Revert vendor directory to support old golang (GOPATH mode)

gomodule is still in progress to migrate for now, hence multus
team decide to keep vendor directory to support build without
gomodule.
This commit is contained in:
Tomofumi Hayashi
2019-06-14 12:43:43 +09:00
committed by Tomofumi Hayashi
parent de1c1c78e9
commit ac21a96804
1620 changed files with 650833 additions and 1 deletions

310
vendor/github.com/Microsoft/go-winio/file.go generated vendored Normal file
View File

@@ -0,0 +1,310 @@
// +build windows
package winio
import (
"errors"
"io"
"runtime"
"sync"
"sync/atomic"
"syscall"
"time"
)
//sys cancelIoEx(file syscall.Handle, o *syscall.Overlapped) (err error) = CancelIoEx
//sys createIoCompletionPort(file syscall.Handle, port syscall.Handle, key uintptr, threadCount uint32) (newport syscall.Handle, err error) = CreateIoCompletionPort
//sys getQueuedCompletionStatus(port syscall.Handle, bytes *uint32, key *uintptr, o **ioOperation, timeout uint32) (err error) = GetQueuedCompletionStatus
//sys setFileCompletionNotificationModes(h syscall.Handle, flags uint8) (err error) = SetFileCompletionNotificationModes
//sys timeBeginPeriod(period uint32) (n int32) = winmm.timeBeginPeriod
type atomicBool int32
func (b *atomicBool) isSet() bool { return atomic.LoadInt32((*int32)(b)) != 0 }
func (b *atomicBool) setFalse() { atomic.StoreInt32((*int32)(b), 0) }
func (b *atomicBool) setTrue() { atomic.StoreInt32((*int32)(b), 1) }
func (b *atomicBool) swap(new bool) bool {
var newInt int32
if new {
newInt = 1
}
return atomic.SwapInt32((*int32)(b), newInt) == 1
}
const (
cFILE_SKIP_COMPLETION_PORT_ON_SUCCESS = 1
cFILE_SKIP_SET_EVENT_ON_HANDLE = 2
)
var (
ErrFileClosed = errors.New("file has already been closed")
ErrTimeout = &timeoutError{}
)
type timeoutError struct{}
func (e *timeoutError) Error() string { return "i/o timeout" }
func (e *timeoutError) Timeout() bool { return true }
func (e *timeoutError) Temporary() bool { return true }
type timeoutChan chan struct{}
var ioInitOnce sync.Once
var ioCompletionPort syscall.Handle
// ioResult contains the result of an asynchronous IO operation
type ioResult struct {
bytes uint32
err error
}
// ioOperation represents an outstanding asynchronous Win32 IO
type ioOperation struct {
o syscall.Overlapped
ch chan ioResult
}
func initIo() {
h, err := createIoCompletionPort(syscall.InvalidHandle, 0, 0, 0xffffffff)
if err != nil {
panic(err)
}
ioCompletionPort = h
go ioCompletionProcessor(h)
}
// win32File implements Reader, Writer, and Closer on a Win32 handle without blocking in a syscall.
// It takes ownership of this handle and will close it if it is garbage collected.
type win32File struct {
handle syscall.Handle
wg sync.WaitGroup
wgLock sync.RWMutex
closing atomicBool
readDeadline deadlineHandler
writeDeadline deadlineHandler
}
type deadlineHandler struct {
setLock sync.Mutex
channel timeoutChan
channelLock sync.RWMutex
timer *time.Timer
timedout atomicBool
}
// makeWin32File makes a new win32File from an existing file handle
func makeWin32File(h syscall.Handle) (*win32File, error) {
f := &win32File{handle: h}
ioInitOnce.Do(initIo)
_, err := createIoCompletionPort(h, ioCompletionPort, 0, 0xffffffff)
if err != nil {
return nil, err
}
err = setFileCompletionNotificationModes(h, cFILE_SKIP_COMPLETION_PORT_ON_SUCCESS|cFILE_SKIP_SET_EVENT_ON_HANDLE)
if err != nil {
return nil, err
}
f.readDeadline.channel = make(timeoutChan)
f.writeDeadline.channel = make(timeoutChan)
return f, nil
}
func MakeOpenFile(h syscall.Handle) (io.ReadWriteCloser, error) {
return makeWin32File(h)
}
// closeHandle closes the resources associated with a Win32 handle
func (f *win32File) closeHandle() {
f.wgLock.Lock()
// Atomically set that we are closing, releasing the resources only once.
if !f.closing.swap(true) {
f.wgLock.Unlock()
