [======> ] [========> ] [==========> ] [============> ] [==============> ] [================> ] [==================> ] [===================>]``` | 
|
||||
37 | ```🕐 🕑 🕒 🕓 🕔 🕕 🕖 🕗 🕘 🕙 🕚 🕛``` | 
|
||||
38 | ```🕐 🕜 🕑 🕝 🕒 🕞 🕓 🕟 🕔 🕠 🕕 🕡 🕖 🕢 🕗 🕣 🕘 🕤 🕙 🕥 🕚 🕦 🕛 🕧``` | 
|
||||
39 | ```🌍 🌎 🌏``` | 
|
||||
40 | ```◜ ◝ ◞ ◟``` | 
|
||||
41 | ```⬒ ⬔ ⬓ ⬕``` | 
|
||||
42 | ```⬖ ⬘ ⬗ ⬙``` | 
|
||||
43 | ```[>>> >] []>>>> [] [] >>>> [] [] >>>> [] [] >>>> [] [] >>>>[] [>> >>]``` | 
|
||||
|
||||
## Features
|
||||
|
||||
* Start
|
||||
* Stop
|
||||
* Restart
|
||||
* Reverse direction
|
||||
* Update the spinner character set
|
||||
* Update the spinner speed
|
||||
* Prefix or append text
|
||||
* Change spinner color, background, and text attributes such as bold / italics
|
||||
* Get spinner status
|
||||
* Chain, pipe, redirect output
|
||||
* Output final string on spinner/indicator completion
|
||||
|
||||
## Examples
|
||||
|
||||
```Go
|
||||
package main
|
||||
|
||||
import (
|
||||
"github.com/briandowns/spinner"
|
||||
"time"
|
||||
)
|
||||
|
||||
func main() {
|
||||
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond) // Build our new spinner
|
||||
s.Start() // Start the spinner
|
||||
time.Sleep(4 * time.Second) // Run for some time to simulate work
|
||||
s.Stop()
|
||||
}
|
||||
```
|
||||
|
||||
## Update the character set and restart the spinner
|
||||
|
||||
```Go
|
||||
s.UpdateCharSet(spinner.CharSets[1]) // Update spinner to use a different character set
|
||||
s.Restart() // Restart the spinner
|
||||
time.Sleep(4 * time.Second)
|
||||
s.Stop()
|
||||
```
|
||||
|
||||
## Update spin speed and restart the spinner
|
||||
|
||||
```Go
|
||||
s.UpdateSpeed(200 * time.Millisecond) // Update the speed the spinner spins at
|
||||
s.Restart()
|
||||
time.Sleep(4 * time.Second)
|
||||
s.Stop()
|
||||
```
|
||||
|
||||
## Reverse the direction of the spinner
|
||||
|
||||
```Go
|
||||
s.Reverse() // Reverse the direction the spinner is spinning
|
||||
s.Restart()
|
||||
time.Sleep(4 * time.Second)
|
||||
s.Stop()
|
||||
```
|
||||
|
||||
## Provide your own spinner
|
||||
|
||||
(or send me an issue or pull request to add to the project)
|
||||
|
||||
```Go
|
||||
someSet := []string{"+", "-"}
|
||||
s := spinner.New(someSet, 100*time.Millisecond)
|
||||
```
|
||||
|
||||
## Prefix or append text to the spinner
|
||||
|
||||
```Go
|
||||
s.Prefix = "prefixed text: " // Prefix text before the spinner
|
||||
s.Suffix = " :appended text" // Append text after the spinner
|
||||
```
|
||||
|
||||
## Set or change the color of the spinner. Default color is white. This will restart the spinner with the new color.
|
||||
|
||||
```Go
|
||||
s.Color("red") // Set the spinner color to red
|
||||
```
|
||||
|
||||
You can specify both the background and foreground color, as well as additional attributes such as `bold` or `underline`.
