luet/vendor/github.com/klauspost/compress/zstd/enc_fast.go
Itxaka 4adc0dc9b9
Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
2021-08-11 08:30:55 +02:00

1019 lines
25 KiB
Go

// Copyright 2019+ Klaus Post. All rights reserved.
// License information can be found in the LICENSE file.
// Based on work by Yann Collet, released under BSD License.
package zstd
import (
"fmt"
"math"
"math/bits"
)
const (
tableBits = 15 // Bits used in the table
tableSize = 1 << tableBits // Size of the table
tableShardCnt = 1 << (tableBits - dictShardBits) // Number of shards in the table
tableShardSize = tableSize / tableShardCnt // Size of an individual shard
tableMask = tableSize - 1 // Mask for table indices. Redundant, but can eliminate bounds checks.
maxMatchLength = 131074
)
type tableEntry struct {
val uint32
offset int32
}
type fastEncoder struct {
fastBase
table [tableSize]tableEntry
}
type fastEncoderDict struct {
fastEncoder
dictTable []tableEntry
tableShardDirty [tableShardCnt]bool
allDirty bool
}
// Encode mimmics functionality in zstd_fast.c
func (e *fastEncoder) Encode(blk *blockEnc, src []byte) {
const (
inputMargin = 8
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = e.maxMatchOff
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
for i := range e.table[:] {
v := e.table[i].offset
if v < minOff {
v = 0
} else {
v = v - e.cur + e.maxMatchOff
}
e.table[i].offset = v
}
e.cur = e.maxMatchOff
break
}
s := e.addBlock(src)
blk.size = len(src)
if len(src) < minNonLiteralBlockSize {
blk.extraLits = len(src)
blk.literals = blk.literals[:len(src)]
copy(blk.literals, src)
return
}
// Override src
src = e.hist
sLimit := int32(len(src)) - inputMargin
// stepSize is the number of bytes to skip on every main loop iteration.
// It should be >= 2.
const stepSize = 2
// TEMPLATE
const hashLog = tableBits
// seems global, but would be nice to tweak.
const kSearchStrength = 7
// nextEmit is where in src the next emitLiteral should start from.
nextEmit := s
cv := load6432(src, s)
// Relative offsets
offset1 := int32(blk.recentOffsets[0])
offset2 := int32(blk.recentOffsets[1])
addLiterals := func(s *seq, until int32) {
if until == nextEmit {
return
}
blk.literals = append(blk.literals, src[nextEmit:until]...)
s.litLen = uint32(until - nextEmit)
}
if debug {
println("recent offsets:", blk.recentOffsets)
}
encodeLoop:
for {
// t will contain the match offset when we find one.
// When existing the search loop, we have already checked 4 bytes.
var t int32
// We will not use repeat offsets across blocks.
// By not using them for the first 3 matches
canRepeat := len(blk.sequences) > 2
for {
if debugAsserts && canRepeat && offset1 == 0 {
panic("offset0 was 0")
}
nextHash := hash6(cv, hashLog)
nextHash2 := hash6(cv>>8, hashLog)
candidate := e.table[nextHash]
candidate2 := e.table[nextHash2]
repIndex := s - offset1 + 2
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
var length int32
// length = 4 + e.matchlen(s+6, repIndex+4, src)
{
a := src[s+6:]
b := src[repIndex+4:]
endI := len(a) & (math.MaxInt32 - 7)
length = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + 2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
sMin := s - e.maxMatchOff
if sMin < 0 {
sMin = 0
}
for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 0
seq.offset = 1
if debugSequences {
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, length)
}
break encodeLoop
}
cv = load6432(src, s)
continue
}
coffset0 := s - (candidate.offset - e.cur)
coffset1 := s - (candidate2.offset - e.cur) + 1
if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
// found a regular match
t = candidate.offset - e.cur
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
break
}
if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
// found a regular match
t = candidate2.offset - e.cur
s++
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic("t<0")
}
break
}
s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
}
// A 4-byte match has been found. We'll later see if more than 4 bytes.
offset2 = offset1
offset1 = s - t
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && canRepeat && int(offset1) > len(src) {
panic("invalid offset")
}
// Extend the 4-byte match as long as possible.
