luet/vendor/github.com/huandu/xstrings/translate.go
Itxaka 4adc0dc9b9
Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
2021-08-11 08:30:55 +02:00

547 lines
12 KiB
Go

// Copyright 2015 Huan Du. All rights reserved.
// Licensed under the MIT license that can be found in the LICENSE file.
package xstrings
import (
"unicode"
"unicode/utf8"
)
type runeRangeMap struct {
FromLo rune // Lower bound of range map.
FromHi rune // An inclusive higher bound of range map.
ToLo rune
ToHi rune
}
type runeDict struct {
Dict [unicode.MaxASCII + 1]rune
}
type runeMap map[rune]rune
// Translator can translate string with pre-compiled from and to patterns.
// If a from/to pattern pair needs to be used more than once, it's recommended
// to create a Translator and reuse it.
type Translator struct {
quickDict *runeDict // A quick dictionary to look up rune by index. Only available for latin runes.
runeMap runeMap // Rune map for translation.
ranges []*runeRangeMap // Ranges of runes.
mappedRune rune // If mappedRune >= 0, all matched runes are translated to the mappedRune.
reverted bool // If to pattern is empty, all matched characters will be deleted.
hasPattern bool
}
// NewTranslator creates new Translator through a from/to pattern pair.
func NewTranslator(from, to string) *Translator {
tr := &Translator{}
if from == "" {
return tr
}
reverted := from[0] == '^'
deletion := len(to) == 0
if reverted {
from = from[1:]
}
var fromStart, fromEnd, fromRangeStep rune
var toStart, toEnd, toRangeStep rune
var fromRangeSize, toRangeSize rune
var singleRunes []rune
// Update the to rune range.
updateRange := func() {
// No more rune to read in the to rune pattern.
if toEnd == utf8.RuneError {
return
}
if toRangeStep == 0 {
to, toStart, toEnd, toRangeStep = nextRuneRange(to, toEnd)
return
}
// Current range is not empty. Consume 1 rune from start.
if toStart != toEnd {
toStart += toRangeStep
return
}
// No more rune. Repeat the last rune.
if to == "" {
toEnd = utf8.RuneError
return
}
// Both start and end are used. Read two more runes from the to pattern.
to, toStart, toEnd, toRangeStep = nextRuneRange(to, utf8.RuneError)
}
if deletion {
toStart = utf8.RuneError
toEnd = utf8.RuneError
} else {
// If from pattern is reverted, only the last rune in the to pattern will be used.
if reverted {
var size int
for len(to) > 0 {
toStart, size = utf8.DecodeRuneInString(to)
to = to[size:]
}
toEnd = utf8.RuneError
} else {
to, toStart, toEnd, toRangeStep = nextRuneRange(to, utf8.RuneError)
}
}
fromEnd = utf8.RuneError
for len(from) > 0 {
from, fromStart, fromEnd, fromRangeStep = nextRuneRange(from, fromEnd)
// fromStart is a single character. Just map it with a rune in the to pattern.
if fromRangeStep == 0 {
singleRunes = tr.addRune(fromStart, toStart, singleRunes)
updateRange()
continue
}
for toEnd != utf8.RuneError && fromStart != fromEnd {
// If mapped rune is a single character instead of a range, simply shift first
// rune in the range.
if toRangeStep == 0 {
singleRunes = tr.addRune(fromStart, toStart, singleRunes)
updateRange()
fromStart += fromRangeStep
continue
}
fromRangeSize = (fromEnd - fromStart) * fromRangeStep
toRangeSize = (toEnd - toStart) * toRangeStep
// Not enough runes in the to pattern. Need to read more.
if fromRangeSize > toRangeSize {
fromStart, toStart = tr.addRuneRange(fromStart, fromStart+toRangeSize*fromRangeStep, toStart, toEnd, singleRunes)
fromStart += fromRangeStep
updateRange()
// Edge case: If fromRangeSize == toRangeSize + 1, the last fromStart value needs be considered
// as a single rune.