|
||||
|
||||
```Go
|
||||
s.Color("red", "bold") // Set the spinner color to a bold red
|
||||
```
|
||||
|
||||
Or to set the background to black, the foreground to a bold red:
|
||||
|
||||
```Go
|
||||
s.Color("bgBlack", "bold", "fgRed")
|
||||
```
|
||||
|
||||
Below is the full color and attribute list:
|
||||
|
||||
```
|
||||
// default colors
|
||||
red
|
||||
black
|
||||
green
|
||||
yellow
|
||||
blue
|
||||
magenta
|
||||
cyan
|
||||
white
|
||||
|
||||
// attributes
|
||||
reset
|
||||
bold
|
||||
faint
|
||||
italic
|
||||
underline
|
||||
blinkslow
|
||||
blinkrapid
|
||||
reversevideo
|
||||
concealed
|
||||
crossedout
|
||||
|
||||
// foreground text
|
||||
fgBlack
|
||||
fgRed
|
||||
fgGreen
|
||||
fgYellow
|
||||
fgBlue
|
||||
fgMagenta
|
||||
fgCyan
|
||||
fgWhite
|
||||
|
||||
// foreground Hi-Intensity text
|
||||
fgHiBlack
|
||||
fgHiRed
|
||||
fgHiGreen
|
||||
fgHiYellow
|
||||
fgHiBlue
|
||||
fgHiMagenta
|
||||
fgHiCyan
|
||||
fgHiWhite
|
||||
|
||||
// background text
|
||||
bgBlack
|
||||
bgRed
|
||||
bgGreen
|
||||
bgYellow
|
||||
bgBlue
|
||||
bgMagenta
|
||||
bgCyan
|
||||
bgWhite
|
||||
|
||||
// background Hi-Intensity text
|
||||
bgHiBlack
|
||||
bgHiRed
|
||||
bgHiGreen
|
||||
bgHiYellow
|
||||
bgHiBlue
|
||||
bgHiMagenta
|
||||
bgHiCyan
|
||||
bgHiWhite
|
||||
```
|
||||
|
||||
## Generate a sequence of numbers
|
||||
|
||||
```Go
|
||||
setOfDigits := spinner.GenerateNumberSequence(25) // Generate a 25 digit string of numbers
|
||||
s := spinner.New(setOfDigits, 100*time.Millisecond)
|
||||
```
|
||||
|
||||
## Get spinner status
|
||||
|
||||
```Go
|
||||
fmt.Println(s.Active())
|
||||
```
|
||||
|
||||
## Unix pipe and redirect
|
||||
|
||||
Feature suggested and write up by [dekz](https://github.com/dekz)
|
||||
|
||||
Setting the Spinner Writer to Stderr helps show progress to the user, with the enhancement to chain, pipe or redirect the output.
|
||||
|
||||
```go
|
||||
s := spinner.New(spinner.CharSets[11], 100*time.Millisecond)
|
||||
s.Suffix = " Encrypting data..."
|
||||
s.Writer = os.Stderr
|
||||
s.Start()
|
||||
// Encrypt the data into ciphertext
|
||||
fmt.Println(os.Stdout, ciphertext)
|
||||
```
|
||||
|
||||
```sh
|
||||
> myprog encrypt "Secret text" > encrypted.txt
|
||||
⣯ Encrypting data...
|
||||
```
|
||||
|
||||
```sh
|
||||
> cat encrypted.txt
|
||||
1243hjkbas23i9ah27sj39jghv237n2oa93hg83
|
||||
```
|
||||
|
||||
## Final String Output
|
||||
|
||||
Add additional output when the spinner/indicator has completed. The "final" output string can be multi-lined and will be written to wherever the `io.Writer` has been configured for.
|
||||
|
||||
```Go
|
||||
s := spinner.New(spinner.CharSets[9], 100*time.Millisecond)
|
||||
s.FinalMSG = "Complete!\nNew line!\nAnother one!\n"
|
||||
s.Start()
|
||||
time.Sleep(4 * time.Second)
|
||||
s.Stop()
|
||||
```
|
||||
|
||||
Output
|
||||
```sh
|
||||
Complete!
|
||||
New line!
|
||||
Another one!
