Files
luet/vendor/google.golang.org/grpc/connectivity/connectivity.go
Itxaka 4adc0dc9b9 Use goreleaser to build and release (#244)
Instead of using gox on one side and an action to release, we can merge
them together with goreleaser which will build for extra targets (arm,
mips if needed in the future) and it also takes care of creating
checksums, a source archive, and a changelog and creating a release with
all the artifacts.

All binaries should respect the old naming convention, so any scripts
out there should still work.

Signed-off-by: Itxaka <igarcia@suse.com>
2021-08-11 08:30:55 +02:00

64 lines
1.7 KiB
Go

/*
*
* Copyright 2017 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
// Package connectivity defines connectivity semantics.
// For details, see https://github.com/grpc/grpc/blob/master/doc/connectivity-semantics-and-api.md.
// All APIs in this package are experimental.
package connectivity
import (
"google.golang.org/grpc/grpclog"
)
var logger = grpclog.Component("core")
// State indicates the state of connectivity.
// It can be the state of a ClientConn or SubConn.
type State int
func (s State) String() string {
switch s {
case Idle:
return "IDLE"
case Connecting:
return "CONNECTING"
case Ready:
return "READY"
case TransientFailure:
return "TRANSIENT_FAILURE"
case Shutdown:
return "SHUTDOWN"
default:
logger.Errorf("unknown connectivity state: %d", s)
return "Invalid-State"
}
}
const (
// Idle indicates the ClientConn is idle.
Idle State = iota
// Connecting indicates the ClientConn is connecting.
Connecting
// Ready indicates the ClientConn is ready for work.
Ready
// TransientFailure indicates the ClientConn has seen a failure but expects to recover.
TransientFailure
// Shutdown indicates the ClientConn has started shutting down.
Shutdown
)