if fromStart == fromEnd {
singleRunes = tr.addRune(fromStart, toStart, singleRunes)
updateRange()
}
continue
}
fromStart, toStart = tr.addRuneRange(fromStart, fromEnd, toStart, toStart+fromRangeSize*toRangeStep, singleRunes)
updateRange()
break
}
if fromStart == fromEnd {
fromEnd = utf8.RuneError
continue
}
_, toStart = tr.addRuneRange(fromStart, fromEnd, toStart, toStart, singleRunes)
fromEnd = utf8.RuneError
}
if fromEnd != utf8.RuneError {
tr.addRune(fromEnd, toStart, singleRunes)
}
tr.reverted = reverted
tr.mappedRune = -1
tr.hasPattern = true
// Translate RuneError only if in deletion or reverted mode.
if deletion || reverted {
tr.mappedRune = toStart
}
return tr
}
func (tr *Translator) addRune(from, to rune, singleRunes []rune) []rune {
if from <= unicode.MaxASCII {
if tr.quickDict == nil {
tr.quickDict = &runeDict{}
}
tr.quickDict.Dict[from] = to
} else {
if tr.runeMap == nil {
tr.runeMap = make(runeMap)
}
tr.runeMap[from] = to
}
singleRunes = append(singleRunes, from)
return singleRunes
}
func (tr *Translator) addRuneRange(fromLo, fromHi, toLo, toHi rune, singleRunes []rune) (rune, rune) {
var r rune
var rrm *runeRangeMap
if fromLo < fromHi {
rrm = &runeRangeMap{
FromLo: fromLo,
FromHi: fromHi,
ToLo: toLo,
ToHi: toHi,
}
} else {
rrm = &runeRangeMap{
FromLo: fromHi,
FromHi: fromLo,
ToLo: toHi,
ToHi: toLo,
}
}
// If there is any single rune conflicts with this rune range, clear single rune record.
for _, r = range singleRunes {
if rrm.FromLo <= r && r <= rrm.FromHi {
if r <= unicode.MaxASCII {
tr.quickDict.Dict[r] = 0
} else {
delete(tr.runeMap, r)
}
}
}
tr.ranges = append(tr.ranges, rrm)
return fromHi, toHi
}
func nextRuneRange(str string, last rune) (remaining string, start, end rune, rangeStep rune) {
var r rune
var size int
remaining = str
escaping := false
isRange := false
for len(remaining) > 0 {
r, size = utf8.DecodeRuneInString(remaining)
remaining = remaining[size:]
// Parse special characters.
if !escaping {
if r == '\\' {
escaping = true
continue
}
if r == '-' {
// Ignore slash at beginning of string.
if last == utf8.RuneError {
continue
}
start = last
isRange = true
continue
}
}
escaping = false
if last != utf8.RuneError {
// This is a range which start and end are the same.
// Considier it as a normal character.
if isRange && last == r {
isRange = false
continue
}
start = last
end = r
if isRange {
if start < end {
rangeStep = 1
} else {
rangeStep = -1
}
}
return
}
last = r
}
start = last
end = utf8.RuneError
return
}
// Translate str with a from/to pattern pair.
//
// See comment in Translate function for usage and samples.
func (tr *Translator) Translate(str string) string {
if !tr.hasPattern || str == "" {
return str
}
var r rune
var size int
var needTr bool
orig := str
var output *stringBuilder
for len(str) > 0 {
r, size = utf8.DecodeRuneInString(str)
r, needTr = tr.TranslateRune(r)
if needTr && output == nil {
output = allocBuffer(orig, str)
}
if r != utf8.RuneError && output != nil {
output.WriteRune(r)
}
str = str[size:]
}
// No character is translated.
if output == nil {
return orig
}
return output.String()
}
// TranslateRune return translated rune and true if r matches the from pattern.
// If r doesn't match the pattern, original r is returned and translated is false.
func (tr *Translator) TranslateRune(r rune) (result rune, translated bool) {
switch {
case tr.quickDict != nil:
if r <= unicode.MaxASCII {
result = tr.quickDict.Dict[r]
if result != 0 {
translated = true
if tr.mappedRune >= 0 {
result = tr.mappedRune
}
break
}
}
fallthrough
case tr.runeMap != nil:
var ok bool
if result, ok = tr.runeMap[r]; ok {
translated = true
if tr.mappedRune >= 0 {
result = tr.mappedRune
}
break
}
fallthrough
default:
var rrm *runeRangeMap
ranges := tr.ranges
for i := len(ranges) - 1; i >= 0; i-- {
rrm = ranges[i]
if rrm.FromLo <= r && r <= rrm.FromHi {
translated = true
if tr.mappedRune >= 0 {
result = tr.mappedRune
break
}
if rrm.ToLo < rrm.ToHi {
result = rrm.ToLo + r - rrm.FromLo
} else if rrm.ToLo > rrm.ToHi {
// ToHi can be smaller than ToLo if range is from higher to lower.
