mirror of
https://github.com/mudler/luet.git
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Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
178 lines
4.7 KiB
Go
178 lines
4.7 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"context"
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"io"
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"sync"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/transport"
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"google.golang.org/grpc/status"
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)
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// pickerWrapper is a wrapper of balancer.Picker. It blocks on certain pick
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// actions and unblock when there's a picker update.
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type pickerWrapper struct {
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mu sync.Mutex
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done bool
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blockingCh chan struct{}
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picker balancer.Picker
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}
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func newPickerWrapper() *pickerWrapper {
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return &pickerWrapper{blockingCh: make(chan struct{})}
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}
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// updatePicker is called by UpdateBalancerState. It unblocks all blocked pick.
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func (pw *pickerWrapper) updatePicker(p balancer.Picker) {
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pw.mu.Lock()
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if pw.done {
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pw.mu.Unlock()
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return
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}
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pw.picker = p
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// pw.blockingCh should never be nil.
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close(pw.blockingCh)
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pw.blockingCh = make(chan struct{})
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pw.mu.Unlock()
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}
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func doneChannelzWrapper(acw *acBalancerWrapper, done func(balancer.DoneInfo)) func(balancer.DoneInfo) {
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acw.mu.Lock()
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ac := acw.ac
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acw.mu.Unlock()
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ac.incrCallsStarted()
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return func(b balancer.DoneInfo) {
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if b.Err != nil && b.Err != io.EOF {
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ac.incrCallsFailed()
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} else {
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ac.incrCallsSucceeded()
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}
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if done != nil {
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done(b)
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}
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}
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}
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// pick returns the transport that will be used for the RPC.
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// It may block in the following cases:
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// - there's no picker
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// - the current picker returns ErrNoSubConnAvailable
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// - the current picker returns other errors and failfast is false.
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// - the subConn returned by the current picker is not READY
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// When one of these situations happens, pick blocks until the picker gets updated.
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func (pw *pickerWrapper) pick(ctx context.Context, failfast bool, info balancer.PickInfo) (transport.ClientTransport, func(balancer.DoneInfo), error) {
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var ch chan struct{}
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var lastPickErr error
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for {
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pw.mu.Lock()
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if pw.done {
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pw.mu.Unlock()
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return nil, nil, ErrClientConnClosing
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}
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if pw.picker == nil {
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ch = pw.blockingCh
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}
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if ch == pw.blockingCh {
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// This could happen when either:
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// - pw.picker is nil (the previous if condition), or
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// - has called pick on the current picker.
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pw.mu.Unlock()
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select {
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case <-ctx.Done():
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var errStr string
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if lastPickErr != nil {
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errStr = "latest balancer error: " + lastPickErr.Error()
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} else {
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errStr = ctx.Err().Error()
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}
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switch ctx.Err() {
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case context.DeadlineExceeded:
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return nil, nil, status.Error(codes.DeadlineExceeded, errStr)
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case context.Canceled:
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return nil, nil, status.Error(codes.Canceled, errStr)
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}
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case <-ch:
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}
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continue
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}
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ch = pw.blockingCh
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p := pw.picker
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pw.mu.Unlock()
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pickResult, err := p.Pick(info)
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if err != nil {
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if err == balancer.ErrNoSubConnAvailable {
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continue
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}
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if _, ok := status.FromError(err); ok {
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// Status error: end the RPC unconditionally with this status.
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return nil, nil, err
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}
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// For all other errors, wait for ready RPCs should block and other
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// RPCs should fail with unavailable.
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if !failfast {
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lastPickErr = err
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continue
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}
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return nil, nil, status.Error(codes.Unavailable, err.Error())
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}
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acw, ok := pickResult.SubConn.(*acBalancerWrapper)
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if !ok {
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logger.Error("subconn returned from pick is not *acBalancerWrapper")
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continue
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}
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if t, ok := acw.getAddrConn().getReadyTransport(); ok {
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if channelz.IsOn() {
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return t, doneChannelzWrapper(acw, pickResult.Done), nil
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}
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return t, pickResult.Done, nil
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}
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if pickResult.Done != nil {
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// Calling done with nil error, no bytes sent and no bytes received.
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// DoneInfo with default value works.
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pickResult.Done(balancer.DoneInfo{})
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}
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logger.Infof("blockingPicker: the picked transport is not ready, loop back to repick")
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// If ok == false, ac.state is not READY.
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// A valid picker always returns READY subConn. This means the state of ac
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// just changed, and picker will be updated shortly.
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// continue back to the beginning of the for loop to repick.
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}
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}
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func (pw *pickerWrapper) close() {
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pw.mu.Lock()
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defer pw.mu.Unlock()
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if pw.done {
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return
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}
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pw.done = true
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close(pw.blockingCh)
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}
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