luet/vendor/github.com/asdine/storm/codec/codec.go
Ettore Di Giacinto 9d0dc601b7
Update vendor/
2019-10-31 12:38:58 +01:00

12 lines
375 B
Go

// Package codec contains sub-packages with different codecs that can be used
// to encode and decode entities in Storm.
package codec
// MarshalUnmarshaler represents a codec used to marshal and unmarshal entities.
type MarshalUnmarshaler interface {
Marshal(v interface{}) ([]byte, error)
Unmarshal(b []byte, v interface{}) error
// name of this codec
Name() string
}