|
||||
```
|
93
vendor/github.com/briandowns/spinner/character_sets.go
generated
vendored
Normal file
93
vendor/github.com/briandowns/spinner/character_sets.go
generated
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
package spinner
|
||||
|
||||
const (
|
||||
clockOneOClock = '\U0001F550'
|
||||
clockOneThirty = '\U0001F55C'
|
||||
)
|
||||
|
||||
// CharSets contains the available character sets
|
||||
var CharSets = map[int][]string{
|
||||
0: {"←", "↖", "↑", "↗", "→", "↘", "↓", "↙"},
|
||||
1: {"▁", "▃", "▄", "▅", "▆", "▇", "█", "▇", "▆", "▅", "▄", "▃", "▁"},
|
||||
2: {"▖", "▘", "▝", "▗"},
|
||||
3: {"┤", "┘", "┴", "└", "├", "┌", "┬", "┐"},
|
||||
4: {"◢", "◣", "◤", "◥"},
|
||||
5: {"◰", "◳", "◲", "◱"},
|
||||
6: {"◴", "◷", "◶", "◵"},
|
||||
7: {"◐", "◓", "◑", "◒"},
|
||||
8: {".", "o", "O", "@", "*"},
|
||||
9: {"|", "/", "-", "\\"},
|
||||
10: {"◡◡", "⊙⊙", "◠◠"},
|
||||
11: {"⣾", "⣽", "⣻", "⢿", "⡿", "⣟", "⣯", "⣷"},
|
||||
12: {">))'>", " >))'>", " >))'>", " >))'>", " >))'>", " <'((<", " <'((<", " <'((<"},
|
||||
13: {"⠁", "⠂", "⠄", "⡀", "⢀", "⠠", "⠐", "⠈"},
|
||||
14: {"⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"},
|
||||
15: {"a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z"},
|
||||
16: {"▉", "▊", "▋", "▌", "▍", "▎", "▏", "▎", "▍", "▌", "▋", "▊", "▉"},
|
||||
17: {"■", "□", "▪", "▫"},
|
||||
18: {"←", "↑", "→", "↓"},
|
||||
19: {"╫", "╪"},
|
||||
20: {"⇐", "⇖", "⇑", "⇗", "⇒", "⇘", "⇓", "⇙"},
|
||||
21: {"⠁", "⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈", "⠈"},
|
||||
22: {"⠈", "⠉", "⠋", "⠓", "⠒", "⠐", "⠐", "⠒", "⠖", "⠦", "⠤", "⠠", "⠠", "⠤", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋", "⠉", "⠈"},
|
||||
23: {"⠁", "⠉", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠤", "⠄", "⠄", "⠤", "⠴", "⠲", "⠒", "⠂", "⠂", "⠒", "⠚", "⠙", "⠉", "⠁"},
|
||||
24: {"⠋", "⠙", "⠚", "⠒", "⠂", "⠂", "⠒", "⠲", "⠴", "⠦", "⠖", "⠒", "⠐", "⠐", "⠒", "⠓", "⠋"},
|
||||
25: {"ヲ", "ァ", "ィ", "ゥ", "ェ", "ォ", "ャ", "ュ", "ョ", "ッ", "ア", "イ", "ウ", "エ", "オ", "カ", "キ", "ク", "ケ", "コ", "サ", "シ", "ス", "セ", "ソ", "タ", "チ", "ツ", "テ", "ト", "ナ", "ニ", "ヌ", "ネ", "ノ", "ハ", "ヒ", "フ", "ヘ", "ホ", "マ", "ミ", "ム", "メ", "モ", "ヤ", "ユ", "ヨ", "ラ", "リ", "ル", "レ", "ロ", "ワ", "ン"},
|
||||
26: {".", "..", "..."},
|
||||
27: {"▁", "▂", "▃", "▄", "▅", "▆", "▇", "█", "▉", "▊", "▋", "▌", "▍", "▎", "▏", "▏", "▎", "▍", "▌", "▋", "▊", "▉", "█", "▇", "▆", "▅", "▄", "▃", "▂", "▁"},
|
||||
28: {".", "o", "O", "°", "O", "o", "."},
|
||||
29: {"+", "x"},
|
||||
30: {"v", "<", "^", ">"},
|
||||
31: {">>--->", " >>--->", " >>--->", " >>--->", " >>--->", " <---<<", " <---<<", " <---<<", " <---<<", "<---<<"},
|
||||
32: {"|", "||", "|||", "||||", "|||||", "|||||||", "||||||||", "|||||||", "||||||", "|||||", "||||", "|||", "||", "|"},
|
||||
33: {"[ ]", "[= ]", "[== ]", "[=== ]", "[==== ]", "[===== ]", "[====== ]", "[======= ]", "[======== ]", "[========= ]", "[==========]"},
|
||||
34: {"(*---------)", "(-*--------)", "(--*-------)", "(---*------)", "(----*-----)", "(-----*----)", "(------*---)", "(-------*--)", "(--------*-)", "(---------*)"},
|
||||
35: {"█▒▒▒▒▒▒▒▒▒", "███▒▒▒▒▒▒▒", "█████▒▒▒▒▒", "███████▒▒▒", "██████████"},
|
||||
36: {"[ ]", "[=> ]", "[===> ]", "[=====> ]", "[======> ]", "[========> ]", "[==========> ]", "[============> ]", "[==============> ]", "[================> ]", "[==================> ]", "[===================>]"},
|
||||
39: {"🌍", "🌎", "🌏"},
|
||||
40: {"◜", "◝", "◞", "◟"},
|
||||
41: {"⬒", "⬔", "⬓", "⬕"},
|
||||
42: {"⬖", "⬘", "⬗", "⬙"},
|
||||
43: {"[>>> >]", "[]>>>> []", "[] >>>> []", "[] >>>> []", "[] >>>> []", "[] >>>>[]", "[>> >>]"},
|
||||
44: {"♠", "♣", "♥", "♦"},
|
||||
45: {"➞", "➟", "➠", "➡", "➠", "➟"},
|
||||
46: {" | ", ` \ `, "_ ", ` \ `, " | ", " / ", " _", " / "},
|
||||
47: {" . . . .", ". . . .", ". . . .", ". . . .", ". . . . ", ". . . . ."},
|
||||
48: {" | ", " / ", " _ ", ` \ `, " | ", ` \ `, " _ ", " / "},
|
||||
49: {"⎺", "⎻", "⎼", "⎽", "⎼", "⎻"},
|
||||
50: {"▹▹▹▹▹", "▸▹▹▹▹", "▹▸▹▹▹", "▹▹▸▹▹", "▹▹▹▸▹", "▹▹▹▹▸"},
|
||||
51: {"[ ]", "[ =]", "[ ==]", "[ ===]", "[====]", "[=== ]", "[== ]", "[= ]"},
|
||||
52: {"( ● )", "( ● )", "( ● )", "( ● )", "( ●)", "( ● )", "( ● )", "( ● )", "( ● )"},
|
||||
53: {"✶", "✸", "✹", "✺", "✹", "✷"},
|
||||
54: {"▐|\\____________▌", "▐_|\\___________▌", "▐__|\\__________▌", "▐___|\\_________▌", "▐____|\\________▌", "▐_____|\\_______▌", "▐______|\\______▌", "▐_______|\\_____▌", "▐________|\\____▌", "▐_________|\\___▌", "▐__________|\\__▌", "▐___________|\\_▌", "▐____________|\\▌", "▐____________/|▌", "▐___________/|_▌", "▐__________/|__▌", "▐_________/|___▌", "▐________/|____▌", "▐_______/|_____▌", "▐______/|______▌", "▐_____/|_______▌", "▐____/|________▌", "▐___/|_________▌", "▐__/|__________▌", "▐_/|___________▌", "▐/|____________▌"},
|
||||
55: {"▐⠂ ▌", "▐⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂▌", "▐ ⠠▌", "▐ ⡀▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐ ⠠ ▌", "▐ ⠂ ▌", "▐ ⠈ ▌", "▐ ⠂ ▌", "▐ ⠠ ▌", "▐ ⡀ ▌", "▐⠠ ▌"},
|
||||
56: {"¿", "?"},
|
||||
57: {"⢹", "⢺", "⢼", "⣸", "⣇", "⡧", "⡗", "⡏"},
|
||||
58: {"⢄", "⢂", "⢁", "⡁", "⡈", "⡐", "⡠"},
|
||||
59: {". ", ".. ", "...", " ..", " .", " "},
|
||||
60: {".", "o", "O", "°", "O", "o", "."},
|
||||
61: {"▓", "▒", "░"},
|
||||
62: {"▌", "▀", "▐", "▄"},
|
||||
63: {"⊶", "⊷"},
|
||||
64: {"▪", "▫"},
|
||||
65: {"□", "■"},
|
||||
66: {"▮", "▯"},
|
||||
67: {"-", "=", "≡"},
|
||||
68: {"d", "q", "p", "b"},
|
||||
69: {"∙∙∙", "●∙∙", "∙●∙", "∙∙●", "∙∙∙"},
|
||||
70: {"🌑 ", "🌒 ", "🌓 ", "🌔 ", "🌕 ", "🌖 ", "🌗 ", "🌘 "},
|
||||
71: {"☗", "☖"},
|
||||
72: {"⧇", "⧆"},
|
||||
73: {"◉", "◎"},
|
||||
74: {"㊂", "㊀", "㊁"},
|
||||
75: {"⦾", "⦿"},
|
||||
76: {"ဝ", "၀"},
|
||||
77: {"▌", "▀", "▐▄"},
|
||||
}
|
||||
|
||||
func init() {
|
||||
for i := rune(0); i < 12; i++ {
|
||||
CharSets[37] = append(CharSets[37], string([]rune{clockOneOClock + i}))
|
||||
CharSets[38] = append(CharSets[38], string([]rune{clockOneOClock + i}), string([]rune{clockOneThirty + i}))
|
||||
}
|
||||
}
|
6
vendor/github.com/briandowns/spinner/go.mod
generated
vendored
Normal file
6
vendor/github.com/briandowns/spinner/go.mod
generated
vendored
Normal file
@@ -0,0 +1,6 @@
|
||||
module github.com/briandowns/spinner
|
||||
|
||||
require (
|
||||
github.com/fatih/color v1.7.0
|
||||
github.com/mattn/go-colorable v0.1.2 // indirect
|
||||
)
|
8
vendor/github.com/briandowns/spinner/go.sum
generated
vendored
Normal file
8
vendor/github.com/briandowns/spinner/go.sum
generated
vendored
Normal file
@@ -0,0 +1,8 @@
|
||||
github.com/fatih/color v1.7.0 h1:DkWD4oS2D8LGGgTQ6IvwJJXSL5Vp2ffcQg58nFV38Ys=
|
||||
github.com/fatih/color v1.7.0/go.mod h1:Zm6kSWBoL9eyXnKyktHP6abPY2pDugNf5KwzbycvMj4=
|
||||
github.com/mattn/go-colorable v0.1.2 h1:/bC9yWikZXAL9uJdulbSfyVNIR3n3trXl+v8+1sx8mU=
|
||||
github.com/mattn/go-colorable v0.1.2/go.mod h1:U0ppj6V5qS13XJ6of8GYAs25YV2eR4EVcfRqFIhoBtE=
|
||||
github.com/mattn/go-isatty v0.0.8 h1:HLtExJ+uU2HOZ+wI0Tt5DtUDrx8yhUqDcp7fYERX4CE=
|
||||
github.com/mattn/go-isatty v0.0.8/go.mod h1:Iq45c/XA43vh69/j3iqttzPXn0bhXyGjM0Hdxcsrc5s=
|
||||
golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223 h1:DH4skfRX4EBpamg7iV4ZlCpblAHI6s6TDM39bFZumv8=
|
||||
golang.org/x/sys v0.0.0-20190222072716-a9d3bda3a223/go.mod h1:STP8DvDyc/dI5b8T5hshtkjS+E42TnysNCUPdjciGhY=
|
408
vendor/github.com/briandowns/spinner/spinner.go
generated
vendored
Normal file
408
vendor/github.com/briandowns/spinner/spinner.go
generated
vendored
Normal file
@@ -0,0 +1,408 @@
|
||||
// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
||||
//
|
||||
// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
||||
|
||||
// Package spinner is a simple package to add a spinner / progress indicator to any terminal application.
|
||||
package spinner
|
||||
|
||||
import (
|
||||
"encoding/hex"
|
||||
"errors"
|
||||
"fmt"
|
||||
"io"
|
||||
"os"
|
||||
"runtime"
|
||||
"strconv"
|
||||
"sync"
|
||||
"time"
|
||||
"unicode/utf8"
|
||||
|
||||
"github.com/fatih/color"
|
||||
)
|
||||
|
||||
// errInvalidColor is returned when attempting to set an invalid color
|
||||
var errInvalidColor = errors.New("invalid color")
|
||||
|
||||
// validColors holds an array of the only colors allowed
|
||||
var validColors = map[string]bool{
|
||||
// default colors for backwards compatibility
|
||||
"black": true,
|
||||
"red": true,
|
||||
"green": true,
|
||||
"yellow": true,
|
||||
"blue": true,
|
||||
"magenta": true,
|
||||
"cyan": true,
|
||||
"white": true,
|
||||
|
||||
// attributes
|
||||
"reset": true,
|
||||
"bold": true,
|
||||
"faint": true,
|
||||
"italic": true,
|
||||
"underline": true,
|
||||
"blinkslow": true,
|
||||
"blinkrapid": true,
|
||||
"reversevideo": true,
|
||||
"concealed": true,
|
||||
"crossedout": true,
|
||||
|
||||
// foreground text
|
||||
"fgBlack": true,
|
||||
"fgRed": true,
|
||||
"fgGreen": true,
|
||||
"fgYellow": true,
|
||||
"fgBlue": true,
|
||||
"fgMagenta": true,
|
||||
"fgCyan": true,
|
||||
"fgWhite": true,
|
||||
|
||||
// foreground Hi-Intensity text
|
||||
"fgHiBlack": true,
|
||||
"fgHiRed": true,
|
||||
"fgHiGreen": true,
|
||||
"fgHiYellow": true,
|
||||
"fgHiBlue": true,
|
||||
"fgHiMagenta": true,
|
||||
"fgHiCyan": true,
|
||||
"fgHiWhite": true,
|
||||
|
||||
// background text
|
||||
"bgBlack": true,
|
||||
"bgRed": true,
|
||||
"bgGreen": true,
|
||||
"bgYellow": true,
|
||||
"bgBlue": true,
|
||||
"bgMagenta": true,
|
||||
"bgCyan": true,
|
||||
"bgWhite": true,
|
||||
|
||||
// background Hi-Intensity text
|
||||
"bgHiBlack": true,
|
||||
"bgHiRed": true,
|
||||
"bgHiGreen": true,
|
||||
"bgHiYellow": true,
|
||||
"bgHiBlue": true,
