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migrate to upstream libcompose in one and a half go

This commit is contained in:
Ivan Mikushin
2015-11-26 17:41:42 +05:00
parent 1d691cd8d6
commit 5a363ab97d
1291 changed files with 40107 additions and 123532 deletions

View File

@@ -16,14 +16,14 @@ type Context struct {
App *App
Command Command
flagSet *flag.FlagSet
globalSet *flag.FlagSet
setFlags map[string]bool
globalSetFlags map[string]bool
parentContext *Context
}
// Creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, globalSet *flag.FlagSet) *Context {
return &Context{App: app, flagSet: set, globalSet: globalSet}
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
return &Context{App: app, flagSet: set, parentContext: parentCtx}
}
// Looks up the value of a local int flag, returns 0 if no int flag exists
@@ -73,37 +73,58 @@ func (c *Context) Generic(name string) interface{} {
// Looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
return lookupInt(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
}
return 0
}
// Looks up the value of a global time.Duration flag, returns 0 if no time.Duration flag exists
func (c *Context) GlobalDuration(name string) time.Duration {
return lookupDuration(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
}
return 0
}
// Looks up the value of a global bool flag, returns false if no bool flag exists
func (c *Context) GlobalBool(name string) bool {
return lookupBool(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
}
return false
}
// Looks up the value of a global string flag, returns "" if no string flag exists
func (c *Context) GlobalString(name string) string {
return lookupString(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
}
return ""
}
// Looks up the value of a global string slice flag, returns nil if no string slice flag exists
func (c *Context) GlobalStringSlice(name string) []string {
return lookupStringSlice(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
}
return nil
}
// Looks up the value of a global int slice flag, returns nil if no int slice flag exists
func (c *Context) GlobalIntSlice(name string) []int {
return lookupIntSlice(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
}
return nil
}
// Looks up the value of a global generic flag, returns nil if no generic flag exists
func (c *Context) GlobalGeneric(name string) interface{} {
return lookupGeneric(name, c.globalSet)
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
}
return nil
}
// Returns the number of flags set
@@ -126,11 +147,17 @@ func (c *Context) IsSet(name string) bool {
func (c *Context) GlobalIsSet(name string) bool {
if c.globalSetFlags == nil {
c.globalSetFlags = make(map[string]bool)
c.globalSet.Visit(func(f *flag.Flag) {
c.globalSetFlags[f.Name] = true
})
ctx := c
if ctx.parentContext != nil {
ctx = ctx.parentContext
}
for ; ctx != nil && c.globalSetFlags[name] == false; ctx = ctx.parentContext {
ctx.flagSet.Visit(func(f *flag.Flag) {
c.globalSetFlags[f.Name] = true
})
}
}
return c.globalSetFlags[name] == true
return c.globalSetFlags[name]
}
// Returns a slice of flag names used in this context.
@@ -157,6 +184,11 @@ func (c *Context) GlobalFlagNames() (names []string) {
return
}
// Returns the parent context, if any
func (c *Context) Parent() *Context {
return c.parentContext
}
type Args []string
// Returns the command line arguments associated with the context.
@@ -201,6 +233,18 @@ func (a Args) Swap(from, to int) error {
return nil
}
func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet {
if ctx.parentContext != nil {
ctx = ctx.parentContext
}
for ; ctx != nil; ctx = ctx.parentContext {
if f := ctx.flagSet.Lookup(name); f != nil {
return ctx.flagSet
}
}
return nil
}
func lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {