Files
luet/vendor/go.uber.org/zap/stacktrace.go
Itxaka 4adc0dc9b9 Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
2021-08-11 08:30:55 +02:00

86 lines
2.7 KiB
Go

// Copyright (c) 2016 Uber Technologies, Inc.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
package zap
import (
"runtime"
"sync"
"go.uber.org/zap/internal/bufferpool"
)
var (
_stacktracePool = sync.Pool{
New: func() interface{} {
return newProgramCounters(64)
},
}
)
func takeStacktrace(skip int) string {
buffer := bufferpool.Get()
defer buffer.Free()
programCounters := _stacktracePool.Get().(*programCounters)
defer _stacktracePool.Put(programCounters)
var numFrames int
for {
// Skip the call to runtime.Callers and takeStacktrace so that the
// program counters start at the caller of takeStacktrace.
numFrames = runtime.Callers(skip+2, programCounters.pcs)
if numFrames < len(programCounters.pcs) {
break
}
// Don't put the too-short counter slice back into the pool; this lets
// the pool adjust if we consistently take deep stacktraces.
programCounters = newProgramCounters(len(programCounters.pcs) * 2)
}
i := 0
frames := runtime.CallersFrames(programCounters.pcs[:numFrames])
// Note: On the last iteration, frames.Next() returns false, with a valid
// frame, but we ignore this frame. The last frame is a a runtime frame which
// adds noise, since it's only either runtime.main or runtime.goexit.
for frame, more := frames.Next(); more; frame, more = frames.Next() {
if i != 0 {
buffer.AppendByte('\n')
}
i++
buffer.AppendString(frame.Function)
buffer.AppendByte('\n')
buffer.AppendByte('\t')
buffer.AppendString(frame.File)
buffer.AppendByte(':')
buffer.AppendInt(int64(frame.Line))
}
return buffer.String()
}
type programCounters struct {
pcs []uintptr
}
func newProgramCounters(size int) *programCounters {
return &programCounters{make([]uintptr, size)}
}