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https://github.com/rancher/os.git
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migrate to upstream libcompose in one and a half go
This commit is contained in:
72
vendor/github.com/codegangsta/cli/context.go
generated
vendored
72
vendor/github.com/codegangsta/cli/context.go
generated
vendored
@@ -16,14 +16,14 @@ type Context struct {
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App *App
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Command Command
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flagSet *flag.FlagSet
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globalSet *flag.FlagSet
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setFlags map[string]bool
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globalSetFlags map[string]bool
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parentContext *Context
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}
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// Creates a new context. For use in when invoking an App or Command action.
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func NewContext(app *App, set *flag.FlagSet, globalSet *flag.FlagSet) *Context {
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return &Context{App: app, flagSet: set, globalSet: globalSet}
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func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
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return &Context{App: app, flagSet: set, parentContext: parentCtx}
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}
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// Looks up the value of a local int flag, returns 0 if no int flag exists
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@@ -73,37 +73,58 @@ func (c *Context) Generic(name string) interface{} {
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// Looks up the value of a global int flag, returns 0 if no int flag exists
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func (c *Context) GlobalInt(name string) int {
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return lookupInt(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupInt(name, fs)
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}
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return 0
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}
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// Looks up the value of a global time.Duration flag, returns 0 if no time.Duration flag exists
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func (c *Context) GlobalDuration(name string) time.Duration {
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return lookupDuration(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupDuration(name, fs)
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}
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return 0
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}
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// Looks up the value of a global bool flag, returns false if no bool flag exists
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func (c *Context) GlobalBool(name string) bool {
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return lookupBool(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupBool(name, fs)
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}
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return false
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}
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// Looks up the value of a global string flag, returns "" if no string flag exists
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func (c *Context) GlobalString(name string) string {
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return lookupString(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupString(name, fs)
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}
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return ""
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}
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// Looks up the value of a global string slice flag, returns nil if no string slice flag exists
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func (c *Context) GlobalStringSlice(name string) []string {
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return lookupStringSlice(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupStringSlice(name, fs)
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}
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return nil
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}
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// Looks up the value of a global int slice flag, returns nil if no int slice flag exists
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func (c *Context) GlobalIntSlice(name string) []int {
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return lookupIntSlice(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupIntSlice(name, fs)
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}
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return nil
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}
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// Looks up the value of a global generic flag, returns nil if no generic flag exists
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func (c *Context) GlobalGeneric(name string) interface{} {
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return lookupGeneric(name, c.globalSet)
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if fs := lookupGlobalFlagSet(name, c); fs != nil {
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return lookupGeneric(name, fs)
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}
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return nil
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}
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// Returns the number of flags set
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@@ -126,11 +147,17 @@ func (c *Context) IsSet(name string) bool {
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func (c *Context) GlobalIsSet(name string) bool {
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if c.globalSetFlags == nil {
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c.globalSetFlags = make(map[string]bool)
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c.globalSet.Visit(func(f *flag.Flag) {
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c.globalSetFlags[f.Name] = true
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})
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ctx := c
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if ctx.parentContext != nil {
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ctx = ctx.parentContext
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}
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for ; ctx != nil && c.globalSetFlags[name] == false; ctx = ctx.parentContext {
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ctx.flagSet.Visit(func(f *flag.Flag) {
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c.globalSetFlags[f.Name] = true
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})
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}
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}
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return c.globalSetFlags[name] == true
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return c.globalSetFlags[name]
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}
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// Returns a slice of flag names used in this context.
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@@ -157,6 +184,11 @@ func (c *Context) GlobalFlagNames() (names []string) {
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return
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}
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// Returns the parent context, if any
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func (c *Context) Parent() *Context {
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return c.parentContext
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}
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type Args []string
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// Returns the command line arguments associated with the context.
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@@ -201,6 +233,18 @@ func (a Args) Swap(from, to int) error {
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return nil
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}
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func lookupGlobalFlagSet(name string, ctx *Context) *flag.FlagSet {
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if ctx.parentContext != nil {
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ctx = ctx.parentContext
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}
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for ; ctx != nil; ctx = ctx.parentContext {
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if f := ctx.flagSet.Lookup(name); f != nil {
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return ctx.flagSet
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}
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}
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return nil
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}
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func lookupInt(name string, set *flag.FlagSet) int {
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f := set.Lookup(name)
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if f != nil {
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