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mirror of https://github.com/rancher/norman.git synced 2025-09-11 12:13:19 +00:00

Add Generic Controller Related Metrics

To enhance operatability for the service using norman framework,
It's better to expose internal state as detail as possible.
This is the just starting point but at least which handler is executed
often and which handler with which key's execution is often failed
metrics is very useful to spot the place operator have to dig in when
something happened.
So this commit added 2 metrics.
1: handler execution total count
2: handler execution failure total count
This commit is contained in:
Yuki Nishiwaki
2018-09-30 15:18:00 +09:00
parent d675dc7949
commit 90a67b5678
117 changed files with 24549 additions and 3194 deletions

View File

@@ -29,7 +29,7 @@
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// +build !appengine,!js
// +build !purego,!appengine,!js
// This file contains the implementation of the proto field accesses using package unsafe.
@@ -37,38 +37,13 @@ package proto
import (
"reflect"
"sync/atomic"
"unsafe"
)
// NOTE: These type_Foo functions would more idiomatically be methods,
// but Go does not allow methods on pointer types, and we must preserve
// some pointer type for the garbage collector. We use these
// funcs with clunky names as our poor approximation to methods.
//
// An alternative would be
// type structPointer struct { p unsafe.Pointer }
// but that does not registerize as well.
const unsafeAllowed = true
// A structPointer is a pointer to a struct.
type structPointer unsafe.Pointer
// toStructPointer returns a structPointer equivalent to the given reflect value.
func toStructPointer(v reflect.Value) structPointer {
return structPointer(unsafe.Pointer(v.Pointer()))
}
// IsNil reports whether p is nil.
func structPointer_IsNil(p structPointer) bool {
return p == nil
}
// Interface returns the struct pointer, assumed to have element type t,
// as an interface value.
func structPointer_Interface(p structPointer, t reflect.Type) interface{} {
return reflect.NewAt(t, unsafe.Pointer(p)).Interface()
}
// A field identifies a field in a struct, accessible from a structPointer.
// A field identifies a field in a struct, accessible from a pointer.
// In this implementation, a field is identified by its byte offset from the start of the struct.
type field uintptr
@@ -80,191 +55,254 @@ func toField(f *reflect.StructField) field {
// invalidField is an invalid field identifier.
const invalidField = ^field(0)
// zeroField is a noop when calling pointer.offset.
const zeroField = field(0)
// IsValid reports whether the field identifier is valid.
func (f field) IsValid() bool {
return f != ^field(0)
return f != invalidField
}
// Bytes returns the address of a []byte field in the struct.
func structPointer_Bytes(p structPointer, f field) *[]byte {
return (*[]byte)(unsafe.Pointer(uintptr(p) + uintptr(f)))
// The pointer type below is for the new table-driven encoder/decoder.
// The implementation here uses unsafe.Pointer to create a generic pointer.
// In pointer_reflect.go we use reflect instead of unsafe to implement
// the same (but slower) interface.
type pointer struct {
p unsafe.Pointer
}
// BytesSlice returns the address of a [][]byte field in the struct.
func structPointer_BytesSlice(p structPointer, f field) *[][]byte {
return (*[][]byte)(unsafe.Pointer(uintptr(p) + uintptr(f)))
// size of pointer
var ptrSize = unsafe.Sizeof(uintptr(0))
// toPointer converts an interface of pointer type to a pointer
// that points to the same target.
func toPointer(i *Message) pointer {
// Super-tricky - read pointer out of data word of interface value.
