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https://github.com/mudler/luet.git
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Bumps [helm.sh/helm/v3](https://github.com/helm/helm) from 3.3.4 to 3.6.1. - [Release notes](https://github.com/helm/helm/releases) - [Commits](https://github.com/helm/helm/compare/v3.3.4...v3.6.1) --- updated-dependencies: - dependency-name: helm.sh/helm/v3 dependency-type: direct:production ... Signed-off-by: dependabot[bot] <support@github.com> Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
40 lines
938 B
Go
40 lines
938 B
Go
// +build windows
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package windowsconsole
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import (
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"os"
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"golang.org/x/sys/windows"
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)
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// GetHandleInfo returns file descriptor and bool indicating whether the file is a console.
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func GetHandleInfo(in interface{}) (uintptr, bool) {
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switch t := in.(type) {
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case *ansiReader:
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return t.Fd(), true
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case *ansiWriter:
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return t.Fd(), true
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}
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var inFd uintptr
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var isTerminal bool
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if file, ok := in.(*os.File); ok {
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inFd = file.Fd()
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isTerminal = isConsole(inFd)
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}
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return inFd, isTerminal
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}
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// IsConsole returns true if the given file descriptor is a Windows Console.
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// The code assumes that GetConsoleMode will return an error for file descriptors that are not a console.
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// Deprecated: use golang.org/x/sys/windows.GetConsoleMode() or golang.org/x/term.IsTerminal()
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var IsConsole = isConsole
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func isConsole(fd uintptr) bool {
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var mode uint32
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err := windows.GetConsoleMode(windows.Handle(fd), &mode)
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return err == nil
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}
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