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https://github.com/mudler/luet.git
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Several changes are included: - Expose ensureDir in helpers, and call it in the Docker client. In other implementations that was handled by CopyFile behind the scenes, but that's not the case here - Create accessor in Artifact to create Artifact objects from files. This is handy when we have to carry over downloaded package content into caches when artifacts are already verified - Fix various issues around the imagePush flag, so now trees are pushed forcefully each time - Take into consideration the real artifact name when pushing single files in the docker image. This behavior should be changed eventually, because single files which aren't repository packages now are in its own docker image, but we should have just one that brings the required metadata alltogether.
156 lines
3.9 KiB
Go
156 lines
3.9 KiB
Go
// Copyright © 2019 Ettore Di Giacinto <mudler@gentoo.org>
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License along
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// with this program; if not, see <http://www.gnu.org/licenses/>.
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package helpers
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import (
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"io/ioutil"
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"os"
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"path/filepath"
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"sort"
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"strings"
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"time"
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copy "github.com/otiai10/copy"
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)
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func OrderFiles(target string, files []string) ([]string, []string) {
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var newFiles []string
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var notPresent []string
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for _, f := range files {
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target := filepath.Join(target, f)
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fi, err := os.Lstat(target)
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if err != nil {
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notPresent = append(notPresent, f)
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continue
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}
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if m := fi.Mode(); !m.IsDir() {
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newFiles = append(newFiles, f)
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}
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}
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dirs := []string{}
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for _, f := range files {
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target := filepath.Join(target, f)
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fi, err := os.Lstat(target)
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if err != nil {
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continue
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}
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if m := fi.Mode(); m.IsDir() {
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dirs = append(dirs, f)
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}
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}
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// Compare how many sub paths there are, and push at the end the ones that have less subpaths
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sort.Slice(dirs, func(i, j int) bool {
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return len(strings.Split(dirs[i], string(os.PathSeparator))) > len(strings.Split(dirs[j], string(os.PathSeparator)))
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})
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return append(newFiles, dirs...), notPresent
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}
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func ListDir(dir string) ([]string, error) {
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content := []string{}
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err := filepath.Walk(dir,
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func(path string, info os.FileInfo, err error) error {
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if err != nil {
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return err
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}
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content = append(content, path)
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return nil
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})
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return content, err
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}
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// Touch creates an empty file
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func Touch(f string) error {
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_, err := os.Stat(f)
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if os.IsNotExist(err) {
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file, err := os.Create(f)
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if err != nil {
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return err
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}
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defer file.Close()
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} else {
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currentTime := time.Now().Local()
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err = os.Chtimes(f, currentTime, currentTime)
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if err != nil {
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return err
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}
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}
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return nil
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}
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// Exists reports whether the named file or directory exists.
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func Exists(name string) bool {
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if _, err := os.Stat(name); err != nil {
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if os.IsNotExist(err) {
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return false
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}
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}
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return true
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}
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func Read(file string) (string, error) {
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dat, err := ioutil.ReadFile(file)
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if err != nil {
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return "", err
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}
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return string(dat), nil
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}
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func EnsureDir(fileName string) error {
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dirName := filepath.Dir(fileName)
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if _, serr := os.Stat(dirName); serr != nil {
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merr := os.MkdirAll(dirName, os.ModePerm) // FIXME: It should preserve permissions from src to dst instead
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if merr != nil {
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return merr
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}
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}
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return nil
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}
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// CopyFile copies the contents of the file named src to the file named
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// by dst. The file will be created if it does not already exist. If the
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// destination file exists, all it's contents will be replaced by the contents
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// of the source file. The file mode will be copied from the source and
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// the copied data is synced/flushed to stable storage.
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func CopyFile(src, dst string) (err error) {
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return copy.Copy(src, dst, copy.Options{OnSymlink: func(string) copy.SymlinkAction { return copy.Shallow }})
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}
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func IsDirectory(path string) (bool, error) {
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fileInfo, err := os.Stat(path)
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if err != nil {
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return false, err
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}
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return fileInfo.IsDir(), err
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}
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// CopyDir recursively copies a directory tree, attempting to preserve permissions.
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// Source directory must exist, destination directory must *not* exist.
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// Symlinks are ignored and skipped.
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func CopyDir(src string, dst string) (err error) {
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src = filepath.Clean(src)
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dst = filepath.Clean(dst)
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return copy.Copy(src, dst, copy.Options{OnSymlink: func(string) copy.SymlinkAction { return copy.Shallow }})
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}
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