// Saves ~25ns over the equivalent:
// return valToPointer(reflect.ValueOf(*i))
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// Bool returns the address of a *bool field in the struct.
func structPointer_Bool(p structPointer, f field) **bool {
return (**bool)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// BoolVal returns the address of a bool field in the struct.
func structPointer_BoolVal(p structPointer, f field) *bool {
return (*bool)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// BoolSlice returns the address of a []bool field in the struct.
func structPointer_BoolSlice(p structPointer, f field) *[]bool {
return (*[]bool)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// String returns the address of a *string field in the struct.
func structPointer_String(p structPointer, f field) **string {
return (**string)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// StringVal returns the address of a string field in the struct.
func structPointer_StringVal(p structPointer, f field) *string {
return (*string)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// StringSlice returns the address of a []string field in the struct.
func structPointer_StringSlice(p structPointer, f field) *[]string {
return (*[]string)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// ExtMap returns the address of an extension map field in the struct.
func structPointer_Extensions(p structPointer, f field) *XXX_InternalExtensions {
return (*XXX_InternalExtensions)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
func structPointer_ExtMap(p structPointer, f field) *map[int32]Extension {
return (*map[int32]Extension)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// NewAt returns the reflect.Value for a pointer to a field in the struct.
func structPointer_NewAt(p structPointer, f field, typ reflect.Type) reflect.Value {
return reflect.NewAt(typ, unsafe.Pointer(uintptr(p)+uintptr(f)))
}
// SetStructPointer writes a *struct field in the struct.
func structPointer_SetStructPointer(p structPointer, f field, q structPointer) {
*(*structPointer)(unsafe.Pointer(uintptr(p) + uintptr(f))) = q
}
// GetStructPointer reads a *struct field in the struct.
func structPointer_GetStructPointer(p structPointer, f field) structPointer {
return *(*structPointer)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// StructPointerSlice the address of a []*struct field in the struct.
func structPointer_StructPointerSlice(p structPointer, f field) *structPointerSlice {
return (*structPointerSlice)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// A structPointerSlice represents a slice of pointers to structs (themselves submessages or groups).
type structPointerSlice []structPointer
func (v *structPointerSlice) Len() int { return len(*v) }
func (v *structPointerSlice) Index(i int) structPointer { return (*v)[i] }
func (v *structPointerSlice) Append(p structPointer) { *v = append(*v, p) }
// A word32 is the address of a "pointer to 32-bit value" field.
type word32 **uint32
// IsNil reports whether *v is nil.
func word32_IsNil(p word32) bool {
return *p == nil
}
// Set sets *v to point at a newly allocated word set to x.
func word32_Set(p word32, o *Buffer, x uint32) {
if len(o.uint32s) == 0 {
o.uint32s = make([]uint32, uint32PoolSize)
// toAddrPointer converts an interface to a pointer that points to
// the interface data.
func toAddrPointer(i *interface{}, isptr bool) pointer {
// Super-tricky - read or get the address of data word of interface value.
if isptr {
// The interface is of pointer type, thus it is a direct interface.
// The data word is the pointer data itself. We take its address.
return pointer{p: unsafe.Pointer(uintptr(unsafe.Pointer(i)) + ptrSize)}
}
o.uint32s[0] = x
*p = &o.uint32s[0]
o.uint32s = o.uint32s[1:]
// The interface is not of pointer type. The data word is the pointer
// to the data.
return pointer{p: (*[2]unsafe.Pointer)(unsafe.Pointer(i))[1]}
}
// Get gets the value pointed at by *v.
func word32_Get(p word32) uint32 {
return **p
// valToPointer converts v to a pointer. v must be of pointer type.
func valToPointer(v reflect.Value) pointer {
return pointer{p: unsafe.Pointer(v.Pointer())}
}
// Word32 returns the address of a *int32, *uint32, *float32, or *enum field in the struct.
func structPointer_Word32(p structPointer, f field) word32 {
return word32((**uint32)(unsafe.Pointer(uintptr(p) + uintptr(f))))
// offset converts from a pointer to a structure to a pointer to
// one of its fields.
func (p pointer) offset(f field) pointer {
// For safety, we should panic if !f.IsValid, however calling panic causes
// this to no longer be inlineable, which is a serious performance cost.
