luet/pkg/compiler/spec.go
Ettore Di Giacinto add0021cfd
Add compiler interfaces and build definition skeleton
Create compiler interface with switchable backends. For now it can resolve and
parse a `build.yaml` which is in the same folder as in `definition.yaml`

Add also tests to cover this and new fixtures
2019-11-04 17:21:19 +01:00

39 lines
1.1 KiB
Go

// Copyright © 2019 Ettore Di Giacinto <mudler@gentoo.org>
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, see <http://www.gnu.org/licenses/>.
package compiler
import (
yaml "gopkg.in/yaml.v2"
)
type LuetCompilationSpec struct {
Steps []string `json:"steps"`
Image string `json:"image"`
}
func NewLuetCompilationSpec(b []byte) (CompilationSpec, error) {
var spec LuetCompilationSpec
err := yaml.Unmarshal(b, &spec)
if err != nil {
return &spec, err
}
return &spec, nil
}
func (cs *LuetCompilationSpec) ToDocker() (string, error) {
return "", nil
}