mirror of
https://github.com/rancher/plugins.git
synced 2025-09-04 07:48:33 +00:00
Update of netlink version
This is required for https://github.com/containernetworking/cni/issues/251 because version of netlink used doesn't support creating tap devices.
This commit is contained in:
154
vendor/github.com/vishvananda/netlink/nl/nl_linux.go
generated
vendored
154
vendor/github.com/vishvananda/netlink/nl/nl_linux.go
generated
vendored
@@ -6,9 +6,13 @@ import (
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"encoding/binary"
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"fmt"
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"net"
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"runtime"
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"sync"
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"sync/atomic"
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"syscall"
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"unsafe"
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"github.com/vishvananda/netns"
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)
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const (
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@@ -18,6 +22,9 @@ const (
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FAMILY_V6 = syscall.AF_INET6
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)
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// SupportedNlFamilies contains the list of netlink families this netlink package supports
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var SupportedNlFamilies = []int{syscall.NETLINK_ROUTE, syscall.NETLINK_XFRM}
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var nextSeqNr uint32
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// GetIPFamily returns the family type of a net.IP.
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@@ -149,10 +156,12 @@ func (a *RtAttr) Serialize() []byte {
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length := a.Len()
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buf := make([]byte, rtaAlignOf(length))
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next := 4
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if a.Data != nil {
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copy(buf[4:], a.Data)
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} else {
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next := 4
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copy(buf[next:], a.Data)
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next += rtaAlignOf(len(a.Data))
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}
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if len(a.children) > 0 {
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for _, child := range a.children {
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childBuf := child.Serialize()
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copy(buf[next:], childBuf)
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@@ -169,7 +178,8 @@ func (a *RtAttr) Serialize() []byte {
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type NetlinkRequest struct {
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syscall.NlMsghdr
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Data []NetlinkRequestData
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Data []NetlinkRequestData
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Sockets map[int]*SocketHandle
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}
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// Serialize the Netlink Request into a byte array
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@@ -201,14 +211,32 @@ func (req *NetlinkRequest) AddData(data NetlinkRequestData) {
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}
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// Execute the request against a the given sockType.
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// Returns a list of netlink messages in seriaized format, optionally filtered
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// Returns a list of netlink messages in serialized format, optionally filtered
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// by resType.
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func (req *NetlinkRequest) Execute(sockType int, resType uint16) ([][]byte, error) {
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s, err := getNetlinkSocket(sockType)
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if err != nil {
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return nil, err
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var (
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s *NetlinkSocket
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err error
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)
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if req.Sockets != nil {
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if sh, ok := req.Sockets[sockType]; ok {
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s = sh.Socket
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req.Seq = atomic.AddUint32(&sh.Seq, 1)
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}
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}
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sharedSocket := s != nil
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if s == nil {
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s, err = getNetlinkSocket(sockType)
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if err != nil {
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return nil, err
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}
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defer s.Close()
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} else {
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s.Lock()
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defer s.Unlock()
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}
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defer s.Close()
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if err := s.Send(req); err != nil {
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return nil, err
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@@ -229,7 +257,10 @@ done:
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}
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for _, m := range msgs {
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if m.Header.Seq != req.Seq {
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return nil, fmt.Errorf("Wrong Seq nr %d, expected 1", m.Header.Seq)
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if sharedSocket {
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continue
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}
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return nil, fmt.Errorf("Wrong Seq nr %d, expected %d", m.Header.Seq, req.Seq)
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}
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if m.Header.Pid != pid {
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return nil, fmt.Errorf("Wrong pid %d, expected %d", m.Header.Pid, pid)
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@@ -274,6 +305,7 @@ func NewNetlinkRequest(proto, flags int) *NetlinkRequest {
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type NetlinkSocket struct {
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fd int
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lsa syscall.SockaddrNetlink
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sync.Mutex
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}
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func getNetlinkSocket(protocol int) (*NetlinkSocket, error) {
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@@ -293,6 +325,71 @@ func getNetlinkSocket(protocol int) (*NetlinkSocket, error) {
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return s, nil
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}
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// GetNetlinkSocketAt opens a netlink socket in the network namespace newNs
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// and positions the thread back into the network namespace specified by curNs,
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// when done. If curNs is close, the function derives the current namespace and
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// moves back into it when done. If newNs is close, the socket will be opened
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// in the current network namespace.