|
||||
"bgHiMagenta": true,
|
||||
"bgHiCyan": true,
|
||||
"bgHiWhite": true,
|
||||
}
|
||||
|
||||
// returns a valid color's foreground text color attribute
|
||||
var colorAttributeMap = map[string]color.Attribute{
|
||||
// default colors for backwards compatibility
|
||||
"black": color.FgBlack,
|
||||
"red": color.FgRed,
|
||||
"green": color.FgGreen,
|
||||
"yellow": color.FgYellow,
|
||||
"blue": color.FgBlue,
|
||||
"magenta": color.FgMagenta,
|
||||
"cyan": color.FgCyan,
|
||||
"white": color.FgWhite,
|
||||
|
||||
// attributes
|
||||
"reset": color.Reset,
|
||||
"bold": color.Bold,
|
||||
"faint": color.Faint,
|
||||
"italic": color.Italic,
|
||||
"underline": color.Underline,
|
||||
"blinkslow": color.BlinkSlow,
|
||||
"blinkrapid": color.BlinkRapid,
|
||||
"reversevideo": color.ReverseVideo,
|
||||
"concealed": color.Concealed,
|
||||
"crossedout": color.CrossedOut,
|
||||
|
||||
// foreground text colors
|
||||
"fgBlack": color.FgBlack,
|
||||
"fgRed": color.FgRed,
|
||||
"fgGreen": color.FgGreen,
|
||||
"fgYellow": color.FgYellow,
|
||||
"fgBlue": color.FgBlue,
|
||||
"fgMagenta": color.FgMagenta,
|
||||
"fgCyan": color.FgCyan,
|
||||
"fgWhite": color.FgWhite,
|
||||
|
||||
// foreground Hi-Intensity text colors
|
||||
"fgHiBlack": color.FgHiBlack,
|
||||
"fgHiRed": color.FgHiRed,
|
||||
"fgHiGreen": color.FgHiGreen,
|
||||
"fgHiYellow": color.FgHiYellow,
|
||||
"fgHiBlue": color.FgHiBlue,
|
||||
"fgHiMagenta": color.FgHiMagenta,
|
||||
"fgHiCyan": color.FgHiCyan,
|
||||
"fgHiWhite": color.FgHiWhite,
|
||||
|
||||
// background text colors
|
||||
"bgBlack": color.BgBlack,
|
||||
"bgRed": color.BgRed,
|
||||
"bgGreen": color.BgGreen,
|
||||
"bgYellow": color.BgYellow,
|
||||
"bgBlue": color.BgBlue,
|
||||
"bgMagenta": color.BgMagenta,
|
||||
"bgCyan": color.BgCyan,
|
||||
"bgWhite": color.BgWhite,
|
||||
|
||||
// background Hi-Intensity text colors
|
||||
"bgHiBlack": color.BgHiBlack,
|
||||
"bgHiRed": color.BgHiRed,
|
||||
"bgHiGreen": color.BgHiGreen,
|
||||
"bgHiYellow": color.BgHiYellow,
|
||||
"bgHiBlue": color.BgHiBlue,
|
||||
"bgHiMagenta": color.BgHiMagenta,
|
||||
"bgHiCyan": color.BgHiCyan,
|
||||
"bgHiWhite": color.BgHiWhite,
|
||||
}
|
||||
|
||||
// validColor will make sure the given color is actually allowed
|
||||
func validColor(c string) bool {
|
||||
if validColors[c] {
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// Spinner struct to hold the provided options
|
||||
type Spinner struct {
|
||||
Delay time.Duration // Delay is the speed of the indicator
|
||||
chars []string // chars holds the chosen character set
|
||||
Prefix string // Prefix is the text preppended to the indicator
|
||||
Suffix string // Suffix is the text appended to the indicator
|
||||
FinalMSG string // string displayed after Stop() is called
|
||||
lastOutput string // last character(set) written
|
||||
color func(a ...interface{}) string // default color is white
|
||||
lock *sync.RWMutex //
|
||||
Writer io.Writer // to make testing better, exported so users have access
|
||||
active bool // active holds the state of the spinner
|
||||
stopChan chan struct{} // stopChan is a channel used to stop the indicator
|
||||