//l := e.matchlen(s+4, t+4, src) + 4
var l int32
{
a := src[s+4:]
b := src[t+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Extend backwards
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
s--
t--
l++
}
// Write our sequence.
var seq seq
seq.litLen = uint32(s - nextEmit)
seq.matchLen = uint32(l - zstdMinMatch)
if seq.litLen > 0 {
blk.literals = append(blk.literals, src[nextEmit:s]...)
}
// Don't use repeat offsets
seq.offset = uint32(s-t) + 3
s += l
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
nextEmit = s
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
// Check offset 2
if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
//l := 4 + e.matchlen(s+4, o2+4, src)
var l int32
{
a := src[s+4:]
b := src[o2+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
seq.matchLen = uint32(l) - zstdMinMatch
seq.litLen = 0
// Since litlen is always 0, this is offset 1.
seq.offset = 1
s += l
nextEmit = s
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Swap offset 1 and 2.
offset1, offset2 = offset2, offset1
if s >= sLimit {
break encodeLoop
}
// Prepare next loop.
cv = load6432(src, s)
}
}
if int(nextEmit) < len(src) {
blk.literals = append(blk.literals, src[nextEmit:]...)
blk.extraLits = len(src) - int(nextEmit)
}
blk.recentOffsets[0] = uint32(offset1)
blk.recentOffsets[1] = uint32(offset2)
if debug {
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
}
// EncodeNoHist will encode a block with no history and no following blocks.
// Most notable difference is that src will not be copied for history and
// we do not need to check for max match length.
func (e *fastEncoder) EncodeNoHist(blk *blockEnc, src []byte) {
const (
inputMargin = 8
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if debug {
if len(src) > maxBlockSize {
panic("src too big")
}
}
// Protect against e.cur wraparound.
if e.cur >= bufferReset {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = e.maxMatchOff
}
s := int32(0)
blk.size = len(src)
if len(src) < minNonLiteralBlockSize {
blk.extraLits = len(src)
blk.literals = blk.literals[:len(src)]
copy(blk.literals, src)
return
}
sLimit := int32(len(src)) - inputMargin
// stepSize is the number of bytes to skip on every main loop iteration.
// It should be >= 2.
const stepSize = 2
// TEMPLATE
const hashLog = tableBits
// seems global, but would be nice to tweak.
const kSearchStrength = 8
// nextEmit is where in src the next emitLiteral should start from.
nextEmit := s
cv := load6432(src, s)
// Relative offsets
offset1 := int32(blk.recentOffsets[0])
offset2 := int32(blk.recentOffsets[1])
addLiterals := func(s *seq, until int32) {
if until == nextEmit {
return
}
blk.literals = append(blk.literals, src[nextEmit:until]...)
s.litLen = uint32(until - nextEmit)
}
if debug {
println("recent offsets:", blk.recentOffsets)
}
encodeLoop:
for {
// t will contain the match offset when we find one.
// When existing the search loop, we have already checked 4 bytes.
var t int32
// We will not use repeat offsets across blocks.
// By not using them for the first 3 matches
for {
nextHash := hash6(cv, hashLog)
nextHash2 := hash6(cv>>8, hashLog)
candidate := e.table[nextHash]
candidate2 := e.table[nextHash2]
repIndex := s - offset1 + 2
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
if len(blk.sequences) > 2 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
// length := 4 + e.matchlen(s+6, repIndex+4, src)
// length := 4 + int32(matchLen(src[s+6:], src[repIndex+4:]))
var length int32
{
a := src[s+6:]
b := src[repIndex+4:]
endI := len(a) & (math.MaxInt32 - 7)
length = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + 2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
sMin := s - e.maxMatchOff
if sMin < 0 {
sMin = 0
}
for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 0
seq.offset = 1
if debugSequences {
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, length)
}
break encodeLoop
}
cv = load6432(src, s)
continue
}
coffset0 := s - (candidate.offset - e.cur)
coffset1 := s - (candidate2.offset - e.cur) + 1
if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
// found a regular match
t = candidate.offset - e.cur
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic(fmt.Sprintf("t (%d) < 0, candidate.offset: %d, e.cur: %d, coffset0: %d, e.maxMatchOff: %d", t, candidate.offset, e.cur, coffset0, e.maxMatchOff))
}
break
}
if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
// found a regular match
t = candidate2.offset - e.cur
s++
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic("t<0")
}
break
}
s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
}
// A 4-byte match has been found. We'll later see if more than 4 bytes.
offset2 = offset1
offset1 = s - t
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && t < 0 {
panic(fmt.Sprintf("t (%d) < 0 ", t))
}
// Extend the 4-byte match as long as possible.
