luet/vendor/github.com/spf13/afero/unionFile.go
Itxaka 4adc0dc9b9
Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
2021-08-11 08:30:55 +02:00

318 lines
6.5 KiB
Go

package afero
import (
"io"
"os"
"path/filepath"
"syscall"
)
// The UnionFile implements the afero.File interface and will be returned
// when reading a directory present at least in the overlay or opening a file
// for writing.
//
// The calls to
// Readdir() and Readdirnames() merge the file os.FileInfo / names from the
// base and the overlay - for files present in both layers, only those
// from the overlay will be used.
//
// When opening files for writing (Create() / OpenFile() with the right flags)
// the operations will be done in both layers, starting with the overlay. A
// successful read in the overlay will move the cursor position in the base layer
// by the number of bytes read.
type UnionFile struct {
Base File
Layer File
Merger DirsMerger
off int
files []os.FileInfo
}
func (f *UnionFile) Close() error {
// first close base, so we have a newer timestamp in the overlay. If we'd close
// the overlay first, we'd get a cacheStale the next time we access this file
// -> cache would be useless ;-)
if f.Base != nil {
f.Base.Close()
}
if f.Layer != nil {
return f.Layer.Close()
}
return BADFD
}
func (f *UnionFile) Read(s []byte) (int, error) {
if f.Layer != nil {
n, err := f.Layer.Read(s)
if (err == nil || err == io.EOF) && f.Base != nil {
// advance the file position also in the base file, the next
// call may be a write at this position (or a seek with SEEK_CUR)
if _, seekErr := f.Base.Seek(int64(n), os.SEEK_CUR); seekErr != nil {
// only overwrite err in case the seek fails: we need to
// report an eventual io.EOF to the caller
err = seekErr
}
}
return n, err
}
if f.Base != nil {
return f.Base.Read(s)
}
return 0, BADFD
}
func (f *UnionFile) ReadAt(s []byte, o int64) (int, error) {
if f.Layer != nil {
n, err := f.Layer.ReadAt(s, o)
if (err == nil || err == io.EOF) && f.Base != nil {
_, err = f.Base.Seek(o+int64(n), os.SEEK_SET)
}
return n, err
}
if f.Base != nil {
return f.Base.ReadAt(s, o)
}
return 0, BADFD
}
func (f *UnionFile) Seek(o int64, w int) (pos int64, err error) {
if f.Layer != nil {
pos, err = f.Layer.Seek(o, w)
if (err == nil || err == io.EOF) && f.Base != nil {
_, err = f.Base.Seek(o, w)
}
return pos, err
}
if f.Base != nil {
return f.Base.Seek(o, w)
}
return 0, BADFD
}
func (f *UnionFile) Write(s []byte) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.Write(s)
if err == nil && f.Base != nil { // hmm, do we have fixed size files where a write may hit the EOF mark?
_, err = f.Base.Write(s)
}
return n, err
}
if f.Base != nil {
return f.Base.Write(s)
}
return 0, BADFD
}
func (f *UnionFile) WriteAt(s []byte, o int64) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.WriteAt(s, o)
if err == nil && f.Base != nil {
_, err = f.Base.WriteAt(s, o)
}
return n, err
}
if f.Base != nil {
return f.Base.WriteAt(s, o)
}
return 0, BADFD
}
func (f *UnionFile) Name() string {
if f.Layer != nil {
return f.Layer.Name()
}
return f.Base.Name()
}
// DirsMerger is how UnionFile weaves two directories together.
// It takes the FileInfo slices from the layer and the base and returns a
// single view.
type DirsMerger func(lofi, bofi []os.FileInfo) ([]os.FileInfo, error)
var defaultUnionMergeDirsFn = func(lofi, bofi []os.FileInfo) ([]os.FileInfo, error) {
var files = make(map[string]os.FileInfo)
for _, fi := range lofi {
files[fi.Name()] = fi
}
for _, fi := range bofi {
if _, exists := files[fi.Name()]; !exists {
files[fi.Name()] = fi
}
}
rfi := make([]os.FileInfo, len(files))
i := 0
for _, fi := range files {
rfi[i] = fi
i++
}
return rfi, nil
}
// Readdir will weave the two directories together and
// return a single view of the overlayed directories.
// At the end of the directory view, the error is io.EOF if c > 0.
func (f *UnionFile) Readdir(c int) (ofi []os.FileInfo, err error) {
var merge DirsMerger = f.Merger
if merge == nil {
merge = defaultUnionMergeDirsFn
}
if f.off == 0 {
var lfi []os.FileInfo
if f.Layer != nil {
lfi, err = f.Layer.Readdir(-1)
if err != nil {
return nil, err
}
}
var bfi []os.FileInfo
if f.Base != nil {
bfi, err = f.Base.Readdir(-1)
if err != nil {
return nil, err
}
}
merged, err := merge(lfi, bfi)
if err != nil {
return nil, err
}
f.files = append(f.files, merged...)
}
files := f.files[f.off:]
if c <= 0 {
return files, nil
}
if len(files) == 0 {
return nil, io.EOF
}
if c > len(files) {
c = len(files)
}
defer func() { f.off += c }()
return files[:c], nil
}
func (f *UnionFile) Readdirnames(c int) ([]string, error) {
rfi, err := f.Readdir(c)
if err != nil {
return nil, err
}
var names []string
for _, fi := range rfi {
names = append(names, fi.Name())
}
return names, nil
}
func (f *UnionFile) Stat() (os.FileInfo, error) {
if f.Layer != nil {
return f.Layer.Stat()
}
if f.Base != nil {
return f.Base.Stat()
}
return nil, BADFD
}
func (f *UnionFile) Sync() (err error) {
if f.Layer != nil {
err = f.Layer.Sync()
if err == nil && f.Base != nil {
err = f.Base.Sync()
}
return err
}
if f.Base != nil {
return f.Base.Sync()
}
return BADFD
}
func (f *UnionFile) Truncate(s int64) (err error) {
if f.Layer != nil {
err = f.Layer.Truncate(s)
if err == nil && f.Base != nil {
err = f.Base.Truncate(s)
}
return err
}
if f.Base != nil {
return f.Base.Truncate(s)
}
return BADFD
}
func (f *UnionFile) WriteString(s string) (n int, err error) {
if f.Layer != nil {
n, err = f.Layer.WriteString(s)
if err == nil && f.Base != nil {
_, err = f.Base.WriteString(s)
}
return n, err
}
if f.Base != nil {
return f.Base.WriteString(s)
}
return 0, BADFD
}
func copyToLayer(base Fs, layer Fs, name string) error {
bfh, err := base.Open(name)
if err != nil {
return err
}
defer bfh.Close()
// First make sure the directory exists
exists, err := Exists(layer, filepath.Dir(name))
if err != nil {
return err
}
if !exists {
err = layer.MkdirAll(filepath.Dir(name), 0777) // FIXME?
if err != nil {
return err
}
}
// Create the file on the overlay
lfh, err := layer.Create(name)
if err != nil {
return err
}
n, err := io.Copy(lfh, bfh)
if err != nil {
// If anything fails, clean up the file
layer.Remove(name)
lfh.Close()
return err
}
bfi, err := bfh.Stat()
if err != nil || bfi.Size() != n {
layer.Remove(name)
lfh.Close()
return syscall.EIO
}
err = lfh.Close()
if err != nil {
layer.Remove(name)
lfh.Close()
return err
}
return layer.Chtimes(name, bfi.ModTime(), bfi.ModTime())
}