HideCursor bool // hideCursor determines if the cursor is visible
|
||||
}
|
||||
|
||||
// New provides a pointer to an instance of Spinner with the supplied options
|
||||
func New(cs []string, d time.Duration, options ...Option) *Spinner {
|
||||
s := &Spinner{
|
||||
Delay: d,
|
||||
chars: cs,
|
||||
color: color.New(color.FgWhite).SprintFunc(),
|
||||
lock: &sync.RWMutex{},
|
||||
Writer: color.Output,
|
||||
active: false,
|
||||
stopChan: make(chan struct{}, 1),
|
||||
}
|
||||
|
||||
for _, option := range options {
|
||||
option(s)
|
||||
}
|
||||
return s
|
||||
}
|
||||
|
||||
// Option is a function that takes a spinner and applies
|
||||
// a given configuration
|
||||
type Option func(*Spinner)
|
||||
|
||||
// Options contains fields to configure the spinner
|
||||
type Options struct {
|
||||
Color string
|
||||
Suffix string
|
||||
FinalMSG string
|
||||
HideCursor bool
|
||||
}
|
||||
|
||||
// WithColor adds the given color to the spinner
|
||||
func WithColor(color string) Option {
|
||||
return func(s *Spinner) {
|
||||
s.Color(color)
|
||||
}
|
||||
}
|
||||
|
||||
// WithSuffix adds the given string to the spinner
|
||||
// as the suffix
|
||||
func WithSuffix(suffix string) Option {
|
||||
return func(s *Spinner) {
|
||||
s.Suffix = suffix
|
||||
}
|
||||
}
|
||||
|
||||
// WithFinalMSG adds the given string ot the spinner
|
||||
// as the final message to be written
|
||||
func WithFinalMSG(finalMsg string) Option {
|
||||
return func(s *Spinner) {
|
||||
s.FinalMSG = finalMsg
|
||||
}
|
||||
}
|
||||
|
||||
// WithHiddenCursor hides the cursor
|
||||
// if hideCursor = true given
|
||||
func WithHiddenCursor(hideCursor bool) Option {
|
||||
return func(s *Spinner) {
|
||||
s.HideCursor = hideCursor
|
||||
}
|
||||
}
|
||||
|
||||
// Active will return whether or not the spinner is currently active
|
||||
func (s *Spinner) Active() bool {
|
||||
return s.active
|
||||
}
|
||||
|
||||
// Start will start the indicator
|
||||
func (s *Spinner) Start() {
|
||||
s.lock.Lock()
|
||||
if s.active {
|
||||
s.lock.Unlock()
|
||||
return
|
||||
}
|
||||
if s.HideCursor && runtime.GOOS != "windows" {
|
||||
// hides the cursor
|
||||
fmt.Print("\033[?25l")
|
||||
}
|
||||
s.active = true
|
||||
s.lock.Unlock()
|
||||
|
||||
go func() {
|
||||
for {
|
||||
for i := 0; i < len(s.chars); i++ {
|
||||
select {
|
||||
case <-s.stopChan:
|
||||
return
|
||||
default:
|
||||
s.lock.Lock()
|
||||
s.erase()
|
||||
var outColor string
|
||||
if runtime.GOOS == "windows" {
|
||||
if s.Writer == os.Stderr {
|
||||
outColor = fmt.Sprintf("\r%s%s%s ", s.Prefix, s.chars[i], s.Suffix)
|
||||
} else {
|
||||
outColor = fmt.Sprintf("\r%s%s%s ", s.Prefix, s.color(s.chars[i]), s.Suffix)
|
||||
}
|
||||
} else {
|
||||
outColor = fmt.Sprintf("%s%s%s ", s.Prefix, s.color(s.chars[i]), s.Suffix)
|
||||
}
|
||||
outPlain := fmt.Sprintf("%s%s%s ", s.Prefix, s.chars[i], s.Suffix)
|
||||
fmt.Fprint(s.Writer, outColor)
|
||||
s.lastOutput = outPlain
|
||||
delay := s.Delay
|
||||
s.lock.Unlock()
|
||||
|
||||
time.Sleep(delay)
|
||||
}
|
||||
}
|
||||
}
|
||||
}()
|
||||
}
|
||||
|
||||
// Stop stops the indicator
|
||||
