mirror of
https://github.com/mudler/luet.git
synced 2025-06-26 23:39:55 +00:00
Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
180 lines
4.4 KiB
Go
180 lines
4.4 KiB
Go
package flate
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import "fmt"
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// fastGen maintains the table for matches,
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// and the previous byte block for level 2.
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// This is the generic implementation.
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type fastEncL1 struct {
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fastGen
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table [tableSize]tableEntry
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}
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// EncodeL1 uses a similar algorithm to level 1
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func (e *fastEncL1) Encode(dst *tokens, src []byte) {
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const (
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inputMargin = 12 - 1
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minNonLiteralBlockSize = 1 + 1 + inputMargin
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)
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if debugDeflate && e.cur < 0 {
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panic(fmt.Sprint("e.cur < 0: ", e.cur))
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}
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// Protect against e.cur wraparound.
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for e.cur >= bufferReset {
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if len(e.hist) == 0 {
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for i := range e.table[:] {
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e.table[i] = tableEntry{}
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}
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e.cur = maxMatchOffset
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break
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}
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// Shift down everything in the table that isn't already too far away.
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minOff := e.cur + int32(len(e.hist)) - maxMatchOffset
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for i := range e.table[:] {
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v := e.table[i].offset
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if v <= minOff {
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v = 0
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} else {
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v = v - e.cur + maxMatchOffset
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}
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e.table[i].offset = v
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}
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e.cur = maxMatchOffset
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}
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s := e.addBlock(src)
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// This check isn't in the Snappy implementation, but there, the caller
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// instead of the callee handles this case.
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if len(src) < minNonLiteralBlockSize {
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// We do not fill the token table.
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// This will be picked up by caller.
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dst.n = uint16(len(src))
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return
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}
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// Override src
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src = e.hist
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nextEmit := s
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// sLimit is when to stop looking for offset/length copies. The inputMargin
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// lets us use a fast path for emitLiteral in the main loop, while we are
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// looking for copies.
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sLimit := int32(len(src) - inputMargin)
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// nextEmit is where in src the next emitLiteral should start from.
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cv := load3232(src, s)
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for {
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const skipLog = 5
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const doEvery = 2
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nextS := s
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var candidate tableEntry
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for {
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nextHash := hash(cv)
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candidate = e.table[nextHash]
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nextS = s + doEvery + (s-nextEmit)>>skipLog
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if nextS > sLimit {
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goto emitRemainder
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}
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now := load6432(src, nextS)
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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nextHash = hash(uint32(now))
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offset := s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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e.table[nextHash] = tableEntry{offset: nextS + e.cur}
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break
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}
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// Do one right away...
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cv = uint32(now)
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s = nextS
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nextS++
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candidate = e.table[nextHash]
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now >>= 8
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e.table[nextHash] = tableEntry{offset: s + e.cur}
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offset = s - (candidate.offset - e.cur)
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if offset < maxMatchOffset && cv == load3232(src, candidate.offset-e.cur) {
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e.table[nextHash] = tableEntry{offset: nextS + e.cur}
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break
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}
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cv = uint32(now)
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s = nextS
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}
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// A 4-byte match has been found. We'll later see if more than 4 bytes
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// match. But, prior to the match, src[nextEmit:s] are unmatched. Emit
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// them as literal bytes.
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for {
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// Invariant: we have a 4-byte match at s, and no need to emit any
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// literal bytes prior to s.
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// Extend the 4-byte match as long as possible.
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t := candidate.offset - e.cur
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l := e.matchlenLong(s+4, t+4, src) + 4
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// Extend backwards
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for t > 0 && s > nextEmit && src[t-1] == src[s-1] {
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s--
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t--
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l++
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}
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if nextEmit < s {
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emitLiteral(dst, src[nextEmit:s])
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}
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// Save the match found
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dst.AddMatchLong(l, uint32(s-t-baseMatchOffset))
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s += l
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nextEmit = s
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if nextS >= s {
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s = nextS + 1
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}
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if s >= sLimit {
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// Index first pair after match end.
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if int(s+l+4) < len(src) {
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cv := load3232(src, s)
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e.table[hash(cv)] = tableEntry{offset: s + e.cur}
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}
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goto emitRemainder
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}
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// We could immediately start working at s now, but to improve
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// compression we first update the hash table at s-2 and at s. If
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// another emitCopy is not our next move, also calculate nextHash
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// at s+1. At least on GOARCH=amd64, these three hash calculations
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// are faster as one load64 call (with some shifts) instead of
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// three load32 calls.
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x := load6432(src, s-2)
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o := e.cur + s - 2
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prevHash := hash(uint32(x))
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e.table[prevHash] = tableEntry{offset: o}
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x >>= 16
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currHash := hash(uint32(x))
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candidate = e.table[currHash]
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e.table[currHash] = tableEntry{offset: o + 2}
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offset := s - (candidate.offset - e.cur)
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if offset > maxMatchOffset || uint32(x) != load3232(src, candidate.offset-e.cur) {
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cv = uint32(x >> 8)
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s++
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break
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}
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}
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}
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emitRemainder:
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if int(nextEmit) < len(src) {
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// If nothing was added, don't encode literals.
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if dst.n == 0 {
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return
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}
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emitLiteral(dst, src[nextEmit:])
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}
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}
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