//l := e.matchlenNoHist(s+4, t+4, src) + 4
// l := int32(matchLen(src[s+4:], src[t+4:])) + 4
var l int32
{
a := src[s+4:]
b := src[t+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Extend backwards
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for t > tMin && s > nextEmit && src[t-1] == src[s-1] {
s--
t--
l++
}
// Write our sequence.
var seq seq
seq.litLen = uint32(s - nextEmit)
seq.matchLen = uint32(l - zstdMinMatch)
if seq.litLen > 0 {
blk.literals = append(blk.literals, src[nextEmit:s]...)
}
// Don't use repeat offsets
seq.offset = uint32(s-t) + 3
s += l
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
nextEmit = s
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
// Check offset 2
if o2 := s - offset2; len(blk.sequences) > 2 && load3232(src, o2) == uint32(cv) {
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
//l := 4 + e.matchlenNoHist(s+4, o2+4, src)
// l := 4 + int32(matchLen(src[s+4:], src[o2+4:]))
var l int32
{
a := src[s+4:]
b := src[o2+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
seq.matchLen = uint32(l) - zstdMinMatch
seq.litLen = 0
// Since litlen is always 0, this is offset 1.
seq.offset = 1
s += l
nextEmit = s
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Swap offset 1 and 2.
offset1, offset2 = offset2, offset1
if s >= sLimit {
break encodeLoop
}
// Prepare next loop.
cv = load6432(src, s)
}
}
if int(nextEmit) < len(src) {
blk.literals = append(blk.literals, src[nextEmit:]...)
blk.extraLits = len(src) - int(nextEmit)
}
if debug {
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
// We do not store history, so we must offset e.cur to avoid false matches for next user.
if e.cur < bufferReset {
e.cur += int32(len(src))
}
}
// Encode will encode the content, with a dictionary if initialized for it.
func (e *fastEncoderDict) Encode(blk *blockEnc, src []byte) {
const (
inputMargin = 8
minNonLiteralBlockSize = 1 + 1 + inputMargin
)
if e.allDirty || len(src) > 32<<10 {
e.fastEncoder.Encode(blk, src)
e.allDirty = true
return
}
// Protect against e.cur wraparound.
for e.cur >= bufferReset {
if len(e.hist) == 0 {
for i := range e.table[:] {
e.table[i] = tableEntry{}
}
e.cur = e.maxMatchOff
break
}
// Shift down everything in the table that isn't already too far away.
minOff := e.cur + int32(len(e.hist)) - e.maxMatchOff
for i := range e.table[:] {
v := e.table[i].offset
if v < minOff {
v = 0
} else {
v = v - e.cur + e.maxMatchOff
}
e.table[i].offset = v
}
e.cur = e.maxMatchOff
break
}
s := e.addBlock(src)
blk.size = len(src)
if len(src) < minNonLiteralBlockSize {
blk.extraLits = len(src)
blk.literals = blk.literals[:len(src)]
copy(blk.literals, src)
return
}
// Override src
src = e.hist
sLimit := int32(len(src)) - inputMargin
// stepSize is the number of bytes to skip on every main loop iteration.
// It should be >= 2.
const stepSize = 2
// TEMPLATE
const hashLog = tableBits
// seems global, but would be nice to tweak.
const kSearchStrength = 7
// nextEmit is where in src the next emitLiteral should start from.
nextEmit := s
cv := load6432(src, s)
// Relative offsets
offset1 := int32(blk.recentOffsets[0])
offset2 := int32(blk.recentOffsets[1])
addLiterals := func(s *seq, until int32) {
if until == nextEmit {
return
}
blk.literals = append(blk.literals, src[nextEmit:until]...)
s.litLen = uint32(until - nextEmit)
}
if debug {
println("recent offsets:", blk.recentOffsets)
}
encodeLoop:
for {
// t will contain the match offset when we find one.
