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https://github.com/mudler/luet.git
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Instead of using gox on one side and an action to release, we can merge them together with goreleaser which will build for extra targets (arm, mips if needed in the future) and it also takes care of creating checksums, a source archive, and a changelog and creating a release with all the artifacts. All binaries should respect the old naming convention, so any scripts out there should still work. Signed-off-by: Itxaka <igarcia@suse.com>
72 lines
1.4 KiB
Go
72 lines
1.4 KiB
Go
package toml
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// PubTOMLValue wrapping tomlValue in order to access all properties from outside.
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type PubTOMLValue = tomlValue
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func (ptv *PubTOMLValue) Value() interface{} {
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return ptv.value
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}
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func (ptv *PubTOMLValue) Comment() string {
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return ptv.comment
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}
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func (ptv *PubTOMLValue) Commented() bool {
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return ptv.commented
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}
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func (ptv *PubTOMLValue) Multiline() bool {
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return ptv.multiline
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}
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func (ptv *PubTOMLValue) Position() Position {
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return ptv.position
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}
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func (ptv *PubTOMLValue) SetValue(v interface{}) {
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ptv.value = v
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}
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func (ptv *PubTOMLValue) SetComment(s string) {
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ptv.comment = s
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}
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func (ptv *PubTOMLValue) SetCommented(c bool) {
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ptv.commented = c
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}
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func (ptv *PubTOMLValue) SetMultiline(m bool) {
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ptv.multiline = m
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}
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func (ptv *PubTOMLValue) SetPosition(p Position) {
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ptv.position = p
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}
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// PubTree wrapping Tree in order to access all properties from outside.
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type PubTree = Tree
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func (pt *PubTree) Values() map[string]interface{} {
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return pt.values
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}
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func (pt *PubTree) Comment() string {
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return pt.comment
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}
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func (pt *PubTree) Commented() bool {
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return pt.commented
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}
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func (pt *PubTree) Inline() bool {
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return pt.inline
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}
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func (pt *PubTree) SetValues(v map[string]interface{}) {
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pt.values = v
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}
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func (pt *PubTree) SetComment(c string) {
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pt.comment = c
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}
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func (pt *PubTree) SetCommented(c bool) {
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pt.commented = c
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}
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func (pt *PubTree) SetInline(i bool) {
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pt.inline = i
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}
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