/*
if !f.IsValid() {
panic("invalid field")
}
*/
return pointer{p: unsafe.Pointer(uintptr(p.p) + uintptr(f))}
}
// A word32Val is the address of a 32-bit value field.
type word32Val *uint32
// Set sets *p to x.
func word32Val_Set(p word32Val, x uint32) {
*p = x
func (p pointer) isNil() bool {
return p.p == nil
}
// Get gets the value pointed at by p.
func word32Val_Get(p word32Val) uint32 {
return *p
func (p pointer) toInt64() *int64 {
return (*int64)(p.p)
}
func (p pointer) toInt64Ptr() **int64 {
return (**int64)(p.p)
}
func (p pointer) toInt64Slice() *[]int64 {
return (*[]int64)(p.p)
}
func (p pointer) toInt32() *int32 {
return (*int32)(p.p)
}
// Word32Val returns the address of a *int32, *uint32, *float32, or *enum field in the struct.
func structPointer_Word32Val(p structPointer, f field) word32Val {
return word32Val((*uint32)(unsafe.Pointer(uintptr(p) + uintptr(f))))
}
// A word32Slice is a slice of 32-bit values.
type word32Slice []uint32
func (v *word32Slice) Append(x uint32) { *v = append(*v, x) }
func (v *word32Slice) Len() int { return len(*v) }
func (v *word32Slice) Index(i int) uint32 { return (*v)[i] }
// Word32Slice returns the address of a []int32, []uint32, []float32, or []enum field in the struct.
func structPointer_Word32Slice(p structPointer, f field) *word32Slice {
return (*word32Slice)(unsafe.Pointer(uintptr(p) + uintptr(f)))
}
// word64 is like word32 but for 64-bit values.
type word64 **uint64
func word64_Set(p word64, o *Buffer, x uint64) {
if len(o.uint64s) == 0 {
o.uint64s = make([]uint64, uint64PoolSize)
// See pointer_reflect.go for why toInt32Ptr/Slice doesn't exist.
/*
func (p pointer) toInt32Ptr() **int32 {
return (**int32)(p.p)
}
o.uint64s[0] = x
*p = &o.uint64s[0]
o.uint64s = o.uint64s[1:]
func (p pointer) toInt32Slice() *[]int32 {
return (*[]int32)(p.p)
}
*/
func (p pointer) getInt32Ptr() *int32 {
return *(**int32)(p.p)
}
func (p pointer) setInt32Ptr(v int32) {
*(**int32)(p.p) = &v
}
func word64_IsNil(p word64) bool {
return *p == nil
// getInt32Slice loads a []int32 from p.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getInt32Slice() []int32 {
return *(*[]int32)(p.p)
}
func word64_Get(p word64) uint64 {
return **p
// setInt32Slice stores a []int32 to p.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setInt32Slice(v []int32) {
*(*[]int32)(p.p) = v
}
func structPointer_Word64(p structPointer, f field) word64 {
return word64((**uint64)(unsafe.Pointer(uintptr(p) + uintptr(f))))
// TODO: Can we get rid of appendInt32Slice and use setInt32Slice instead?
func (p pointer) appendInt32Slice(v int32) {
s := (*[]int32)(p.p)
*s = append(*s, v)
}
// word64Val is like word32Val but for 64-bit values.
type word64Val *uint64
func word64Val_Set(p word64Val, o *Buffer, x uint64) {
*p = x
func (p pointer) toUint64() *uint64 {
return (*uint64)(p.p)
}
func (p pointer) toUint64Ptr() **uint64 {
return (**uint64)(p.p)
}
func (p pointer) toUint64Slice() *[]uint64 {
return (*[]uint64)(p.p)
}
func (p pointer) toUint32() *uint32 {
return (*uint32)(p.p)
}
func (p pointer) toUint32Ptr() **uint32 {
return (**uint32)(p.p)
}
func (p pointer) toUint32Slice() *[]uint32 {
return (*[]uint32)(p.p)
}
func (p pointer) toBool() *bool {
return (*bool)(p.p)
}
func (p pointer) toBoolPtr() **bool {
return (**bool)(p.p)
}
func (p pointer) toBoolSlice() *[]bool {
return (*[]bool)(p.p)
}
func (p pointer) toFloat64() *float64 {
return (*float64)(p.p)
}
func (p pointer) toFloat64Ptr() **float64 {
return (**float64)(p.p)
}
func (p pointer) toFloat64Slice() *[]float64 {
return (*[]float64)(p.p)
}
func (p pointer) toFloat32() *float32 {
return (*float32)(p.p)
}
func (p pointer) toFloat32Ptr() **float32 {
return (**float32)(p.p)
}
func (p pointer) toFloat32Slice() *[]float32 {
return (*[]float32)(p.p)
}
func (p pointer) toString() *string {
return (*string)(p.p)
}
func (p pointer) toStringPtr() **string {
return (**string)(p.p)
}
func (p pointer) toStringSlice() *[]string {
return (*[]string)(p.p)
}
func (p pointer) toBytes() *[]byte {
return (*[]byte)(p.p)
}
func (p pointer) toBytesSlice() *[][]byte {
return (*[][]byte)(p.p)
}
func (p pointer) toExtensions() *XXX_InternalExtensions {
return (*XXX_InternalExtensions)(p.p)
}
func (p pointer) toOldExtensions() *map[int32]Extension {
return (*map[int32]Extension)(p.p)
}
func word64Val_Get(p word64Val) uint64 {
return *p
// getPointerSlice loads []*T from p as a []pointer.
