Bumpup CNI repo version

This commit is contained in:
Tomofumi Hayashi
2019-08-26 16:39:14 +09:00
committed by Tomofumi Hayashi
parent d9d72c7a4f
commit c8a59dbb78
543 changed files with 243277 additions and 9217 deletions

View File

@@ -52,10 +52,11 @@ import (
)
const (
prefaceTimeout = 10 * time.Second
firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
handlerChunkWriteSize = 4 << 10
defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
prefaceTimeout = 10 * time.Second
firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
handlerChunkWriteSize = 4 << 10
defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
maxQueuedControlFrames = 10000
)
var (
@@ -163,6 +164,15 @@ func (s *Server) maxConcurrentStreams() uint32 {
return defaultMaxStreams
}
// maxQueuedControlFrames is the maximum number of control frames like
// SETTINGS, PING and RST_STREAM that will be queued for writing before
// the connection is closed to prevent memory exhaustion attacks.
func (s *Server) maxQueuedControlFrames() int {
// TODO: if anybody asks, add a Server field, and remember to define the
// behavior of negative values.
return maxQueuedControlFrames
}
type serverInternalState struct {
mu sync.Mutex
activeConns map[*serverConn]struct{}
@@ -273,7 +283,20 @@ func ConfigureServer(s *http.Server, conf *Server) error {
if testHookOnConn != nil {
testHookOnConn()
}
// The TLSNextProto interface predates contexts, so
// the net/http package passes down its per-connection
// base context via an exported but unadvertised
// method on the Handler. This is for internal
// net/http<=>http2 use only.
var ctx context.Context
type baseContexter interface {
BaseContext() context.Context
}
if bc, ok := h.(baseContexter); ok {
ctx = bc.BaseContext()
}
conf.ServeConn(c, &ServeConnOpts{
Context: ctx,
Handler: h,
BaseConfig: hs,
})
@@ -284,6 +307,10 @@ func ConfigureServer(s *http.Server, conf *Server) error {
// ServeConnOpts are options for the Server.ServeConn method.
type ServeConnOpts struct {
// Context is the base context to use.
// If nil, context.Background is used.
Context context.Context
// BaseConfig optionally sets the base configuration
// for values. If nil, defaults are used.
BaseConfig *http.Server
@@ -294,6 +321,13 @@ type ServeConnOpts struct {
Handler http.Handler
}
func (o *ServeConnOpts) context() context.Context {
if o.Context != nil {
return o.Context
}
return context.Background()
}
func (o *ServeConnOpts) baseConfig() *http.Server {
if o != nil && o.BaseConfig != nil {
return o.BaseConfig
@@ -439,7 +473,7 @@ func (s *Server) ServeConn(c net.Conn, opts *ServeConnOpts) {
}
func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
ctx, cancel = context.WithCancel(context.Background())
ctx, cancel = context.WithCancel(opts.context())
ctx = context.WithValue(ctx, http.LocalAddrContextKey, c.LocalAddr())
if hs := opts.baseConfig(); hs != nil {
ctx = context.WithValue(ctx, http.ServerContextKey, hs)
@@ -482,6 +516,7 @@ type serverConn struct {
sawFirstSettings bool // got the initial SETTINGS frame after the preface
needToSendSettingsAck bool
unackedSettings int // how many SETTINGS have we sent without ACKs?
queuedControlFrames int // control frames in the writeSched queue
clientMaxStreams uint32 // SETTINGS_MAX_CONCURRENT_STREAMS from client (our PUSH_PROMISE limit)
advMaxStreams uint32 // our SETTINGS_MAX_CONCURRENT_STREAMS advertised the client
curClientStreams uint32 // number of open streams initiated by the client
@@ -870,6 +905,14 @@ func (sc *serverConn) serve() {
}
}
// If the peer is causing us to generate a lot of control frames,
// but not reading them from us, assume they are trying to make us
// run out of memory.
if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
sc.vlogf("http2: too many control frames in send queue, closing connection")
return
}
// Start the shutdown timer after sending a GOAWAY. When sending GOAWAY
// with no error code (graceful shutdown), don't start the timer until
// all open streams have been completed.
@@ -1069,6 +1112,14 @@ func (sc *serverConn) writeFrame(wr FrameWriteRequest) {
}
if !ignoreWrite {
if wr.isControl() {
sc.queuedControlFrames++
// For extra safety, detect wraparounds, which should not happen,
// and pull the plug.
if sc.queuedControlFrames < 0 {
sc.conn.Close()
}
}
sc.writeSched.Push(wr)
}
sc.scheduleFrameWrite()
@@ -1186,10 +1237,8 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
// If a frame is already being written, nothing happens. This will be called again
// when the frame is done being written.
//
// If a frame isn't being written we need to send one, the best frame
// to send is selected, preferring first things that aren't
// stream-specific (e.g. ACKing settings), and then finding the
// highest priority stream.
// If a frame isn't being written and we need to send one, the best frame
// to send is selected by writeSched.
//
// If a frame isn't being written and there's nothing else to send, we
// flush the write buffer.
@@ -1217,6 +1266,9 @@ func (sc *serverConn) scheduleFrameWrite() {
}
if !sc.inGoAway || sc.goAwayCode == ErrCodeNo {
if wr, ok := sc.writeSched.Pop(); ok {
if wr.isControl() {
sc.queuedControlFrames--
}
sc.startFrameWrite(wr)
continue
}
@@ -1509,6 +1561,8 @@ func (sc *serverConn) processSettings(f *SettingsFrame) error {
if err := f.ForeachSetting(sc.processSetting); err != nil {
return err
}
// TODO: judging by RFC 7540, Section 6.5.3 each SETTINGS frame should be
// acknowledged individually, even if multiple are received before the ACK.
sc.needToSendSettingsAck = true
sc.scheduleFrameWrite()
return nil
@@ -2307,7 +2361,16 @@ type chunkWriter struct{ rws *responseWriterState }
func (cw chunkWriter) Write(p []byte) (n int, err error) { return cw.rws.writeChunk(p) }
func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) != 0 }
func (rws *responseWriterState) hasTrailers() bool { return len(rws.trailers) > 0 }
func (rws *responseWriterState) hasNonemptyTrailers() bool {
for _, trailer := range rws.trailers {
if _, ok := rws.handlerHeader[trailer]; ok {
return true
}
}
return false
}
// declareTrailer is called for each Trailer header when the
// response header is written. It notes that a header will need to be
@@ -2407,7 +2470,10 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
rws.promoteUndeclaredTrailers()
}
endStream := rws.handlerDone && !rws.hasTrailers()
// only send trailers if they have actually been defined by the
// server handler.
hasNonemptyTrailers := rws.hasNonemptyTrailers()
endStream := rws.handlerDone && !hasNonemptyTrailers
if len(p) > 0 || endStream {
// only send a 0 byte DATA frame if we're ending the stream.
if err := rws.conn.writeDataFromHandler(rws.stream, p, endStream); err != nil {
@@ -2416,7 +2482,7 @@ func (rws *responseWriterState) writeChunk(p []byte) (n int, err error) {
}
}
if rws.handlerDone && rws.hasTrailers() {
if rws.handlerDone && hasNonemptyTrailers {
err = rws.conn.writeHeaders(rws.stream, &writeResHeaders{
streamID: rws.stream.id,
h: rws.handlerHeader,