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Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
74 lines
2.6 KiB
Go
74 lines
2.6 KiB
Go
// +build windows
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package winio
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import (
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"os"
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"runtime"
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"unsafe"
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"golang.org/x/sys/windows"
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)
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// FileBasicInfo contains file access time and file attributes information.
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type FileBasicInfo struct {
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CreationTime, LastAccessTime, LastWriteTime, ChangeTime windows.Filetime
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FileAttributes uint32
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pad uint32 // padding
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}
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// GetFileBasicInfo retrieves times and attributes for a file.
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func GetFileBasicInfo(f *os.File) (*FileBasicInfo, error) {
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bi := &FileBasicInfo{}
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if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()), windows.FileBasicInfo, (*byte)(unsafe.Pointer(bi)), uint32(unsafe.Sizeof(*bi))); err != nil {
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return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
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}
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runtime.KeepAlive(f)
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return bi, nil
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}
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// SetFileBasicInfo sets times and attributes for a file.
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func SetFileBasicInfo(f *os.File, bi *FileBasicInfo) error {
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if err := windows.SetFileInformationByHandle(windows.Handle(f.Fd()), windows.FileBasicInfo, (*byte)(unsafe.Pointer(bi)), uint32(unsafe.Sizeof(*bi))); err != nil {
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return &os.PathError{Op: "SetFileInformationByHandle", Path: f.Name(), Err: err}
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}
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runtime.KeepAlive(f)
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return nil
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}
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// FileStandardInfo contains extended information for the file.
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// FILE_STANDARD_INFO in WinBase.h
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// https://docs.microsoft.com/en-us/windows/win32/api/winbase/ns-winbase-file_standard_info
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type FileStandardInfo struct {
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AllocationSize, EndOfFile int64
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NumberOfLinks uint32
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DeletePending, Directory bool
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}
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// GetFileStandardInfo retrieves ended information for the file.
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func GetFileStandardInfo(f *os.File) (*FileStandardInfo, error) {
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si := &FileStandardInfo{}
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if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()), windows.FileStandardInfo, (*byte)(unsafe.Pointer(si)), uint32(unsafe.Sizeof(*si))); err != nil {
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return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
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}
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runtime.KeepAlive(f)
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return si, nil
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}
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// FileIDInfo contains the volume serial number and file ID for a file. This pair should be
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// unique on a system.
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type FileIDInfo struct {
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VolumeSerialNumber uint64
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FileID [16]byte
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}
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// GetFileID retrieves the unique (volume, file ID) pair for a file.
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func GetFileID(f *os.File) (*FileIDInfo, error) {
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fileID := &FileIDInfo{}
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if err := windows.GetFileInformationByHandleEx(windows.Handle(f.Fd()), windows.FileIdInfo, (*byte)(unsafe.Pointer(fileID)), uint32(unsafe.Sizeof(*fileID))); err != nil {
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return nil, &os.PathError{Op: "GetFileInformationByHandleEx", Path: f.Name(), Err: err}
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}
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runtime.KeepAlive(f)
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return fileID, nil
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}
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