// cancel all IO and wait for it to complete
cancelIoEx(f.handle, nil)
f.wg.Wait()
// at this point, no new IO can start
syscall.Close(f.handle)
f.handle = 0
} else {
f.wgLock.Unlock()
}
}
// Close closes a win32File.
func (f *win32File) Close() error {
f.closeHandle()
return nil
}
// prepareIo prepares for a new IO operation.
// The caller must call f.wg.Done() when the IO is finished, prior to Close() returning.
func (f *win32File) prepareIo() (*ioOperation, error) {
f.wgLock.RLock()
if f.closing.isSet() {
f.wgLock.RUnlock()
return nil, ErrFileClosed
}
f.wg.Add(1)
f.wgLock.RUnlock()
c := &ioOperation{}
c.ch = make(chan ioResult)
return c, nil
}
// ioCompletionProcessor processes completed async IOs forever
func ioCompletionProcessor(h syscall.Handle) {
// Set the timer resolution to 1. This fixes a performance regression in golang 1.6.
timeBeginPeriod(1)
for {
var bytes uint32
var key uintptr
var op *ioOperation
err := getQueuedCompletionStatus(h, &bytes, &key, &op, syscall.INFINITE)
if op == nil {
panic(err)
}
op.ch <- ioResult{bytes, err}
}
}
// asyncIo processes the return value from ReadFile or WriteFile, blocking until
// the operation has actually completed.
func (f *win32File) asyncIo(c *ioOperation, d *deadlineHandler, bytes uint32, err error) (int, error) {
if err != syscall.ERROR_IO_PENDING {
return int(bytes), err
}
if f.closing.isSet() {
cancelIoEx(f.handle, &c.o)
}
var timeout timeoutChan
if d != nil {
d.channelLock.Lock()
timeout = d.channel
d.channelLock.Unlock()
}
var r ioResult
select {
case r = <-c.ch:
err = r.err
if err == syscall.ERROR_OPERATION_ABORTED {
if f.closing.isSet() {
err = ErrFileClosed
}
}
case <-timeout:
cancelIoEx(f.handle, &c.o)
r = <-c.ch
err = r.err
if err == syscall.ERROR_OPERATION_ABORTED {
err = ErrTimeout
}
}
// runtime.KeepAlive is needed, as c is passed via native
// code to ioCompletionProcessor, c must remain alive
// until the channel read is complete.
runtime.KeepAlive(c)
return int(r.bytes), err
}
// Read reads from a file handle.
func (f *win32File) Read(b []byte) (int, error) {
c, err := f.prepareIo()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.readDeadline.timedout.isSet() {
return 0, ErrTimeout
}
var bytes uint32
err = syscall.ReadFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIo(c, &f.readDeadline, bytes, err)
runtime.KeepAlive(b)
// Handle EOF conditions.
if err == nil && n == 0 && len(b) != 0 {
return 0, io.EOF
} else if err == syscall.ERROR_BROKEN_PIPE {
return 0, io.EOF
} else {
return n, err
}
}
// Write writes to a file handle.
func (f *win32File) Write(b []byte) (int, error) {
c, err := f.prepareIo()
if err != nil {
return 0, err
}
defer f.wg.Done()
if f.writeDeadline.timedout.isSet() {
return 0, ErrTimeout
}
var bytes uint32
err = syscall.WriteFile(f.handle, b, &bytes, &c.o)
n, err := f.asyncIo(c, &f.writeDeadline, bytes, err)
runtime.KeepAlive(b)
return n, err
}
func (f *win32File) SetReadDeadline(deadline time.Time) error {
return f.readDeadline.set(deadline)
}
func (f *win32File) SetWriteDeadline(deadline time.Time) error {
return f.writeDeadline.set(deadline)
}
func (f *win32File) Flush() error {
return syscall.FlushFileBuffers(f.handle)
}
func (d *deadlineHandler) set(deadline time.Time) error {
d.setLock.Lock()
defer d.setLock.Unlock()
if d.timer != nil {
if !d.timer.Stop() {
<-d.channel
}
d.timer = nil
}
d.timedout.setFalse()
select {
case <-d.channel:
d.channelLock.Lock()
d.channel = make(chan struct{})
d.channelLock.Unlock()
default:
}
if deadline.IsZero() {
return nil
}
timeoutIO := func() {
d.timedout.setTrue()
close(d.channel)
}
now := time.Now()
duration := deadline.Sub(now)
if deadline.After(now) {
// Deadline is in the future, set a timer to wait
d.timer = time.AfterFunc(duration, timeoutIO)
} else {
// Deadline is in the past. Cancel all pending IO now.
timeoutIO()
}
return nil
}