mirror of
https://github.com/mudler/luet.git
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Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
61 lines
1.4 KiB
Go
61 lines
1.4 KiB
Go
/*
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*
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* Copyright 2018 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Package grpcrand implements math/rand functions in a concurrent-safe way
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// with a global random source, independent of math/rand's global source.
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package grpcrand
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import (
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"math/rand"
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"sync"
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"time"
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)
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var (
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r = rand.New(rand.NewSource(time.Now().UnixNano()))
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mu sync.Mutex
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)
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// Int implements rand.Int on the grpcrand global source.
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func Int() int {
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mu.Lock()
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defer mu.Unlock()
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return r.Int()
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}
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// Int63n implements rand.Int63n on the grpcrand global source.
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func Int63n(n int64) int64 {
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mu.Lock()
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defer mu.Unlock()
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return r.Int63n(n)
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}
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// Intn implements rand.Intn on the grpcrand global source.
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func Intn(n int) int {
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mu.Lock()
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defer mu.Unlock()
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return r.Intn(n)
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}
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// Float64 implements rand.Float64 on the grpcrand global source.
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func Float64() float64 {
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mu.Lock()
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defer mu.Unlock()
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return r.Float64()
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}
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