Revert vendor directory to support old golang (GOPATH mode)

gomodule is still in progress to migrate for now, hence multus
team decide to keep vendor directory to support build without
gomodule.
This commit is contained in:
Tomofumi Hayashi
2019-06-14 12:43:43 +09:00
committed by Tomofumi Hayashi
parent de1c1c78e9
commit ac21a96804
1620 changed files with 650833 additions and 1 deletions

View File

@@ -0,0 +1,113 @@
package leafnodes
import (
"fmt"
"github.com/onsi/ginkgo/internal/codelocation"
"github.com/onsi/ginkgo/internal/failer"
"github.com/onsi/ginkgo/types"
"reflect"
"time"
)
type runner struct {
isAsync bool
asyncFunc func(chan<- interface{})
syncFunc func()
codeLocation types.CodeLocation
timeoutThreshold time.Duration
nodeType types.SpecComponentType
componentIndex int
failer *failer.Failer
}
func newRunner(body interface{}, codeLocation types.CodeLocation, timeout time.Duration, failer *failer.Failer, nodeType types.SpecComponentType, componentIndex int) *runner {
bodyType := reflect.TypeOf(body)
if bodyType.Kind() != reflect.Func {
panic(fmt.Sprintf("Expected a function but got something else at %v", codeLocation))
}
runner := &runner{
codeLocation: codeLocation,
timeoutThreshold: timeout,
failer: failer,
nodeType: nodeType,
componentIndex: componentIndex,
}
switch bodyType.NumIn() {
case 0:
runner.syncFunc = body.(func())
return runner
case 1:
if !(bodyType.In(0).Kind() == reflect.Chan && bodyType.In(0).Elem().Kind() == reflect.Interface) {
panic(fmt.Sprintf("Must pass a Done channel to function at %v", codeLocation))
}
wrappedBody := func(done chan<- interface{}) {
bodyValue := reflect.ValueOf(body)
bodyValue.Call([]reflect.Value{reflect.ValueOf(done)})
}
runner.isAsync = true
runner.asyncFunc = wrappedBody
return runner
}
panic(fmt.Sprintf("Too many arguments to function at %v", codeLocation))
}
func (r *runner) run() (outcome types.SpecState, failure types.SpecFailure) {
if r.isAsync {
return r.runAsync()
} else {
return r.runSync()
}
}
func (r *runner) runAsync() (outcome types.SpecState, failure types.SpecFailure) {
done := make(chan interface{}, 1)
go func() {
finished := false
defer func() {
if e := recover(); e != nil || !finished {
r.failer.Panic(codelocation.New(2), e)
select {
case <-done:
break
default:
close(done)
}
}
}()
r.asyncFunc(done)
finished = true
}()
select {
case <-done:
case <-time.After(r.timeoutThreshold):
r.failer.Timeout(r.codeLocation)
}
failure, outcome = r.failer.Drain(r.nodeType, r.componentIndex, r.codeLocation)
return
}
func (r *runner) runSync() (outcome types.SpecState, failure types.SpecFailure) {
finished := false
defer func() {
if e := recover(); e != nil || !finished {
r.failer.Panic(codelocation.New(2), e)
}
failure, outcome = r.failer.Drain(r.nodeType, r.componentIndex, r.codeLocation)
}()
r.syncFunc()
finished = true
return
}