// When existing the search loop, we have already checked 4 bytes.
var t int32
// We will not use repeat offsets across blocks.
// By not using them for the first 3 matches
canRepeat := len(blk.sequences) > 2
for {
if debugAsserts && canRepeat && offset1 == 0 {
panic("offset0 was 0")
}
nextHash := hash6(cv, hashLog)
nextHash2 := hash6(cv>>8, hashLog)
candidate := e.table[nextHash]
candidate2 := e.table[nextHash2]
repIndex := s - offset1 + 2
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
e.markShardDirty(nextHash)
e.table[nextHash2] = tableEntry{offset: s + e.cur + 1, val: uint32(cv >> 8)}
e.markShardDirty(nextHash2)
if canRepeat && repIndex >= 0 && load3232(src, repIndex) == uint32(cv>>16) {
// Consider history as well.
var seq seq
var length int32
// length = 4 + e.matchlen(s+6, repIndex+4, src)
{
a := src[s+6:]
b := src[repIndex+4:]
endI := len(a) & (math.MaxInt32 - 7)
length = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
length = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
seq.matchLen = uint32(length - zstdMinMatch)
// We might be able to match backwards.
// Extend as long as we can.
start := s + 2
// We end the search early, so we don't risk 0 literals
// and have to do special offset treatment.
startLimit := nextEmit + 1
sMin := s - e.maxMatchOff
if sMin < 0 {
sMin = 0
}
for repIndex > sMin && start > startLimit && src[repIndex-1] == src[start-1] && seq.matchLen < maxMatchLength-zstdMinMatch {
repIndex--
start--
seq.matchLen++
}
addLiterals(&seq, start)
// rep 0
seq.offset = 1
if debugSequences {
println("repeat sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
s += length + 2
nextEmit = s
if s >= sLimit {
if debug {
println("repeat ended", s, length)
}
break encodeLoop
}
cv = load6432(src, s)
continue
}
coffset0 := s - (candidate.offset - e.cur)
coffset1 := s - (candidate2.offset - e.cur) + 1
if coffset0 < e.maxMatchOff && uint32(cv) == candidate.val {
// found a regular match
t = candidate.offset - e.cur
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
break
}
if coffset1 < e.maxMatchOff && uint32(cv>>8) == candidate2.val {
// found a regular match
t = candidate2.offset - e.cur
s++
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && s-t > e.maxMatchOff {
panic("s - t >e.maxMatchOff")
}
if debugAsserts && t < 0 {
panic("t<0")
}
break
}
s += stepSize + ((s - nextEmit) >> (kSearchStrength - 1))
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
}
// A 4-byte match has been found. We'll later see if more than 4 bytes.
offset2 = offset1
offset1 = s - t
if debugAsserts && s <= t {
panic(fmt.Sprintf("s (%d) <= t (%d)", s, t))
}
if debugAsserts && canRepeat && int(offset1) > len(src) {
panic("invalid offset")
}
// Extend the 4-byte match as long as possible.
//l := e.matchlen(s+4, t+4, src) + 4
var l int32
{
a := src[s+4:]
b := src[t+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Extend backwards
tMin := s - e.maxMatchOff
if tMin < 0 {
tMin = 0
}
for t > tMin && s > nextEmit && src[t-1] == src[s-1] && l < maxMatchLength {
s--
t--
l++
}
// Write our sequence.
var seq seq
seq.litLen = uint32(s - nextEmit)
seq.matchLen = uint32(l - zstdMinMatch)
if seq.litLen > 0 {
blk.literals = append(blk.literals, src[nextEmit:s]...)
}
// Don't use repeat offsets
seq.offset = uint32(s-t) + 3
s += l
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
nextEmit = s
if s >= sLimit {
break encodeLoop
}
cv = load6432(src, s)
// Check offset 2
if o2 := s - offset2; canRepeat && load3232(src, o2) == uint32(cv) {
// We have at least 4 byte match.
// No need to check backwards. We come straight from a match
//l := 4 + e.matchlen(s+4, o2+4, src)
var l int32
{
a := src[s+4:]
b := src[o2+4:]
endI := len(a) & (math.MaxInt32 - 7)
l = int32(endI) + 4
for i := 0; i < endI; i += 8 {
if diff := load64(a, i) ^ load64(b, i); diff != 0 {
l = int32(i+bits.TrailingZeros64(diff)>>3) + 4
break
}
}
}
// Store this, since we have it.
nextHash := hash6(cv, hashLog)
e.table[nextHash] = tableEntry{offset: s + e.cur, val: uint32(cv)}
e.markShardDirty(nextHash)
seq.matchLen = uint32(l) - zstdMinMatch
seq.litLen = 0
// Since litlen is always 0, this is offset 1.
seq.offset = 1
s += l
nextEmit = s
if debugSequences {
println("sequence", seq, "next s:", s)
}
blk.sequences = append(blk.sequences, seq)
// Swap offset 1 and 2.
offset1, offset2 = offset2, offset1
if s >= sLimit {
break encodeLoop
}
// Prepare next loop.
cv = load6432(src, s)
}
}
if int(nextEmit) < len(src) {
blk.literals = append(blk.literals, src[nextEmit:]...)
blk.extraLits = len(src) - int(nextEmit)
}
blk.recentOffsets[0] = uint32(offset1)
blk.recentOffsets[1] = uint32(offset2)
if debug {
println("returning, recent offsets:", blk.recentOffsets, "extra literals:", blk.extraLits)
}
}
// ResetDict will reset and set a dictionary if not nil
func (e *fastEncoder) Reset(d *dict, singleBlock bool) {
e.resetBase(d, singleBlock)
if d != nil {
panic("fastEncoder: Reset with dict")
}
}
// ResetDict will reset and set a dictionary if not nil
func (e *fastEncoderDict) Reset(d *dict, singleBlock bool) {
e.resetBase(d, singleBlock)
if d == nil {
return
}
// Init or copy dict table
if len(e.dictTable) != len(e.table) || d.id != e.lastDictID {
if len(e.dictTable) != len(e.table) {
e.dictTable = make([]tableEntry, len(e.table))
}
if true {
end := e.maxMatchOff + int32(len(d.content)) - 8
for i := e.maxMatchOff; i < end; i += 3 {
const hashLog = tableBits
cv := load6432(d.content, i-e.maxMatchOff)
nextHash := hash6(cv, hashLog) // 0 -> 5
nextHash1 := hash6(cv>>8, hashLog) // 1 -> 6
nextHash2 := hash6(cv>>16, hashLog) // 2 -> 7
e.dictTable[nextHash] = tableEntry{
val: uint32(cv),
offset: i,
}
e.dictTable[nextHash1] = tableEntry{
val: uint32(cv >> 8),
offset: i + 1,
}
e.dictTable[nextHash2] = tableEntry{
val: uint32(cv >> 16),
offset: i + 2,
}
}
}
e.lastDictID = d.id
e.allDirty = true
}
e.cur = e.maxMatchOff
dirtyShardCnt := 0
if !e.allDirty {
for i := range e.tableShardDirty {
if e.tableShardDirty[i] {
dirtyShardCnt++
}
}
}
const shardCnt = tableShardCnt
const shardSize = tableShardSize
if e.allDirty || dirtyShardCnt > shardCnt*4/6 {
copy(e.table[:], e.dictTable)
for i := range e.tableShardDirty {
e.tableShardDirty[i] = false
}
e.allDirty = false
return
}
for i := range e.tableShardDirty {
if !e.tableShardDirty[i] {
continue
}
copy(e.table[i*shardSize:(i+1)*shardSize], e.dictTable[i*shardSize:(i+1)*shardSize])
e.tableShardDirty[i] = false
}
e.allDirty = false
}
func (e *fastEncoderDict) markAllShardsDirty() {
e.allDirty = true
}
func (e *fastEncoderDict) markShardDirty(entryNum uint32) {
e.tableShardDirty[entryNum/tableShardSize] = true
}