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func GetNetlinkSocketAt(newNs, curNs netns.NsHandle, protocol int) (*NetlinkSocket, error) {
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c, err := executeInNetns(newNs, curNs)
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if err != nil {
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return nil, err
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}
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defer c()
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return getNetlinkSocket(protocol)
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}
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// executeInNetns sets execution of the code following this call to the
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// network namespace newNs, then moves the thread back to curNs if open,
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// otherwise to the current netns at the time the function was invoked
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// In case of success, the caller is expected to execute the returned function
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// at the end of the code that needs to be executed in the network namespace.
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// Example:
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// func jobAt(...) error {
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// d, err := executeInNetns(...)
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// if err != nil { return err}
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// defer d()
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// < code which needs to be executed in specific netns>
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// }
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// TODO: his function probably belongs to netns pkg.
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func executeInNetns(newNs, curNs netns.NsHandle) (func(), error) {
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var (
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err error
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moveBack func(netns.NsHandle) error
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closeNs func() error
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unlockThd func()
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)
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restore := func() {
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// order matters
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if moveBack != nil {
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moveBack(curNs)
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}
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if closeNs != nil {
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closeNs()
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}
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if unlockThd != nil {
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unlockThd()
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}
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}
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if newNs.IsOpen() {
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runtime.LockOSThread()
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unlockThd = runtime.UnlockOSThread
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if !curNs.IsOpen() {
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if curNs, err = netns.Get(); err != nil {
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restore()
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return nil, fmt.Errorf("could not get current namespace while creating netlink socket: %v", err)
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}
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closeNs = curNs.Close
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}
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if err := netns.Set(newNs); err != nil {
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restore()
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return nil, fmt.Errorf("failed to set into network namespace %d while creating netlink socket: %v", newNs, err)
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}
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moveBack = netns.Set
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}
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return restore, nil
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}
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// Create a netlink socket with a given protocol (e.g. NETLINK_ROUTE)
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// and subscribe it to multicast groups passed in variable argument list.
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// Returns the netlink socket on which Receive() method can be called
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@@ -319,11 +416,31 @@ func Subscribe(protocol int, groups ...uint) (*NetlinkSocket, error) {
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return s, nil
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}
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// SubscribeAt works like Subscribe plus let's the caller choose the network
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// namespace in which the socket would be opened (newNs). Then control goes back
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// to curNs if open, otherwise to the netns at the time this function was called.
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func SubscribeAt(newNs, curNs netns.NsHandle, protocol int, groups ...uint) (*NetlinkSocket, error) {
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c, err := executeInNetns(newNs, curNs)
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if err != nil {
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return nil, err
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}
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defer c()
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return Subscribe(protocol, groups...)
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}
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func (s *NetlinkSocket) Close() {
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syscall.Close(s.fd)
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s.fd = -1
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}
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func (s *NetlinkSocket) GetFd() int {
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return s.fd
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}
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func (s *NetlinkSocket) Send(request *NetlinkRequest) error {
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if s.fd < 0 {
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return fmt.Errorf("Send called on a closed socket")
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}
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if err := syscall.Sendto(s.fd, request.Serialize(), 0, &s.lsa); err != nil {
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return err
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}
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@@ -331,6 +448,9 @@ func (s *NetlinkSocket) Send(request *NetlinkRequest) error {
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}
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func (s *NetlinkSocket) Receive() ([]syscall.NetlinkMessage, error) {
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if s.fd < 0 {
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return nil, fmt.Errorf("Receive called on a closed socket")
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}
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rb := make([]byte, syscall.Getpagesize())
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nr, _, err := syscall.Recvfrom(s.fd, rb, 0)
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if err != nil {
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@@ -416,3 +536,17 @@ func netlinkRouteAttrAndValue(b []byte) (*syscall.RtAttr, []byte, int, error) {
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}
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return a, b[syscall.SizeofRtAttr:], rtaAlignOf(int(a.Len)), nil
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}
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// SocketHandle contains the netlink socket and the associated
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// sequence counter for a specific netlink family
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type SocketHandle struct {
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Seq uint32
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Socket *NetlinkSocket
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}
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// Close closes the netlink socket
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func (sh *SocketHandle) Close() {
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if sh.Socket != nil {
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sh.Socket.Close()
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}
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}
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