1
0
mirror of https://github.com/rancher/norman.git synced 2025-08-29 04:10:45 +00:00
norman/vendor/github.com/prometheus/common/model/alert.go
Yuki Nishiwaki 90a67b5678 Add Generic Controller Related Metrics
To enhance operatability for the service using norman framework,
It's better to expose internal state as detail as possible.
This is the just starting point but at least which handler is executed
often and which handler with which key's execution is often failed
metrics is very useful to spot the place operator have to dig in when
something happened.
So this commit added 2 metrics.
1: handler execution total count
2: handler execution failure total count
2018-10-05 14:36:58 +09:00

137 lines
3.7 KiB
Go

// Copyright 2013 The Prometheus Authors
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package model
import (
"fmt"
"time"
)
type AlertStatus string
const (
AlertFiring AlertStatus = "firing"
AlertResolved AlertStatus = "resolved"
)
// Alert is a generic representation of an alert in the Prometheus eco-system.
type Alert struct {
// Label value pairs for purpose of aggregation, matching, and disposition
// dispatching. This must minimally include an "alertname" label.
Labels LabelSet `json:"labels"`
// Extra key/value information which does not define alert identity.
Annotations LabelSet `json:"annotations"`
// The known time range for this alert. Both ends are optional.
StartsAt time.Time `json:"startsAt,omitempty"`
EndsAt time.Time `json:"endsAt,omitempty"`
GeneratorURL string `json:"generatorURL"`
}
// Name returns the name of the alert. It is equivalent to the "alertname" label.
func (a *Alert) Name() string {
return string(a.Labels[AlertNameLabel])
}
// Fingerprint returns a unique hash for the alert. It is equivalent to
// the fingerprint of the alert's label set.
func (a *Alert) Fingerprint() Fingerprint {
return a.Labels.Fingerprint()
}
func (a *Alert) String() string {
s := fmt.Sprintf("%s[%s]", a.Name(), a.Fingerprint().String()[:7])
if a.Resolved() {
return s + "[resolved]"
}
return s + "[active]"
}
// Resolved returns true iff the activity interval ended in the past.
func (a *Alert) Resolved() bool {
return a.ResolvedAt(time.Now())
}
// ResolvedAt returns true off the activity interval ended before
// the given timestamp.
func (a *Alert) ResolvedAt(ts time.Time) bool {
if a.EndsAt.IsZero() {
return false
}
return !a.EndsAt.After(ts)
}
// Status returns the status of the alert.
func (a *Alert) Status() AlertStatus {
if a.Resolved() {
return AlertResolved
}
return AlertFiring
}
// Validate checks whether the alert data is inconsistent.
func (a *Alert) Validate() error {
if a.StartsAt.IsZero() {
return fmt.Errorf("start time missing")
}
if !a.EndsAt.IsZero() && a.EndsAt.Before(a.StartsAt) {
return fmt.Errorf("start time must be before end time")
}
if err := a.Labels.Validate(); err != nil {
return fmt.Errorf("invalid label set: %s", err)
}
if len(a.Labels) == 0 {
return fmt.Errorf("at least one label pair required")
}
if err := a.Annotations.Validate(); err != nil {
return fmt.Errorf("invalid annotations: %s", err)
}
return nil
}
// Alert is a list of alerts that can be sorted in chronological order.
type Alerts []*Alert
func (as Alerts) Len() int { return len(as) }
func (as Alerts) Swap(i, j int) { as[i], as[j] = as[j], as[i] }
func (as Alerts) Less(i, j int) bool {
if as[i].StartsAt.Before(as[j].StartsAt) {
return true
}
if as[i].EndsAt.Before(as[j].EndsAt) {
return true
}
return as[i].Fingerprint() < as[j].Fingerprint()
}
// HasFiring returns true iff one of the alerts is not resolved.
func (as Alerts) HasFiring() bool {
for _, a := range as {
if !a.Resolved() {
return true
}
}
return false
}
// Status returns StatusFiring iff at least one of the alerts is firing.
func (as Alerts) Status() AlertStatus {
if as.HasFiring() {
return AlertFiring
}
return AlertResolved
}