// The value returned is aliased with the original slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) getPointerSlice() []pointer {
// Super-tricky - p should point to a []*T where T is a
// message type. We load it as []pointer.
return *(*[]pointer)(p.p)
}
func structPointer_Word64Val(p structPointer, f field) word64Val {
return word64Val((*uint64)(unsafe.Pointer(uintptr(p) + uintptr(f))))
// setPointerSlice stores []pointer into p as a []*T.
// The value set is aliased with the input slice.
// This behavior differs from the implementation in pointer_reflect.go.
func (p pointer) setPointerSlice(v []pointer) {
// Super-tricky - p should point to a []*T where T is a
// message type. We store it as []pointer.
*(*[]pointer)(p.p) = v
}
// word64Slice is like word32Slice but for 64-bit values.
type word64Slice []uint64
func (v *word64Slice) Append(x uint64) { *v = append(*v, x) }
func (v *word64Slice) Len() int { return len(*v) }
func (v *word64Slice) Index(i int) uint64 { return (*v)[i] }
func structPointer_Word64Slice(p structPointer, f field) *word64Slice {
return (*word64Slice)(unsafe.Pointer(uintptr(p) + uintptr(f)))
// getPointer loads the pointer at p and returns it.
func (p pointer) getPointer() pointer {
return pointer{p: *(*unsafe.Pointer)(p.p)}
}
// setPointer stores the pointer q at p.
func (p pointer) setPointer(q pointer) {
*(*unsafe.Pointer)(p.p) = q.p
}
// append q to the slice pointed to by p.
func (p pointer) appendPointer(q pointer) {
s := (*[]unsafe.Pointer)(p.p)
*s = append(*s, q.p)
}
// getInterfacePointer returns a pointer that points to the
// interface data of the interface pointed by p.
func (p pointer) getInterfacePointer() pointer {
// Super-tricky - read pointer out of data word of interface value.
return pointer{p: (*(*[2]unsafe.Pointer)(p.p))[1]}
}
// asPointerTo returns a reflect.Value that is a pointer to an
// object of type t stored at p.
func (p pointer) asPointerTo(t reflect.Type) reflect.Value {
return reflect.NewAt(t, p.p)
}
func atomicLoadUnmarshalInfo(p **unmarshalInfo) *unmarshalInfo {
return (*unmarshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreUnmarshalInfo(p **unmarshalInfo, v *unmarshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMarshalInfo(p **marshalInfo) *marshalInfo {
return (*marshalInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMarshalInfo(p **marshalInfo, v *marshalInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadMergeInfo(p **mergeInfo) *mergeInfo {
return (*mergeInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreMergeInfo(p **mergeInfo, v *mergeInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}
func atomicLoadDiscardInfo(p **discardInfo) *discardInfo {
return (*discardInfo)(atomic.LoadPointer((*unsafe.Pointer)(unsafe.Pointer(p))))
}
func atomicStoreDiscardInfo(p **discardInfo, v *discardInfo) {
atomic.StorePointer((*unsafe.Pointer)(unsafe.Pointer(p)), unsafe.Pointer(v))
}