func (s *Spinner) Stop() {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
if s.active {
|
||||
s.active = false
|
||||
if s.HideCursor && runtime.GOOS != "windows" {
|
||||
// makes the cursor visible
|
||||
fmt.Print("\033[?25h")
|
||||
}
|
||||
s.erase()
|
||||
if s.FinalMSG != "" {
|
||||
fmt.Fprintf(s.Writer, s.FinalMSG)
|
||||
}
|
||||
s.stopChan <- struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
// Restart will stop and start the indicator
|
||||
func (s *Spinner) Restart() {
|
||||
s.Stop()
|
||||
s.Start()
|
||||
}
|
||||
|
||||
// Reverse will reverse the order of the slice assigned to the indicator
|
||||
func (s *Spinner) Reverse() {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
for i, j := 0, len(s.chars)-1; i < j; i, j = i+1, j-1 {
|
||||
s.chars[i], s.chars[j] = s.chars[j], s.chars[i]
|
||||
}
|
||||
}
|
||||
|
||||
// Color will set the struct field for the given color to be used
|
||||
func (s *Spinner) Color(colors ...string) error {
|
||||
colorAttributes := make([]color.Attribute, len(colors))
|
||||
|
||||
// Verify colours are valid and place the appropriate attribute in the array
|
||||
for index, c := range colors {
|
||||
if !validColor(c) {
|
||||
return errInvalidColor
|
||||
}
|
||||
colorAttributes[index] = colorAttributeMap[c]
|
||||
}
|
||||
|
||||
s.lock.Lock()
|
||||
s.color = color.New(colorAttributes...).SprintFunc()
|
||||
s.lock.Unlock()
|
||||
s.Restart()
|
||||
return nil
|
||||
}
|
||||
|
||||
// UpdateSpeed will set the indicator delay to the given value
|
||||
func (s *Spinner) UpdateSpeed(d time.Duration) {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
s.Delay = d
|
||||
}
|
||||
|
||||
// UpdateCharSet will change the current character set to the given one
|
||||
func (s *Spinner) UpdateCharSet(cs []string) {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
s.chars = cs
|
||||
}
|
||||
|
||||
// erase deletes written characters
|
||||
//
|
||||
// Caller must already hold s.lock.
|
||||
func (s *Spinner) erase() {
|
||||
n := utf8.RuneCountInString(s.lastOutput)
|
||||
if runtime.GOOS == "windows" {
|
||||
var clearString string
|
||||
for i := 0; i < n; i++ {
|
||||
clearString += " "
|
||||
}
|
||||
clearString += "\r"
|
||||
fmt.Fprintf(s.Writer, clearString)
|
||||
s.lastOutput = ""
|
||||
return
|
||||
}
|
||||
del, _ := hex.DecodeString("7f")
|
||||
for _, c := range []string{"\b", string(del), "\b", "\033[K"} { // "\033[K" for macOS Terminal
|
||||
for i := 0; i < n; i++ {
|
||||
fmt.Fprintf(s.Writer, c)
|
||||
}
|
||||
}
|
||||
s.lastOutput = ""
|
||||
}
|
||||
|
||||
// Lock allows for manual control to lock the spinner
|
||||
func (s *Spinner) Lock() {
|
||||
s.lock.Lock()
|
||||
}
|
||||
|
||||
// Unlock allows for manual control to unlock the spinner
|
||||
func (s *Spinner) Unlock() {
|
||||
s.lock.Unlock()
|
||||
}
|
||||
|
||||
// GenerateNumberSequence will generate a slice of integers at the
|
||||
// provided length and convert them each to a string
|
||||
func GenerateNumberSequence(length int) []string {
|
||||
numSeq := make([]string, length)
|
||||
for i := 0; i < length; i++ {
|
||||
numSeq[i] = strconv.Itoa(i)
|
||||
}
|
||||
return numSeq
|
||||
}
|
Reference in New Issue
Block a user