mirror of
https://github.com/mudler/luet.git
synced 2025-07-13 07:04:19 +00:00
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
147 lines
4.2 KiB
Go
147 lines
4.2 KiB
Go
// Package zstd provides decompression of zstandard files.
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//
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// For advanced usage and examples, go to the README: https://github.com/klauspost/compress/tree/master/zstd#zstd
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package zstd
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import (
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"bytes"
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"encoding/binary"
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"errors"
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"log"
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"math"
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"math/bits"
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)
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// enable debug printing
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const debug = false
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// Enable extra assertions.
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const debugAsserts = debug || false
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// print sequence details
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const debugSequences = false
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// print detailed matching information
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const debugMatches = false
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// force encoder to use predefined tables.
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const forcePreDef = false
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// zstdMinMatch is the minimum zstd match length.
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const zstdMinMatch = 3
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// Reset the buffer offset when reaching this.
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const bufferReset = math.MaxInt32 - MaxWindowSize
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var (
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// ErrReservedBlockType is returned when a reserved block type is found.
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// Typically this indicates wrong or corrupted input.
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ErrReservedBlockType = errors.New("invalid input: reserved block type encountered")
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// ErrCompressedSizeTooBig is returned when a block is bigger than allowed.
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// Typically this indicates wrong or corrupted input.
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ErrCompressedSizeTooBig = errors.New("invalid input: compressed size too big")
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// ErrBlockTooSmall is returned when a block is too small to be decoded.
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// Typically returned on invalid input.
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ErrBlockTooSmall = errors.New("block too small")
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// ErrMagicMismatch is returned when a "magic" number isn't what is expected.
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// Typically this indicates wrong or corrupted input.
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ErrMagicMismatch = errors.New("invalid input: magic number mismatch")
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// ErrWindowSizeExceeded is returned when a reference exceeds the valid window size.
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// Typically this indicates wrong or corrupted input.
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ErrWindowSizeExceeded = errors.New("window size exceeded")
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// ErrWindowSizeTooSmall is returned when no window size is specified.
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// Typically this indicates wrong or corrupted input.
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ErrWindowSizeTooSmall = errors.New("invalid input: window size was too small")
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// ErrDecoderSizeExceeded is returned if decompressed size exceeds the configured limit.
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ErrDecoderSizeExceeded = errors.New("decompressed size exceeds configured limit")
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// ErrUnknownDictionary is returned if the dictionary ID is unknown.
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// For the time being dictionaries are not supported.
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ErrUnknownDictionary = errors.New("unknown dictionary")
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// ErrFrameSizeExceeded is returned if the stated frame size is exceeded.
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// This is only returned if SingleSegment is specified on the frame.
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ErrFrameSizeExceeded = errors.New("frame size exceeded")
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// ErrCRCMismatch is returned if CRC mismatches.
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ErrCRCMismatch = errors.New("CRC check failed")
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// ErrDecoderClosed will be returned if the Decoder was used after
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// Close has been called.
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ErrDecoderClosed = errors.New("decoder used after Close")
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// ErrDecoderNilInput is returned when a nil Reader was provided
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// and an operation other than Reset/DecodeAll/Close was attempted.
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ErrDecoderNilInput = errors.New("nil input provided as reader")
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)
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func println(a ...interface{}) {
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if debug {
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log.Println(a...)
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}
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}
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func printf(format string, a ...interface{}) {
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if debug {
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log.Printf(format, a...)
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}
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}
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// matchLenFast does matching, but will not match the last up to 7 bytes.
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func matchLenFast(a, b []byte) int {
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endI := len(a) & (math.MaxInt32 - 7)
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for i := 0; i < endI; i += 8 {
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if diff := load64(a, i) ^ load64(b, i); diff != 0 {
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return i + bits.TrailingZeros64(diff)>>3
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}
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}
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return endI
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}
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// matchLen returns the maximum length.
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// a must be the shortest of the two.
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// The function also returns whether all bytes matched.
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func matchLen(a, b []byte) int {
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b = b[:len(a)]
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for i := 0; i < len(a)-7; i += 8 {
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if diff := load64(a, i) ^ load64(b, i); diff != 0 {
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return i + (bits.TrailingZeros64(diff) >> 3)
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}
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}
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checked := (len(a) >> 3) << 3
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a = a[checked:]
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b = b[checked:]
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for i := range a {
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if a[i] != b[i] {
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return i + checked
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}
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}
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return len(a) + checked
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}
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func load3232(b []byte, i int32) uint32 {
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return binary.LittleEndian.Uint32(b[i:])
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}
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func load6432(b []byte, i int32) uint64 {
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return binary.LittleEndian.Uint64(b[i:])
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}
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func load64(b []byte, i int) uint64 {
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return binary.LittleEndian.Uint64(b[i:])
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}
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type byter interface {
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Bytes() []byte
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Len() int
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}
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var _ byter = &bytes.Buffer{}
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