result = rrm.ToLo - r + rrm.FromLo
} else {
result = rrm.ToLo
}
break
}
}
}
if tr.reverted {
if !translated {
result = tr.mappedRune
}
translated = !translated
}
if !translated {
result = r
}
return
}
// HasPattern returns true if Translator has one pattern at least.
func (tr *Translator) HasPattern() bool {
return tr.hasPattern
}
// Translate str with the characters defined in from replaced by characters defined in to.
//
// From and to are patterns representing a set of characters. Pattern is defined as following.
//
// * Special characters
// * '-' means a range of runes, e.g.
// * "a-z" means all characters from 'a' to 'z' inclusive;
// * "z-a" means all characters from 'z' to 'a' inclusive.
// * '^' as first character means a set of all runes excepted listed, e.g.
// * "^a-z" means all characters except 'a' to 'z' inclusive.
// * '\' escapes special characters.
// * Normal character represents itself, e.g. "abc" is a set including 'a', 'b' and 'c'.
//
// Translate will try to find a 1:1 mapping from from to to.
// If to is smaller than from, last rune in to will be used to map "out of range" characters in from.
//
// Note that '^' only works in the from pattern. It will be considered as a normal character in the to pattern.
//
// If the to pattern is an empty string, Translate works exactly the same as Delete.
//
// Samples:
// Translate("hello", "aeiou", "12345") => "h2ll4"
// Translate("hello", "a-z", "A-Z") => "HELLO"
// Translate("hello", "z-a", "a-z") => "svool"
// Translate("hello", "aeiou", "*") => "h*ll*"
// Translate("hello", "^l", "*") => "**ll*"
// Translate("hello ^ world", `\^lo`, "*") => "he*** * w*r*d"
func Translate(str, from, to string) string {
tr := NewTranslator(from, to)
return tr.Translate(str)
}
// Delete runes in str matching the pattern.
// Pattern is defined in Translate function.
//
// Samples:
// Delete("hello", "aeiou") => "hll"
// Delete("hello", "a-k") => "llo"
// Delete("hello", "^a-k") => "he"
func Delete(str, pattern string) string {
tr := NewTranslator(pattern, "")
return tr.Translate(str)
}
// Count how many runes in str match the pattern.
// Pattern is defined in Translate function.
//
// Samples:
// Count("hello", "aeiou") => 3
// Count("hello", "a-k") => 3
// Count("hello", "^a-k") => 2
func Count(str, pattern string) int {
if pattern == "" || str == "" {
return 0
}
var r rune
var size int
var matched bool
tr := NewTranslator(pattern, "")
cnt := 0
for len(str) > 0 {
r, size = utf8.DecodeRuneInString(str)
str = str[size:]
if _, matched = tr.TranslateRune(r); matched {
cnt++
}
}
return cnt
}
// Squeeze deletes adjacent repeated runes in str.
// If pattern is not empty, only runes matching the pattern will be squeezed.
//
// Samples:
// Squeeze("hello", "") => "helo"
// Squeeze("hello", "m-z") => "hello"
// Squeeze("hello world", " ") => "hello world"
func Squeeze(str, pattern string) string {
var last, r rune
var size int
var skipSqueeze, matched bool
var tr *Translator
var output *stringBuilder
orig := str
last = -1
if len(pattern) > 0 {
tr = NewTranslator(pattern, "")
}
for len(str) > 0 {
r, size = utf8.DecodeRuneInString(str)
// Need to squeeze the str.
if last == r && !skipSqueeze {
if tr != nil {
if _, matched = tr.TranslateRune(r); !matched {
skipSqueeze = true
}
}
if output == nil {
output = allocBuffer(orig, str)
}
if skipSqueeze {
output.WriteRune(r)
}
} else {
if output != nil {
output.WriteRune(r)
}
last = r
skipSqueeze = false
}
str = str[size:]
}
if output == nil {
return orig
}
return output.String()
}